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android
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Fixes #2611 #2610, Touch events cause crash on Android, thanks Alvin & Sylvain
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2014-06-28 12:36:44 -03:00 |
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cocoa
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Fixed bug 2631 - Mac: minor code cleanup
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2014-07-07 12:48:25 -07:00 |
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directfb
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |
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dummy
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |
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haiku
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |
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mir
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Fixed bug 2629 - Mac: crash when calling SDL_DestroyWindow with an active OpenGL context
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2014-07-07 10:33:32 -07:00 |
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nacl
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Fix compiler warnings in Native Client and Linux builds.
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2014-06-20 11:10:16 -03:00 |
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pandora
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |
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psp
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |
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raspberry
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Added an API function to warp the mouse cursor in global screen space: SDL_WarpMouseGlobal()
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2014-06-04 10:55:26 -07:00 |
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uikit
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Fixed compiler warnings on iOS
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2014-07-07 11:00:25 -07:00 |
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wayland
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Fixed bug 2629 - Mac: crash when calling SDL_DestroyWindow with an active OpenGL context
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2014-07-07 10:33:32 -07:00 |
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windows
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Fixed bug 2629 - Mac: crash when calling SDL_DestroyWindow with an active OpenGL context
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2014-07-07 10:33:32 -07:00 |
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winrt
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WinRT: fixed the max-button count for WinPhone 8.1 message boxes
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2014-05-10 23:39:54 -04:00 |
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x11
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Fixed bug 2629 - Mac: crash when calling SDL_DestroyWindow with an active OpenGL context
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2014-07-07 10:33:32 -07:00 |
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SDL_blit.c
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |
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SDL_blit.h
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Fixed bug 2556 - add compilation flag -Wshadow
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2014-06-25 00:43:10 -07:00 |
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SDL_blit_0.c
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |
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SDL_blit_1.c
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |
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SDL_blit_A.c
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Fix compiler warnings in Native Client and Linux builds.
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2014-06-20 11:10:16 -03:00 |
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SDL_blit_auto.c
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |
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SDL_blit_auto.h
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |
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SDL_blit_copy.c
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |
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SDL_blit_copy.h
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |
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SDL_blit_N.c
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |
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SDL_blit_slow.c
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |
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SDL_blit_slow.h
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |
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SDL_bmp.c
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The Gimp puts out a different bogus color mask for 32-bit .bmp files. :)
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2014-07-09 00:09:57 -04:00 |
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SDL_clipboard.c
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |
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SDL_egl.c
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Fixed mingw64 build and warnings
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2014-07-07 10:26:28 -07:00 |
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SDL_egl_c.h
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |
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SDL_fillrect.c
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |
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SDL_pixels.c
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |
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SDL_pixels_c.h
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |
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SDL_rect.c
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |
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SDL_rect_c.h
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |
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SDL_RLEaccel.c
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Made the RLE code (semi) readable again
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2014-06-25 01:35:17 -07:00 |
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SDL_RLEaccel_c.h
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |
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SDL_shape.c
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |
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SDL_shape_internals.h
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |
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SDL_stretch.c
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |
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SDL_surface.c
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Fixed bug 2628 - invalidate surface->map in SDL_SurfacePalette()
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2014-07-07 21:21:05 -07:00 |
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SDL_sysvideo.h
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SDL - fix re-entrancy into SDL_UpdateFullscreenMode under OSX. During HideWindow we get a RESTORED event which then turns fullscreen back on causing a hang in Cocoa_SetWindowFullscreenSpace waiting for the fullscreen transition to finish.
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2014-07-30 17:45:52 -07:00 |
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SDL_video.c
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SDL - fix re-entrancy into SDL_UpdateFullscreenMode under OSX. During HideWindow we get a RESTORED event which then turns fullscreen back on causing a hang in Cocoa_SetWindowFullscreenSpace waiting for the fullscreen transition to finish.
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2014-07-30 17:45:52 -07:00 |
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sdlgenblit.pl
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |