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Existing SDL applications may not know about the need to set a specific hint to enable rumble on PS5 controllers, even though they may already set the equivalent SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE hint for PS4 controller rumble support. Rather than requiring those developers update their apps, let's use the SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE value as an indication of the behavior they are expected for all PlayStation controllers. |
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| .. | ||
| steam | ||
| SDL_hidapi_gamecube.c | ||
| SDL_hidapi_ps4.c | ||
| SDL_hidapi_ps5.c | ||
| SDL_hidapi_rumble.c | ||
| SDL_hidapi_rumble.h | ||
| SDL_hidapi_steam.c | ||
| SDL_hidapi_switch.c | ||
| SDL_hidapi_xbox360.c | ||
| SDL_hidapi_xbox360w.c | ||
| SDL_hidapi_xboxone.c | ||
| SDL_hidapijoystick.c | ||
| SDL_hidapijoystick_c.h | ||