SDL/include
Sam Lantinga 76cc24e34a Added SDL_HINT_JOYSTICK_IOKIT and SDL_HINT_JOYSTICK_MFI to control whether the IOKit and GCController drivers should be used for joystick support.
This can be used to work around issues where the Apple GCController driver doesn't work for some controllers but there's no way to know which GCController maps to which IOKit device.

(cherry picked from commit 708f18d49ef6975769865d247e2ce4da6ce8da76)
2023-11-14 10:32:52 -08:00
..
begin_code.h MSVC has __declspec(deprecated) 2023-08-09 02:53:48 +02:00
close_code.h include: Fix symbols in public headers that start with an underscore. 2023-02-20 11:38:26 -05:00
SDL.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_assert.h SDL_TriggerBreakppoint for riscv arch (both 32/64) version. 2023-08-13 23:02:02 +03:00
SDL_atomic.h SDL_atomic.h: __ARM_ARCH is not always defined for an arm platform 2023-07-26 20:39:20 +03:00
SDL_audio.h testsurround: fix channel names 2023-03-28 10:21:35 -07:00
SDL_bits.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_blendmode.h Simplify SDL_BLENDMODE_MUL 2023-03-16 20:27:09 +01:00
SDL_clipboard.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config.h.cmake Use XINPUT_STATE instead of XINPUT_STATE_EX (thanks Andrew!) 2023-11-04 22:24:55 -07:00
SDL_config.h.in Use XINPUT_STATE instead of XINPUT_STATE_EX (thanks Andrew!) 2023-11-04 22:24:55 -07:00
SDL_config_android.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_emscripten.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_iphoneos.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_macosx.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_minimal.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_ngage.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_os2.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_pandora.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_windows.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_wingdk.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_winrt.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_xbox.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_copying.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_cpuinfo.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_egl.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_endian.h byteswap: Don't use intrinsic byteswap functions with Intel C compiler 2023-03-27 06:13:28 +00:00
SDL_error.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_events.h Removed unused SDL_OSEvent 2023-11-07 09:15:18 -08:00
SDL_filesystem.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_gamecontroller.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_gesture.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_guid.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_haptic.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_hidapi.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_hints.h Added SDL_HINT_JOYSTICK_IOKIT and SDL_HINT_JOYSTICK_MFI to control whether the IOKit and GCController drivers should be used for joystick support. 2023-11-14 10:32:52 -08:00
SDL_joystick.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_keyboard.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_keycode.h Don't map the top keyboard row to numbers when using the one-handed DVORAK layouts (thanks @tormol!) 2023-05-22 11:30:42 -07:00
SDL_loadso.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_locale.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_log.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_main.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_messagebox.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_metal.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_misc.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_mouse.h Fixed the documentation for SDL_SetRelativeMouseMode() 2023-03-08 22:33:23 -08:00
SDL_mutex.h Changed all variadic macros into fixed (thanks @Wohlstand!) 2023-05-10 06:29:35 -07:00
SDL_name.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_opengl.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_opengl_glext.h replaced line comments in public header. 2023-02-04 10:02:10 +03:00
SDL_opengles.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_opengles2.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_opengles2_gl2.h Updated to the latest version of OpenGL and Vulkan headers from the Khronos registry 2022-09-14 09:14:47 -07:00
SDL_opengles2_gl2ext.h Updated to the latest version of OpenGL and Vulkan headers from the Khronos registry 2022-09-14 09:14:47 -07:00
SDL_opengles2_gl2platform.h Updated to the latest version of OpenGL and Vulkan headers from the Khronos registry 2022-09-14 09:14:47 -07:00
SDL_opengles2_khrplatform.h Updated to the latest version of OpenGL and Vulkan headers from the Khronos registry 2022-09-14 09:14:47 -07:00
SDL_pixels.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_platform.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_power.h Sync wiki -> headers. 2023-02-24 11:47:13 -05:00
SDL_quit.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_rect.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_render.h include: Replaced old Bugzilla URL. 2023-09-07 10:53:02 -04:00
SDL_revision.h build: Add a mechanism to mark builds with vendor info 2022-10-22 09:27:10 -07:00
SDL_revision.h.cmake build: Add a mechanism to mark builds with vendor info 2022-10-22 09:27:10 -07:00
SDL_rwops.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_scancode.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_sensor.h Clarified the expected sensor value when a game controller is at rest 2023-04-06 09:55:43 -07:00
SDL_shape.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_stdinc.h Use the default UCS2/UCS4 conversion rather than non-portable INTERNAL encoding 2023-11-04 12:02:18 -07:00
SDL_surface.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_system.h Sync wiki -> header 2023-10-10 10:19:51 -04:00
SDL_syswm.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_assert.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_common.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_compare.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_crc32.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_font.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_fuzzer.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_harness.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_images.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_log.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_md5.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_memory.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_random.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_thread.h make sure to not enable SDL_PASSED_BEGINTHREAD_ENDTHREAD for WinRT 2023-02-07 00:21:56 +03:00
SDL_timer.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_touch.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_types.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_version.h Updated to version 2.29.0 for development 2023-06-20 11:50:19 -07:00
SDL_video.h Sync wiki -> header 2023-10-10 10:19:51 -04:00
SDL_vulkan.h Sync wiki -> header 2021-10-27 01:36:05 +00:00