SDL/src/render
Sam Lantinga 77000ff8cb Fixed bug 1822 - Inconsistent renderer behaviour on rotation
Sylvain 2016-11-07 08:49:34 UTC

when rotated +90 or -90, some transparent lines appears, though there is no Alpha or ColorKey.

if you set a dummy colorkey, it will remove the line ...
if you set a some alpha mod, the +90/-90 get transparent but not the 0/180  ...
2016-11-11 13:38:39 -08:00
..
direct3d Fixed bug 2421 for D3D9 - SDL_RenderCopyEx off by one when rotating by 90 and -90 2016-11-06 08:42:46 -08:00
direct3d11 Better fix for last point in D3D11 renderer, thanks to Nader Golbaz 2016-11-06 15:15:32 -08:00
opengl Fixed typo getting the drawable size 2016-10-13 04:57:31 -07:00
opengles Fixed typo getting the drawable size 2016-10-13 04:57:31 -07:00
opengles2 Fixed bug 3355 - false "Invalid renderer" after creating an "opengles2" renderer. 2016-10-13 08:46:34 -07:00
psp PSP: Fixed returning success from unsupported SDL_RenderReadPixels(). 2016-04-01 21:13:58 +02:00
software Fixed bug 1822 - Inconsistent renderer behaviour on rotation 2016-11-11 13:38:39 -08:00
mmx.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_d3dmath.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_d3dmath.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_render.c Fixed divide by zero if setting integer scale without setting logical width and height 2016-10-14 00:51:57 -07:00
SDL_sysrender.h SDL_RenderSetIntegerScale 2016-01-05 16:39:18 -05:00
SDL_yuv_mmx.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_yuv_sw.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_yuv_sw_c.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00