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Passing True for owner_events in the XGrabPointer call makes all XI_RawMotion events appear in the queue twice, with the only difference between them being the value of XGenericEventCookie::cookie. These have always been filtered out by a check in the XI_RawMotion handler, however with a mouse that polls at more than 1 kHz frequency, there also exist legitimate events that appear indistinguishable from these duplicated events. These must not be filtered out, otherwise the pointer may move at an inconsistent speed, appearing like a bad pointer acceleration implementation. Change owner_events to False in the XGrabPointer and remove the duplicate event detection code to fix this. Signed-off-by: Torge Matthies <openglfreak@googlemail.com> (cherry picked from commit f18b5656f6f859e4d4e096d290afd9fae884a5b8)
524 lines
16 KiB
C
524 lines
16 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#if SDL_VIDEO_DRIVER_X11
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#include "SDL_x11video.h"
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#include "SDL_x11xinput2.h"
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#include "../../events/SDL_mouse_c.h"
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#include "../../events/SDL_touch_c.h"
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#define MAX_AXIS 16
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#if SDL_VIDEO_DRIVER_X11_XINPUT2
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static int xinput2_initialized = 0;
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#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
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static int xinput2_multitouch_supported = 0;
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#endif
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/* Opcode returned X11_XQueryExtension
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* It will be used in event processing
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* to know that the event came from
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* this extension */
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static int xinput2_opcode;
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static void parse_valuators(const double *input_values, const unsigned char *mask, int mask_len,
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double *output_values, int output_values_len)
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{
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int i = 0, z = 0;
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int top = mask_len * 8;
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if (top > MAX_AXIS) {
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top = MAX_AXIS;
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}
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SDL_memset(output_values, 0, output_values_len * sizeof(double));
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for (; i < top && z < output_values_len; i++) {
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if (XIMaskIsSet(mask, i)) {
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const int value = (int)*input_values;
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output_values[z] = value;
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input_values++;
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}
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z++;
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}
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}
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static int query_xinput2_version(Display *display, int major, int minor)
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{
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/* We don't care if this fails, so long as it sets major/minor on it's way out the door. */
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X11_XIQueryVersion(display, &major, &minor);
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return (major * 1000) + minor;
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}
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static SDL_bool xinput2_version_atleast(const int version, const int wantmajor, const int wantminor)
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{
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return version >= ((wantmajor * 1000) + wantminor);
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}
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#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
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static SDL_Window *xinput2_get_sdlwindow(SDL_VideoData *videodata, Window window)
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{
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int i;
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for (i = 0; i < videodata->numwindows; i++) {
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SDL_WindowData *d = videodata->windowlist[i];
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if (d->xwindow == window) {
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return d->window;
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}
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}
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return NULL;
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}
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static void xinput2_normalize_touch_coordinates(SDL_Window *window, double in_x, double in_y, float *out_x, float *out_y)
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{
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if (window) {
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if (window->w == 1) {
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*out_x = 0.5f;
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} else {
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*out_x = in_x / (window->w - 1);
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}
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if (window->h == 1) {
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*out_y = 0.5f;
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} else {
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*out_y = in_y / (window->h - 1);
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}
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} else {
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// couldn't find the window...
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*out_x = in_x;
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*out_y = in_y;
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}
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}
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#endif /* SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH */
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#endif /* SDL_VIDEO_DRIVER_X11_XINPUT2 */
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void X11_InitXinput2(_THIS)
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{
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#if SDL_VIDEO_DRIVER_X11_XINPUT2
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SDL_VideoData *data = (SDL_VideoData *)_this->driverdata;
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int version = 0;
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XIEventMask eventmask;
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unsigned char mask[4] = { 0, 0, 0, 0 };
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int event, err;
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/*
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* Initialize XInput 2
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* According to http://who-t.blogspot.com/2009/05/xi2-recipes-part-1.html its better
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* to inform Xserver what version of Xinput we support.The server will store the version we support.
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* "As XI2 progresses it becomes important that you use this call as the server may treat the client
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* differently depending on the supported version".
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*
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* FIXME:event and err are not needed but if not passed X11_XQueryExtension returns SegmentationFault
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*/
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if (!SDL_X11_HAVE_XINPUT2 ||
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!X11_XQueryExtension(data->display, "XInputExtension", &xinput2_opcode, &event, &err)) {
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return; /* X server does not have XInput at all */
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}
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/* We need at least 2.2 for Multitouch, 2.0 otherwise. */
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version = query_xinput2_version(data->display, 2, 2);
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if (!xinput2_version_atleast(version, 2, 0)) {
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return; /* X server does not support the version we want at all. */
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}
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xinput2_initialized = 1;
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#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH /* Multitouch needs XInput 2.2 */
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xinput2_multitouch_supported = xinput2_version_atleast(version, 2, 2);
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#endif
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/* Enable raw motion events for this display */
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eventmask.deviceid = XIAllMasterDevices;
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eventmask.mask_len = sizeof(mask);
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eventmask.mask = mask;
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XISetMask(mask, XI_RawMotion);
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XISetMask(mask, XI_RawButtonPress);
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XISetMask(mask, XI_RawButtonRelease);
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#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
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/* Enable raw touch events if supported */
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if (X11_Xinput2IsMultitouchSupported()) {
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XISetMask(mask, XI_RawTouchBegin);
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XISetMask(mask, XI_RawTouchUpdate);
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XISetMask(mask, XI_RawTouchEnd);
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}
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#endif
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if (X11_XISelectEvents(data->display, DefaultRootWindow(data->display), &eventmask, 1) != Success) {
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return;
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}
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SDL_zero(eventmask);
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SDL_zeroa(mask);
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eventmask.deviceid = XIAllDevices;
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eventmask.mask_len = sizeof(mask);
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eventmask.mask = mask;
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XISetMask(mask, XI_HierarchyChanged);
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if (X11_XISelectEvents(data->display, DefaultRootWindow(data->display), &eventmask, 1) != Success) {
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return;
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}
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#endif
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}
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/* xi2 device went away? take it out of the list. */
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static void xinput2_remove_device_info(SDL_VideoData *videodata, const int device_id)
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{
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SDL_XInput2DeviceInfo *prev = NULL;
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SDL_XInput2DeviceInfo *devinfo;
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for (devinfo = videodata->mouse_device_info; devinfo != NULL; devinfo = devinfo->next) {
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if (devinfo->device_id == device_id) {
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SDL_assert((devinfo == videodata->mouse_device_info) == (prev == NULL));
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if (prev == NULL) {
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videodata->mouse_device_info = devinfo->next;
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} else {
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prev->next = devinfo->next;
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}
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SDL_free(devinfo);
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return;
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}
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prev = devinfo;
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}
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}
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#if SDL_VIDEO_DRIVER_X11_XINPUT2
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static SDL_XInput2DeviceInfo *xinput2_get_device_info(SDL_VideoData *videodata, const int device_id)
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{
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/* cache device info as we see new devices. */
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SDL_XInput2DeviceInfo *prev = NULL;
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SDL_XInput2DeviceInfo *devinfo;
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XIDeviceInfo *xidevinfo;
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int axis = 0;
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int i;
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for (devinfo = videodata->mouse_device_info; devinfo != NULL; devinfo = devinfo->next) {
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if (devinfo->device_id == device_id) {
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SDL_assert((devinfo == videodata->mouse_device_info) == (prev == NULL));
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if (prev != NULL) { /* move this to the front of the list, assuming we'll get more from this one. */
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prev->next = devinfo->next;
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devinfo->next = videodata->mouse_device_info;
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videodata->mouse_device_info = devinfo;
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}
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return devinfo;
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}
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prev = devinfo;
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}
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/* don't know about this device yet, query and cache it. */
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devinfo = (SDL_XInput2DeviceInfo *)SDL_calloc(1, sizeof(SDL_XInput2DeviceInfo));
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if (devinfo == NULL) {
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SDL_OutOfMemory();
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return NULL;
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}
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xidevinfo = X11_XIQueryDevice(videodata->display, device_id, &i);
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if (xidevinfo == NULL) {
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SDL_free(devinfo);
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return NULL;
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}
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devinfo->device_id = device_id;
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/* !!! FIXME: this is sort of hacky because we only care about the first two axes we see, but any given
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!!! FIXME: axis could be relative or absolute, and they might not even be the X and Y axes!
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!!! FIXME: But we go on, for now. Maybe we need a more robust mouse API in SDL3... */
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for (i = 0; i < xidevinfo->num_classes; i++) {
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const XIValuatorClassInfo *v = (const XIValuatorClassInfo *)xidevinfo->classes[i];
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if (v->type == XIValuatorClass) {
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devinfo->relative[axis] = (v->mode == XIModeRelative) ? SDL_TRUE : SDL_FALSE;
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devinfo->minval[axis] = v->min;
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devinfo->maxval[axis] = v->max;
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if (++axis >= 2) {
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break;
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}
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}
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}
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X11_XIFreeDeviceInfo(xidevinfo);
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devinfo->next = videodata->mouse_device_info;
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videodata->mouse_device_info = devinfo;
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return devinfo;
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}
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#endif
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int X11_HandleXinput2Event(SDL_VideoData *videodata, XGenericEventCookie *cookie)
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{
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#if SDL_VIDEO_DRIVER_X11_XINPUT2
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if (cookie->extension != xinput2_opcode) {
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return 0;
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}
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switch (cookie->evtype) {
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case XI_RawMotion:
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{
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const XIRawEvent *rawev = (const XIRawEvent *)cookie->data;
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SDL_Mouse *mouse = SDL_GetMouse();
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SDL_XInput2DeviceInfo *devinfo;
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double coords[2];
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double processed_coords[2];
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int i;
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videodata->global_mouse_changed = SDL_TRUE;
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if (!mouse->relative_mode || mouse->relative_mode_warp) {
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return 0;
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}
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devinfo = xinput2_get_device_info(videodata, rawev->deviceid);
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if (devinfo == NULL) {
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return 0; /* oh well. */
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}
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parse_valuators(rawev->raw_values, rawev->valuators.mask,
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rawev->valuators.mask_len, coords, 2);
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for (i = 0; i < 2; i++) {
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if (devinfo->relative[i]) {
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processed_coords[i] = coords[i];
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} else {
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processed_coords[i] = devinfo->prev_coords[i] - coords[i]; /* convert absolute to relative */
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}
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}
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SDL_SendMouseMotion(mouse->focus, mouse->mouseID, 1, (int)processed_coords[0], (int)processed_coords[1]);
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devinfo->prev_coords[0] = coords[0];
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devinfo->prev_coords[1] = coords[1];
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return 1;
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} break;
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case XI_HierarchyChanged:
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{
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const XIHierarchyEvent *hierev = (const XIHierarchyEvent *)cookie->data;
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int i;
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for (i = 0; i < hierev->num_info; i++) {
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if (hierev->info[i].flags & XISlaveRemoved) {
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xinput2_remove_device_info(videodata, hierev->info[i].deviceid);
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}
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}
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} break;
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case XI_RawButtonPress:
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case XI_RawButtonRelease:
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#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
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case XI_RawTouchBegin:
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case XI_RawTouchUpdate:
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case XI_RawTouchEnd:
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#endif
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videodata->global_mouse_changed = SDL_TRUE;
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break;
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#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
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/* With multitouch, register to receive XI_Motion (which desctivates MotionNotify),
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* so that we can distinguish real mouse motions from synthetic one. */
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case XI_Motion:
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{
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const XIDeviceEvent *xev = (const XIDeviceEvent *)cookie->data;
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int pointer_emulated = (xev->flags & XIPointerEmulated);
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if (!pointer_emulated) {
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SDL_Mouse *mouse = SDL_GetMouse();
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if (!mouse->relative_mode || mouse->relative_mode_warp) {
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SDL_Window *window = xinput2_get_sdlwindow(videodata, xev->event);
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if (window) {
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SDL_SendMouseMotion(window, 0, 0, xev->event_x, xev->event_y);
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}
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}
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}
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return 1;
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} break;
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case XI_TouchBegin:
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{
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const XIDeviceEvent *xev = (const XIDeviceEvent *)cookie->data;
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float x, y;
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SDL_Window *window = xinput2_get_sdlwindow(videodata, xev->event);
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xinput2_normalize_touch_coordinates(window, xev->event_x, xev->event_y, &x, &y);
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SDL_SendTouch(xev->sourceid, xev->detail, window, SDL_TRUE, x, y, 1.0);
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return 1;
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} break;
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case XI_TouchEnd:
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{
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const XIDeviceEvent *xev = (const XIDeviceEvent *)cookie->data;
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float x, y;
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SDL_Window *window = xinput2_get_sdlwindow(videodata, xev->event);
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xinput2_normalize_touch_coordinates(window, xev->event_x, xev->event_y, &x, &y);
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SDL_SendTouch(xev->sourceid, xev->detail, window, SDL_FALSE, x, y, 1.0);
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return 1;
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} break;
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case XI_TouchUpdate:
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{
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const XIDeviceEvent *xev = (const XIDeviceEvent *)cookie->data;
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float x, y;
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SDL_Window *window = xinput2_get_sdlwindow(videodata, xev->event);
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xinput2_normalize_touch_coordinates(window, xev->event_x, xev->event_y, &x, &y);
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SDL_SendTouchMotion(xev->sourceid, xev->detail, window, x, y, 1.0);
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return 1;
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} break;
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#endif
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}
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#endif
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return 0;
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}
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void X11_InitXinput2Multitouch(_THIS)
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{
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#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
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SDL_VideoData *data = (SDL_VideoData *)_this->driverdata;
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XIDeviceInfo *info;
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int ndevices, i, j;
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if (!X11_Xinput2IsMultitouchSupported()) {
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return;
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}
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info = X11_XIQueryDevice(data->display, XIAllDevices, &ndevices);
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for (i = 0; i < ndevices; i++) {
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XIDeviceInfo *dev = &info[i];
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for (j = 0; j < dev->num_classes; j++) {
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SDL_TouchID touchId;
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SDL_TouchDeviceType touchType;
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XIAnyClassInfo *class = dev->classes[j];
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XITouchClassInfo *t = (XITouchClassInfo *)class;
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/* Only touch devices */
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if (class->type != XITouchClass) {
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continue;
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}
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if (t->mode == XIDependentTouch) {
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touchType = SDL_TOUCH_DEVICE_INDIRECT_RELATIVE;
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} else { /* XIDirectTouch */
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touchType = SDL_TOUCH_DEVICE_DIRECT;
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}
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touchId = t->sourceid;
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SDL_AddTouch(touchId, touchType, dev->name);
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}
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}
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X11_XIFreeDeviceInfo(info);
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#endif
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}
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void X11_Xinput2SelectTouch(_THIS, SDL_Window *window)
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{
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#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
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SDL_VideoData *data = NULL;
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XIEventMask eventmask;
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unsigned char mask[4] = { 0, 0, 0, 0 };
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SDL_WindowData *window_data = NULL;
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if (!X11_Xinput2IsMultitouchSupported()) {
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return;
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}
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data = (SDL_VideoData *)_this->driverdata;
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window_data = (SDL_WindowData *)window->driverdata;
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eventmask.deviceid = XIAllMasterDevices;
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eventmask.mask_len = sizeof(mask);
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eventmask.mask = mask;
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XISetMask(mask, XI_TouchBegin);
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XISetMask(mask, XI_TouchUpdate);
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XISetMask(mask, XI_TouchEnd);
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XISetMask(mask, XI_Motion);
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X11_XISelectEvents(data->display, window_data->xwindow, &eventmask, 1);
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#endif
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}
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int X11_Xinput2IsInitialized()
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{
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#if SDL_VIDEO_DRIVER_X11_XINPUT2
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return xinput2_initialized;
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#else
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return 0;
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#endif
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}
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int X11_Xinput2IsMultitouchSupported()
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{
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#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
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return xinput2_initialized && xinput2_multitouch_supported;
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#else
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return 0;
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#endif
|
|
}
|
|
|
|
void X11_Xinput2GrabTouch(_THIS, SDL_Window *window)
|
|
{
|
|
#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
|
|
SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
|
|
Display *display = data->videodata->display;
|
|
|
|
unsigned char mask[4] = { 0, 0, 0, 0 };
|
|
XIGrabModifiers mods;
|
|
XIEventMask eventmask;
|
|
|
|
if (!X11_Xinput2IsMultitouchSupported()) {
|
|
return;
|
|
}
|
|
|
|
mods.modifiers = XIAnyModifier;
|
|
mods.status = 0;
|
|
|
|
eventmask.deviceid = XIAllDevices;
|
|
eventmask.mask_len = sizeof(mask);
|
|
eventmask.mask = mask;
|
|
|
|
XISetMask(eventmask.mask, XI_TouchBegin);
|
|
XISetMask(eventmask.mask, XI_TouchUpdate);
|
|
XISetMask(eventmask.mask, XI_TouchEnd);
|
|
XISetMask(eventmask.mask, XI_Motion);
|
|
|
|
X11_XIGrabTouchBegin(display, XIAllDevices, data->xwindow, True, &eventmask, 1, &mods);
|
|
#endif
|
|
}
|
|
|
|
void X11_Xinput2UngrabTouch(_THIS, SDL_Window *window)
|
|
{
|
|
#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
|
|
SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
|
|
Display *display = data->videodata->display;
|
|
|
|
XIGrabModifiers mods;
|
|
|
|
if (!X11_Xinput2IsMultitouchSupported()) {
|
|
return;
|
|
}
|
|
|
|
mods.modifiers = XIAnyModifier;
|
|
mods.status = 0;
|
|
|
|
X11_XIUngrabTouchBegin(display, XIAllDevices, data->xwindow, 1, &mods);
|
|
#endif
|
|
}
|
|
|
|
#endif /* SDL_VIDEO_DRIVER_X11 */
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|