SDL/premake/patches/premake.patches.txt
Philipp Wiesemann b48e54aafe Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation
Jonas Kulla

The configure script didn't differentiate between Linux and Android, unconditionally compiling in the unix implementation of SDL_sysfilesystem.c.

I'm probably one of the very few people building SDL for android using classic configure + standalone toolchain, so this has gone undetected all along.
2015-01-26 22:00:29 +01:00

26 lines
1.5 KiB
Plaintext
Executable file

The patches in this directory are targeted to the premake4 stable branch, based
on the date of these files and the repository.
1. 709.patch: this patch corrects the linking order for generated GNU makefiles.
More information on this patch can be found at:
https://sourceforge.net/p/premake/bugs/279/
2. iOS.patch: this patch adds a iOS as a platform option for premake, allowing
for potential iOS Xcode project generation.
3. 711.patch: this patch adds support for Xcode recognizing files added to
Xcode projects with the extensions of .bmp or .wav as resource files with
the respective file types of image and audio. This is needed to properly
bundle the Xcode-iOS resources with the app package. See the following for
more information:
https://sourceforge.net/p/premake/patches/165/
4. 712.patch: this patch fixes an issue in Xcode that prevents post-build
commands from working for multiple configurations. This is why I had to have
debug and release configurations disabled for so long. They are now reenabled
and should be working fine. For more information:
https://sourceforge.net/p/premake/bugs/280/
5. 713.patch: this patch allows custom source trees to be set in Xcode links
using variables similar to Visual Studio variables. This is necessary to
properly link to frameworks for iOS projects. For more information:
https://sourceforge.net/p/premake/patches/166/
The repository containing these changes can be found at:
https://bitbucket.org/gsocben/premake-stable-sdlgsoc2013