mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-23 18:15:35 +00:00
3089 lines
106 KiB
CMake
3089 lines
106 KiB
CMake
if(${CMAKE_CURRENT_SOURCE_DIR} STREQUAL ${CMAKE_CURRENT_BINARY_DIR})
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message(FATAL_ERROR "Prevented in-tree build. Please create a build directory outside of the SDL source code and run \"cmake -S ${CMAKE_SOURCE_DIR} -B .\" from there")
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endif()
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cmake_minimum_required(VERSION 3.0.0)
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project(SDL2 C CXX)
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if (HAIKU)
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set(LINKER_LANGUAGE CXX)
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endif()
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# This is a virtual "library" that just exists to collect up compiler and
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# linker options that used to be global to this CMake project. When you
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# specify it as part of a real library's target_link_libraries(), that
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# library will also gain all those build options too. This is meant to
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# modularize old calls to the global add_definitions and include_directories,
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# etc. See https://github.com/libsdl-org/SDL/issues/4150
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add_library(sdl-build-options INTERFACE)
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if(WINDOWS_STORE)
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cmake_minimum_required(VERSION 3.11.0)
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target_compile_definitions(sdl-build-options INTERFACE "-DSDL_BUILDING_WINRT=1")
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target_compile_options(sdl-build-options INTERFACE "-ZW")
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endif()
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# Build in parallel under Visual Studio. Not enabled by default.
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if(MSVC)
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target_compile_options(sdl-build-options INTERFACE "/MP")
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endif(MSVC)
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# !!! FIXME: this should probably do "MACOSX_RPATH ON" as a target property
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# !!! FIXME: for the SDL2 shared library (so you get an
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# !!! FIXME: install_name ("soname") of "@rpath/libSDL-whatever.dylib"
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# !!! FIXME: instead of "/usr/local/lib/libSDL-whatever.dylib"), but I'm
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# !!! FIXME: punting for now and leaving the existing behavior. Until this
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# !!! FIXME: properly resolved, this line silences a warning in CMake 3.0+.
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# !!! FIXME: remove it and this comment entirely once the problem is
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# !!! FIXME: properly resolved.
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#cmake_policy(SET CMP0042 OLD)
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include(CheckLibraryExists)
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include(CheckIncludeFiles)
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include(CheckIncludeFile)
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include(CheckSymbolExists)
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include(CheckCSourceCompiles)
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include(CheckCSourceRuns)
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include(CheckCCompilerFlag)
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include(CheckCXXCompilerFlag)
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include(CheckTypeSize)
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include(CheckStructHasMember)
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include(CMakeDependentOption)
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include(FindPkgConfig)
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include(GNUInstallDirs)
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set(CMAKE_MODULE_PATH "${SDL2_SOURCE_DIR}/cmake")
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include(${SDL2_SOURCE_DIR}/cmake/macros.cmake)
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include(${SDL2_SOURCE_DIR}/cmake/sdlchecks.cmake)
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# General settings
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# Edit include/SDL_version.h and change the version, then:
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# SDL_MICRO_VERSION += 1;
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# SDL_INTERFACE_AGE += 1;
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# SDL_BINARY_AGE += 1;
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# if any functions have been added, set SDL_INTERFACE_AGE to 0.
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# if backwards compatibility has been broken,
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# set SDL_BINARY_AGE and SDL_INTERFACE_AGE to 0.
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set(SDL_MAJOR_VERSION 2)
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set(SDL_MINOR_VERSION 0)
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set(SDL_MICRO_VERSION 21)
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set(SDL_INTERFACE_AGE 3)
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set(SDL_BINARY_AGE 21)
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set(SDL_VERSION "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}.${SDL_MICRO_VERSION}")
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# the following should match the versions in Xcode project file:
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set(DYLIB_CURRENT_VERSION 19.3.0)
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set(DYLIB_COMPATIBILITY_VERSION 1.0.0)
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# Set defaults preventing destination file conflicts
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set(SDL_CMAKE_DEBUG_POSTFIX "d"
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CACHE STRING "Name suffix for debug builds")
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mark_as_advanced(CMAKE_IMPORT_LIBRARY_SUFFIX SDL_CMAKE_DEBUG_POSTFIX)
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# Calculate a libtool-like version number
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math(EXPR LT_CURRENT "${SDL_MICRO_VERSION} - ${SDL_INTERFACE_AGE}")
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math(EXPR LT_AGE "${SDL_BINARY_AGE} - ${SDL_INTERFACE_AGE}")
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math(EXPR LT_MAJOR "${LT_CURRENT}- ${LT_AGE}")
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set(LT_REVISION "${SDL_INTERFACE_AGE}")
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set(LT_RELEASE "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}")
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set(LT_VERSION "${LT_MAJOR}.${LT_AGE}.${LT_REVISION}")
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#message(STATUS "${LT_VERSION} :: ${LT_AGE} :: ${LT_REVISION} :: ${LT_CURRENT} :: ${LT_RELEASE}")
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# General settings & flags
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set(LIBRARY_OUTPUT_DIRECTORY "build")
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# Check for 64 or 32 bit
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set(SIZEOF_VOIDP ${CMAKE_SIZEOF_VOID_P})
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if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(ARCH_64 TRUE)
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set(PROCESSOR_ARCH "x64")
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else()
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set(ARCH_64 FALSE)
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set(PROCESSOR_ARCH "x86")
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endif()
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set(LIBNAME SDL2)
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if(NOT LIBTYPE)
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set(LIBTYPE SHARED)
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endif()
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# Get the platform
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if(WIN32)
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if(NOT WINDOWS)
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set(WINDOWS TRUE)
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endif()
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elseif(UNIX AND NOT APPLE)
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if(CMAKE_SYSTEM_NAME MATCHES ".*Linux")
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set(LINUX TRUE)
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elseif(CMAKE_SYSTEM_NAME MATCHES "kFreeBSD.*")
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set(FREEBSD TRUE)
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elseif(CMAKE_SYSTEM_NAME MATCHES "kNetBSD.*|NetBSD.*")
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set(NETBSD TRUE)
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elseif(CMAKE_SYSTEM_NAME MATCHES "kOpenBSD.*|OpenBSD.*")
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set(OPENBSD TRUE)
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elseif(CMAKE_SYSTEM_NAME MATCHES ".*GNU.*")
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set(GNU TRUE)
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elseif(CMAKE_SYSTEM_NAME MATCHES ".*BSDI.*")
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set(BSDI TRUE)
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elseif(CMAKE_SYSTEM_NAME MATCHES "DragonFly.*|FreeBSD")
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set(FREEBSD TRUE)
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elseif(CMAKE_SYSTEM_NAME MATCHES "SYSV5.*")
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set(SYSV5 TRUE)
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elseif(CMAKE_SYSTEM_NAME MATCHES "Solaris.*")
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set(SOLARIS TRUE)
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elseif(CMAKE_SYSTEM_NAME MATCHES "HP-UX.*")
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set(HPUX TRUE)
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elseif(CMAKE_SYSTEM_NAME MATCHES "AIX.*")
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set(AIX TRUE)
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elseif(CMAKE_SYSTEM_NAME MATCHES "Minix.*")
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set(MINIX TRUE)
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endif()
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elseif(APPLE)
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if(CMAKE_SYSTEM_NAME MATCHES ".*Darwin.*")
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set(DARWIN TRUE)
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elseif(CMAKE_SYSTEM_NAME MATCHES ".*MacOS.*")
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set(MACOSX TRUE)
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elseif(CMAKE_SYSTEM_NAME MATCHES ".*tvOS.*")
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set(TVOS TRUE)
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elseif(CMAKE_SYSTEM_NAME MATCHES ".*iOS.*")
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# !!! FIXME: remove the version check when we start requiring >= 3.14.0
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if(CMAKE_VERSION VERSION_LESS 3.14)
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set(IOS TRUE)
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endif()
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endif()
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elseif(CMAKE_SYSTEM_NAME MATCHES "BeOS.*")
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message_error("BeOS support has been removed as of SDL 2.0.2.")
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elseif(CMAKE_SYSTEM_NAME MATCHES "Haiku.*")
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set(HAIKU TRUE)
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endif()
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# Don't mistake osx for unix
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if(UNIX AND NOT APPLE AND NOT RISCOS)
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set(UNIX_SYS ON)
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else()
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set(UNIX_SYS OFF)
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endif()
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if(UNIX OR APPLE)
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set(UNIX_OR_MAC_SYS ON)
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else()
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set(UNIX_OR_MAC_SYS OFF)
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endif()
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# Emscripten pthreads work, but you need to have a non-pthread fallback build
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# for systems without support. It's not currently enough to not use
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# pthread functions in a pthread-build; it won't start up on unsupported
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# browsers. As such, you have to explicitly enable it on Emscripten builds
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# for the time being. This default with change to ON once this becomes
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# commonly supported in browsers or the Emscripten teams makes a single
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# binary work everywhere.
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if (UNIX_OR_MAC_SYS AND NOT EMSCRIPTEN)
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set(SDL_PTHREADS_ENABLED_BY_DEFAULT ON)
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else()
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set(SDL_PTHREADS_ENABLED_BY_DEFAULT OFF)
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endif()
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# The hidraw support doesn't catch Xbox, PS4 and Nintendo controllers,
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# so we'll just use libusb when it's available. libusb does not support iOS,
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# so we default to yes on iOS.
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# TODO: Windows can support libusb, the hid.c file just depends on Unix APIs
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if((WINDOWS AND NOT WINDOWS_STORE) OR IOS OR TVOS OR ANDROID)
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set(HIDAPI_SKIP_LIBUSB TRUE)
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else()
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set(HIDAPI_SKIP_LIBUSB FALSE)
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endif()
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# On the other hand, *BSD specifically uses libusb only, so we make a special
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# case just for them.
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if(FREEBSD OR NETBSD OR OPENBSD OR BSDI)
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set(HIDAPI_ONLY_LIBUSB TRUE)
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else()
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set(HIDAPI_ONLY_LIBUSB FALSE)
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endif()
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# Compiler info
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if(CMAKE_C_COMPILER_ID MATCHES "Clang")
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set(USE_CLANG TRUE)
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set(OPT_DEF_ASM TRUE)
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# Visual Studio 2019 v16.2 added support for Clang/LLVM.
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# Check if a Visual Studio project is being generated with the Clang toolset.
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if(MSVC)
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set(MSVC_CLANG TRUE)
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endif()
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elseif(CMAKE_COMPILER_IS_GNUCC)
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set(USE_GCC TRUE)
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set(OPT_DEF_ASM TRUE)
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elseif(MSVC_VERSION GREATER 1400) # VisualStudio 8.0+
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set(OPT_DEF_ASM TRUE)
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#set(CMAKE_C_FLAGS "/ZI /WX- /
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else()
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set(OPT_DEF_ASM FALSE)
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endif()
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if(USE_GCC OR USE_CLANG)
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set(OPT_DEF_GCC_ATOMICS ON)
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endif()
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# Default option knobs
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if(APPLE OR ARCH_64 OR MSVC_CLANG)
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if(NOT "${CMAKE_OSX_ARCHITECTURES}" MATCHES "arm")
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set(OPT_DEF_SSEMATH ON)
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endif()
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endif()
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if(UNIX OR MINGW OR MSYS OR (USE_CLANG AND NOT WINDOWS) OR VITA OR PSP)
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set(OPT_DEF_LIBC ON)
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endif()
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if(NOT ("$ENV{CFLAGS}" STREQUAL ""))
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if(CMAKE_VERSION VERSION_LESS 3.11.0)
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message(WARNING "SDL's CMakeLists.txt no longer checks the CFLAGS environment.")
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message(WARNING "Please use CMake's CMAKE_C_FLAGS and CMAKE_BUILD_TYPE variables directly.")
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message(WARNING "Or upgrade to CMake >= 3.11.0, which respects the CFLAGS environment var.")
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endif()
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endif()
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if(MSVC)
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option(SDL_FORCE_STATIC_VCRT "Force /MT for static VC runtimes" OFF)
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if(SDL_FORCE_STATIC_VCRT)
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foreach(flag_var
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CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE
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CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO)
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if(${flag_var} MATCHES "/MD")
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string(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
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endif()
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endforeach()
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endif()
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if(NOT SDL_LIBC)
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# Make sure /RTC1 is disabled, otherwise it will use functions from the CRT
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foreach(flag_var
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CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE
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CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO)
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string(REGEX REPLACE "/RTC(su|[1su])" "" ${flag_var} "${${flag_var}}")
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endforeach(flag_var)
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endif()
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if(MSVC_CLANG)
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# clang-cl treats /W4 as '-Wall -Wextra' -- we don't need -Wextra
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foreach(flag_var
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CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE
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CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO)
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string(REGEX REPLACE "/W4" "/W3" ${flag_var} "${${flag_var}}")
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endforeach(flag_var)
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endif()
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endif()
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# Those are used for pkg-config and friends, so that the SDL2.pc, sdl2-config,
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# etc. are created correctly.
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set(SDL_LIBS "-lSDL2")
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set(SDL_CFLAGS "")
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# When building shared lib for Windows with MinGW,
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# avoid the DLL having a "lib" prefix
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if(WINDOWS)
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set(CMAKE_SHARED_LIBRARY_PREFIX "")
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endif()
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# Emscripten toolchain has a nonempty default value for this, and the checks
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# in this file need to change that, so remember the original value, and
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# restore back to that afterwards. For check_function_exists() to work in
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# Emscripten, this value must be at its default value.
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set(ORIG_CMAKE_REQUIRED_FLAGS ${CMAKE_REQUIRED_FLAGS})
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if(CYGWIN)
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# We build SDL on cygwin without the UNIX emulation layer
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target_include_directories(sdl-build-options INTERFACE "/usr/include/mingw")
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set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -mno-cygwin")
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check_c_source_compiles("int main(int argc, char **argv) { return 0; }"
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HAVE_GCC_NO_CYGWIN)
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set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
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if(HAVE_GCC_NO_CYGWIN)
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list(APPEND EXTRA_LDFLAGS "-mno-cygwin")
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list(APPEND SDL_LIBS "-mno-cygwin")
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endif()
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set(SDL_CFLAGS "${SDL_CFLAGS} -I/usr/include/mingw")
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endif()
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# General includes
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target_compile_definitions(sdl-build-options INTERFACE "-DUSING_GENERATED_CONFIG_H")
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target_include_directories(sdl-build-options BEFORE INTERFACE "${SDL2_BINARY_DIR}/include")
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target_include_directories(sdl-build-options INTERFACE "${SDL2_SOURCE_DIR}/include")
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# Note: The clang toolset for Visual Studio does not support the '-idirafter' option.
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if(USE_GCC OR (USE_CLANG AND NOT MSVC_CLANG))
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# !!! FIXME: do we _need_ to mess with CMAKE_C_FLAGS here?
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -idirafter \"${SDL2_SOURCE_DIR}/src/video/khronos\"")
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else()
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target_include_directories(sdl-build-options INTERFACE "${SDL2_SOURCE_DIR}/src/video/khronos")
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endif()
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# All these ENABLED_BY_DEFAULT vars will default to ON if not specified, so
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# you only need to have a platform override them if they are disabling.
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set(OPT_DEF_ASM TRUE)
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if(EMSCRIPTEN)
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# Set up default values for the currently supported set of subsystems:
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# Emscripten/Javascript does not have assembly support, a dynamic library
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# loading architecture, or low-level CPU inspection.
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# SDL_THREADS_ENABLED_BY_DEFAULT now defaults to ON, but pthread support might be disabled by default.
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# !!! FIXME: most of these subsystems should default to ON if there are dummy implementations to be used.
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set(OPT_DEF_ASM FALSE)
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set(SDL_SHARED_ENABLED_BY_DEFAULT OFF)
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set(SDL_ATOMIC_ENABLED_BY_DEFAULT OFF)
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set(SDL_LOADSO_ENABLED_BY_DEFAULT OFF)
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set(SDL_CPUINFO_ENABLED_BY_DEFAULT OFF)
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endif()
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if(VITA OR PSP)
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set(SDL_SHARED_ENABLED_BY_DEFAULT OFF)
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set(SDL_LOADSO_ENABLED_BY_DEFAULT OFF)
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endif()
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# When defined, respect CMake's BUILD_SHARED_LIBS setting:
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set(SDL_STATIC_ENABLED_BY_DEFAULT ON)
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if (NOT DEFINED SDL_SHARED_ENABLED_BY_DEFAULT)
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# ...unless decided already (as for EMSCRIPTEN)
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set(SDL_SHARED_ENABLED_BY_DEFAULT OFF)
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if (NOT DEFINED BUILD_SHARED_LIBS)
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# No preference? Build both, just like the AC/AM configure
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set(SDL_SHARED_ENABLED_BY_DEFAULT ON)
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elseif (BUILD_SHARED_LIBS)
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# In this case, we assume the user wants a shared lib and don't build
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# the static one
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set(SDL_SHARED_ENABLED_BY_DEFAULT ON)
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set(SDL_STATIC_ENABLED_BY_DEFAULT OFF)
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endif()
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endif()
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set(LONGESTOPTIONNAME 0) # set_option and friends will change this.
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set(SDL_SUBSYSTEMS
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Atomic Audio Video Render Events Joystick Haptic Hidapi Power Threads Timers
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File Loadso CPUinfo Filesystem Sensor Locale Misc)
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foreach(_SUB ${SDL_SUBSYSTEMS})
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string(TOUPPER ${_SUB} _OPT)
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if (NOT DEFINED SDL_${_OPT}_ENABLED_BY_DEFAULT)
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set(SDL_${_OPT}_ENABLED_BY_DEFAULT ON)
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endif()
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option(SDL_${_OPT} "Enable the ${_SUB} subsystem" ${SDL_${_OPT}_ENABLED_BY_DEFAULT})
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endforeach()
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# Allow some projects to be built conditionally.
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set_option(SDL2_DISABLE_SDL2MAIN "Disable building/installation of SDL2main" OFF)
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set_option(SDL2_DISABLE_UNINSTALL "Disable uninstallation of SDL2" OFF)
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option_string(SDL_ASSERTIONS "Enable internal sanity checks (auto/disabled/release/enabled/paranoid)" "auto")
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|
#set_option(SDL_DEPENDENCY_TRACKING "Use gcc -MMD -MT dependency tracking" ON)
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set_option(SDL_LIBC "Use the system C library" ${OPT_DEF_LIBC})
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set_option(SDL_GCC_ATOMICS "Use gcc builtin atomics" ${OPT_DEF_GCC_ATOMICS})
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set_option(SDL_ASSEMBLY "Enable assembly routines" ${OPT_DEF_ASM})
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set_option(SDL_SSEMATH "Allow GCC to use SSE floating point math" ${OPT_DEF_SSEMATH})
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|
set_option(SDL_MMX "Use MMX assembly routines" ${OPT_DEF_ASM})
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set_option(SDL_3DNOW "Use 3Dnow! MMX assembly routines" ${OPT_DEF_ASM})
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set_option(SDL_SSE "Use SSE assembly routines" ${OPT_DEF_ASM})
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|
set_option(SDL_SSE2 "Use SSE2 assembly routines" ${OPT_DEF_SSEMATH})
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set_option(SDL_SSE3 "Use SSE3 assembly routines" ${OPT_DEF_SSEMATH})
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|
set_option(SDL_ALTIVEC "Use Altivec assembly routines" ${OPT_DEF_ASM})
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|
set_option(SDL_ARMSIMD "use SIMD assembly blitters on ARM" OFF)
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|
set_option(SDL_ARMNEON "use NEON assembly blitters on ARM" OFF)
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|
set_option(SDL_DISKAUDIO "Support the disk writer audio driver" ON)
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|
set_option(SDL_DUMMYAUDIO "Support the dummy audio driver" ON)
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|
set_option(SDL_DIRECTFB "Use DirectFB video driver" OFF)
|
|
dep_option(SDL_DIRECTFB_SHARED "Dynamically load directfb support" ON "SDL_DIRECTFB" OFF)
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|
set_option(SDL_DUMMYVIDEO "Use dummy video driver" ON)
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|
set_option(SDL_OPENGL "Include OpenGL support" ON)
|
|
set_option(SDL_OPENGLES "Include OpenGL ES support" ON)
|
|
set_option(SDL_PTHREADS "Use POSIX threads for multi-threading" ${SDL_PTHREADS_ENABLED_BY_DEFAULT})
|
|
dep_option(SDL_PTHREADS_SEM "Use pthread semaphores" ON "SDL_PTHREADS" OFF)
|
|
dep_option(SDL_OSS "Support the OSS audio API" ON "UNIX_SYS OR RISCOS" OFF)
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|
set_option(SDL_ALSA "Support the ALSA audio API" ${UNIX_SYS})
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|
dep_option(SDL_ALSA_SHARED "Dynamically load ALSA audio support" ON "SDL_ALSA" OFF)
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|
set_option(SDL_JACK "Support the JACK audio API" ${UNIX_SYS})
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|
dep_option(SDL_JACK_SHARED "Dynamically load JACK audio support" ON "SDL_JACK" OFF)
|
|
set_option(SDL_ESD "Support the Enlightened Sound Daemon" ${UNIX_SYS})
|
|
dep_option(SDL_ESD_SHARED "Dynamically load ESD audio support" ON "SDL_ESD" OFF)
|
|
set_option(SDL_PIPEWIRE "Use Pipewire audio" ${UNIX_SYS})
|
|
dep_option(SDL_PIPEWIRE_SHARED "Dynamically load Pipewire support" ON "SDL_PIPEWIRE" OFF)
|
|
set_option(SDL_PULSEAUDIO "Use PulseAudio" ${UNIX_SYS})
|
|
dep_option(SDL_PULSEAUDIO_SHARED "Dynamically load PulseAudio support" ON "SDL_PULSEAUDIO" OFF)
|
|
set_option(SDL_ARTS "Support the Analog Real Time Synthesizer" ${UNIX_SYS})
|
|
dep_option(SDL_ARTS_SHARED "Dynamically load aRts audio support" ON "SDL_ARTS" OFF)
|
|
set_option(SDL_NAS "Support the NAS audio API" ${UNIX_SYS})
|
|
dep_option(SDL_NAS_SHARED "Dynamically load NAS audio support" ON "SDL_NAS" OFF)
|
|
set_option(SDL_SNDIO "Support the sndio audio API" ${UNIX_SYS})
|
|
dep_option(SDL_SNDIO_SHARED "Dynamically load the sndio audio API" ${UNIX_SYS} ON "SDL_SNDIO" OFF)
|
|
set_option(SDL_FUSIONSOUND "Use FusionSound audio driver" OFF)
|
|
dep_option(SDL_FUSIONSOUND_SHARED "Dynamically load fusionsound audio support" ON "SDL_FUSIONSOUND" OFF)
|
|
set_option(SDL_LIBSAMPLERATE "Use libsamplerate for audio rate conversion" ${UNIX_SYS})
|
|
dep_option(SDL_LIBSAMPLERATE_SHARED "Dynamically load libsamplerate" ON "SDL_LIBSAMPLERATE" OFF)
|
|
set_option(SDL_RPATH "Use an rpath when linking SDL" ${UNIX_SYS})
|
|
set_option(SDL_CLOCK_GETTIME "Use clock_gettime() instead of gettimeofday()" ${UNIX_SYS})
|
|
set_option(SDL_X11 "Use X11 video driver" ${UNIX_SYS})
|
|
dep_option(SDL_X11_SHARED "Dynamically load X11 support" ON "SDL_X11" OFF)
|
|
set(SDL_X11_OPTIONS Xcursor Xdbe Xinerama XInput Xfixes Xrandr Xscrnsaver XShape Xvm)
|
|
foreach(_SUB ${SDL_X11_OPTIONS})
|
|
string(TOUPPER "SDL_X11_${_SUB}" _OPT)
|
|
dep_option(${_OPT} "Enable ${_SUB} support" ON "SDL_X11" OFF)
|
|
endforeach()
|
|
set_option(SDL_WAYLAND "Use Wayland video driver" ${UNIX_SYS})
|
|
dep_option(SDL_WAYLAND_SHARED "Dynamically load Wayland support" ON "SDL_WAYLAND" OFF)
|
|
dep_option(SDL_WAYLAND_LIBDECOR "Use client-side window decorations on Wayland" ON "SDL_WAYLAND" OFF)
|
|
dep_option(SDL_WAYLAND_LIBDECOR_SHARED "Dynamically load libdecor support" ON "SDL_WAYLAND_LIBDECOR" OFF)
|
|
dep_option(SDL_WAYLAND_QT_TOUCH "QtWayland server support for Wayland video driver" ON "SDL_WAYLAND" OFF)
|
|
set_option(SDL_RPI "Use Raspberry Pi video driver" ${UNIX_SYS})
|
|
set_option(SDL_COCOA "Use Cocoa video driver" ${APPLE})
|
|
set_option(SDL_DIRECTX "Use DirectX for Windows audio/video" ${WINDOWS})
|
|
set_option(SDL_XINPUT "Use Xinput for Windows" ${WINDOWS})
|
|
set_option(SDL_WASAPI "Use the Windows WASAPI audio driver" ${WINDOWS})
|
|
set_option(SDL_RENDER_D3D "Enable the Direct3D render driver" ${WINDOWS})
|
|
set_option(SDL_RENDER_METAL "Enable the Metal render driver" ${APPLE})
|
|
set_option(SDL_VIVANTE "Use Vivante EGL video driver" ${UNIX_SYS})
|
|
dep_option(SDL_VULKAN "Enable Vulkan support" ON "ANDROID OR APPLE OR LINUX OR WINDOWS" OFF)
|
|
set_option(SDL_METAL "Enable Metal support" ${APPLE})
|
|
set_option(SDL_KMSDRM "Use KMS DRM video driver" ${UNIX_SYS})
|
|
dep_option(SDL_KMSDRM_SHARED "Dynamically load KMS DRM support" ON "SDL_KMSDRM" OFF)
|
|
set_option(SDL_OFFSCREEN "Use offscreen video driver" OFF)
|
|
option_string(SDL_BACKGROUNDING_SIGNAL "number to use for magic backgrounding signal or 'OFF'" OFF)
|
|
option_string(SDL_FOREGROUNDING_SIGNAL "number to use for magic foregrounding signal or 'OFF'" OFF)
|
|
set_option(SDL_HIDAPI_JOYSTICK "Use HIDAPI for low level joystick drivers" ON)
|
|
set_option(SDL_VIRTUAL_JOYSTICK "Enable the virtual-joystick driver" ON)
|
|
set_option(SDL_ASAN "Use AddressSanitizer to detect memory errors" OFF)
|
|
|
|
set(SDL_SHARED ${SDL_SHARED_ENABLED_BY_DEFAULT} CACHE BOOL "Build a shared version of the library")
|
|
set(SDL_STATIC ${SDL_STATIC_ENABLED_BY_DEFAULT} CACHE BOOL "Build a static version of the library")
|
|
|
|
dep_option(SDL_STATIC_PIC "Static version of the library should be built with Position Independent Code" OFF "SDL_STATIC" OFF)
|
|
set_option(SDL_TEST "Build the test directory" OFF)
|
|
|
|
if(VITA)
|
|
set_option(VIDEO_VITA_PIB "Build with PSVita piglet gles2 support" OFF)
|
|
set_option(VIDEO_VITA_PVR "Build with PSVita PVR gles/gles2 support" OFF)
|
|
endif()
|
|
|
|
# General source files
|
|
file(GLOB SOURCE_FILES
|
|
${SDL2_SOURCE_DIR}/src/*.c
|
|
${SDL2_SOURCE_DIR}/src/atomic/*.c
|
|
${SDL2_SOURCE_DIR}/src/audio/*.c
|
|
${SDL2_SOURCE_DIR}/src/cpuinfo/*.c
|
|
${SDL2_SOURCE_DIR}/src/dynapi/*.c
|
|
${SDL2_SOURCE_DIR}/src/events/*.c
|
|
${SDL2_SOURCE_DIR}/src/file/*.c
|
|
${SDL2_SOURCE_DIR}/src/joystick/*.c
|
|
${SDL2_SOURCE_DIR}/src/haptic/*.c
|
|
${SDL2_SOURCE_DIR}/src/hidapi/*.c
|
|
${SDL2_SOURCE_DIR}/src/libm/*.c
|
|
${SDL2_SOURCE_DIR}/src/locale/*.c
|
|
${SDL2_SOURCE_DIR}/src/misc/*.c
|
|
${SDL2_SOURCE_DIR}/src/power/*.c
|
|
${SDL2_SOURCE_DIR}/src/render/*.c
|
|
${SDL2_SOURCE_DIR}/src/render/*/*.c
|
|
${SDL2_SOURCE_DIR}/src/sensor/*.c
|
|
${SDL2_SOURCE_DIR}/src/stdlib/*.c
|
|
${SDL2_SOURCE_DIR}/src/thread/*.c
|
|
${SDL2_SOURCE_DIR}/src/timer/*.c
|
|
${SDL2_SOURCE_DIR}/src/video/*.c
|
|
${SDL2_SOURCE_DIR}/src/video/yuv2rgb/*.c)
|
|
|
|
|
|
if(SDL_ASSERTIONS STREQUAL "auto")
|
|
# Do nada - use optimization settings to determine the assertion level
|
|
elseif(SDL_ASSERTIONS STREQUAL "disabled")
|
|
set(SDL_DEFAULT_ASSERT_LEVEL 0)
|
|
elseif(SDL_ASSERTIONS STREQUAL "release")
|
|
set(SDL_DEFAULT_ASSERT_LEVEL 1)
|
|
elseif(SDL_ASSERTIONS STREQUAL "enabled")
|
|
set(SDL_DEFAULT_ASSERT_LEVEL 2)
|
|
elseif(SDL_ASSERTIONS STREQUAL "paranoid")
|
|
set(SDL_DEFAULT_ASSERT_LEVEL 3)
|
|
else()
|
|
message_error("unknown assertion level")
|
|
endif()
|
|
set(HAVE_ASSERTIONS ${SDL_ASSERTIONS})
|
|
|
|
if(NOT SDL_BACKGROUNDING_SIGNAL STREQUAL "OFF")
|
|
target_compile_definitions(sdl-build-options INTERFACE "-DSDL_BACKGROUNDING_SIGNAL=${SDL_BACKGROUNDING_SIGNAL}")
|
|
endif()
|
|
|
|
if(NOT SDL_FOREGROUNDING_SIGNAL STREQUAL "OFF")
|
|
target_compile_definitions(sdl-build-options INTERFACE "-DSDL_FOREGROUNDING_SIGNAL=${SDL_FOREGROUNDING_SIGNAL}")
|
|
endif()
|
|
|
|
# Compiler option evaluation
|
|
if(USE_GCC OR USE_CLANG)
|
|
# Check for -Wall first, so later things can override pieces of it.
|
|
# Note: clang-cl treats -Wall as -Weverything (which is very loud),
|
|
# /W3 as -Wall, and /W4 as -Wall -Wextra. So: /W3 is enough.
|
|
check_c_compiler_flag(-Wall HAVE_GCC_WALL)
|
|
if(MSVC_CLANG)
|
|
list(APPEND EXTRA_CFLAGS "/W3")
|
|
elseif(HAVE_GCC_WALL)
|
|
list(APPEND EXTRA_CFLAGS "-Wall")
|
|
if(HAIKU)
|
|
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-multichar")
|
|
endif()
|
|
endif()
|
|
|
|
check_c_compiler_flag(-fno-strict-aliasing HAVE_GCC_NO_STRICT_ALIASING)
|
|
if(HAVE_GCC_NO_STRICT_ALIASING)
|
|
list(APPEND EXTRA_CFLAGS "-fno-strict-aliasing")
|
|
endif()
|
|
|
|
check_c_compiler_flag(-Wdeclaration-after-statement HAVE_GCC_WDECLARATION_AFTER_STATEMENT)
|
|
if(HAVE_GCC_WDECLARATION_AFTER_STATEMENT)
|
|
check_c_compiler_flag(-Werror=declaration-after-statement HAVE_GCC_WERROR_DECLARATION_AFTER_STATEMENT)
|
|
if(HAVE_GCC_WERROR_DECLARATION_AFTER_STATEMENT)
|
|
list(APPEND EXTRA_CFLAGS "-Werror=declaration-after-statement")
|
|
endif()
|
|
list(APPEND EXTRA_CFLAGS "-Wdeclaration-after-statement")
|
|
endif()
|
|
|
|
if(DEPENDENCY_TRACKING)
|
|
check_c_source_compiles("
|
|
#if !defined(__GNUC__) || __GNUC__ < 3
|
|
#error Dependency tracking requires GCC 3.0 or newer
|
|
#endif
|
|
int main(int argc, char **argv) { return 0; }" HAVE_DEPENDENCY_TRACKING)
|
|
endif()
|
|
|
|
if(SDL_GCC_ATOMICS)
|
|
check_c_source_compiles("int main(int argc, char **argv) {
|
|
int a;
|
|
void *x, *y, *z;
|
|
__sync_lock_test_and_set(&a, 4);
|
|
__sync_lock_test_and_set(&x, y);
|
|
__sync_fetch_and_add(&a, 1);
|
|
__sync_bool_compare_and_swap(&a, 5, 10);
|
|
__sync_bool_compare_and_swap(&x, y, z);
|
|
return 0; }" HAVE_GCC_ATOMICS)
|
|
if(NOT HAVE_GCC_ATOMICS)
|
|
check_c_source_compiles("int main(int argc, char **argv) {
|
|
int a;
|
|
__sync_lock_test_and_set(&a, 1);
|
|
__sync_lock_release(&a);
|
|
return 0; }" HAVE_GCC_SYNC_LOCK_TEST_AND_SET)
|
|
endif()
|
|
endif()
|
|
|
|
set(CMAKE_REQUIRED_FLAGS "-mpreferred-stack-boundary=2")
|
|
check_c_source_compiles("int x = 0; int main(int argc, char **argv) { return 0; }"
|
|
HAVE_GCC_PREFERRED_STACK_BOUNDARY)
|
|
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
|
|
|
|
set(CMAKE_REQUIRED_FLAGS "-fvisibility=hidden -Werror")
|
|
check_c_source_compiles("
|
|
#if !defined(__GNUC__) || __GNUC__ < 4
|
|
#error SDL only uses visibility attributes in GCC 4 or newer
|
|
#endif
|
|
int main(int argc, char **argv) { return 0; }" HAVE_GCC_FVISIBILITY)
|
|
if(HAVE_GCC_FVISIBILITY)
|
|
list(APPEND EXTRA_CFLAGS "-fvisibility=hidden")
|
|
endif()
|
|
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
|
|
|
|
check_c_compiler_flag(-Wshadow HAVE_GCC_WSHADOW)
|
|
if(HAVE_GCC_WSHADOW)
|
|
list(APPEND EXTRA_CFLAGS "-Wshadow")
|
|
endif()
|
|
|
|
if(APPLE)
|
|
list(APPEND EXTRA_LDFLAGS "-Wl,-undefined,error")
|
|
list(APPEND EXTRA_LDFLAGS "-Wl,-compatibility_version,${DYLIB_COMPATIBILITY_VERSION}")
|
|
list(APPEND EXTRA_LDFLAGS "-Wl,-current_version,${DYLIB_CURRENT_VERSION}")
|
|
elseif(NOT OPENBSD)
|
|
set(CMAKE_REQUIRED_FLAGS "-Wl,--no-undefined")
|
|
check_c_compiler_flag("" HAVE_NO_UNDEFINED)
|
|
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
|
|
if(HAVE_NO_UNDEFINED AND NOT (USE_CLANG AND WINDOWS))
|
|
list(APPEND EXTRA_LDFLAGS "-Wl,--no-undefined")
|
|
endif()
|
|
endif()
|
|
|
|
# Force color diagnostics when one of these conditions are met
|
|
if(DEFINED ENV{CI} OR DEFINED ENV{USE_CCACHE} OR CMAKE_GENERATOR MATCHES Ninja)
|
|
if(EMSCRIPTEN OR (USE_GCC AND NOT CMAKE_C_COMPILER_VERSION VERSION_LESS 4.9))
|
|
list(APPEND EXTRA_CFLAGS -fdiagnostics-color=always)
|
|
elseif(USE_CLANG AND NOT CMAKE_C_COMPILER_ID MATCHES AppleClang)
|
|
list(APPEND EXTRA_CFLAGS -fcolor-diagnostics)
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_ASSEMBLY)
|
|
if(USE_GCC OR USE_CLANG)
|
|
set(SDL_ASSEMBLY_ROUTINES 1)
|
|
# TODO: Those all seem to be quite GCC specific - needs to be
|
|
# reworked for better compiler support
|
|
set(HAVE_ASSEMBLY TRUE)
|
|
if(SDL_MMX)
|
|
set(CMAKE_REQUIRED_FLAGS "-mmmx")
|
|
check_c_source_compiles("
|
|
#ifdef __MINGW32__
|
|
#include <_mingw.h>
|
|
#ifdef __MINGW64_VERSION_MAJOR
|
|
#include <intrin.h>
|
|
#else
|
|
#include <mmintrin.h>
|
|
#endif
|
|
#else
|
|
#include <mmintrin.h>
|
|
#endif
|
|
#ifndef __MMX__
|
|
#error Assembler CPP flag not enabled
|
|
#endif
|
|
int main(int argc, char **argv) { return 0; }" HAVE_MMX)
|
|
if(HAVE_MMX)
|
|
list(APPEND EXTRA_CFLAGS "-mmmx")
|
|
endif()
|
|
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
|
|
endif()
|
|
|
|
if(SDL_3DNOW)
|
|
set(CMAKE_REQUIRED_FLAGS "-m3dnow")
|
|
check_c_source_compiles("
|
|
#include <mm3dnow.h>
|
|
#ifndef __3dNOW__
|
|
#error Assembler CPP flag not enabled
|
|
#endif
|
|
int main(int argc, char **argv) {
|
|
void *p = 0;
|
|
_m_prefetch(p);
|
|
return 0;
|
|
}" HAVE_3DNOW)
|
|
if(HAVE_3DNOW)
|
|
list(APPEND EXTRA_CFLAGS "-m3dnow")
|
|
endif()
|
|
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
|
|
endif()
|
|
|
|
if(SDL_SSE)
|
|
set(CMAKE_REQUIRED_FLAGS "-msse")
|
|
check_c_source_compiles("
|
|
#ifdef __MINGW32__
|
|
#include <_mingw.h>
|
|
#ifdef __MINGW64_VERSION_MAJOR
|
|
#include <intrin.h>
|
|
#else
|
|
#include <xmmintrin.h>
|
|
#endif
|
|
#else
|
|
#include <xmmintrin.h>
|
|
#endif
|
|
#ifndef __SSE__
|
|
#error Assembler CPP flag not enabled
|
|
#endif
|
|
int main(int argc, char **argv) { return 0; }" HAVE_SSE)
|
|
if(HAVE_SSE)
|
|
list(APPEND EXTRA_CFLAGS "-msse")
|
|
endif()
|
|
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
|
|
endif()
|
|
|
|
if(SDL_SSE2)
|
|
set(CMAKE_REQUIRED_FLAGS "-msse2")
|
|
check_c_source_compiles("
|
|
#ifdef __MINGW32__
|
|
#include <_mingw.h>
|
|
#ifdef __MINGW64_VERSION_MAJOR
|
|
#include <intrin.h>
|
|
#else
|
|
#include <emmintrin.h>
|
|
#endif
|
|
#else
|
|
#include <emmintrin.h>
|
|
#endif
|
|
#ifndef __SSE2__
|
|
#error Assembler CPP flag not enabled
|
|
#endif
|
|
int main(int argc, char **argv) { return 0; }" HAVE_SSE2)
|
|
if(HAVE_SSE2)
|
|
list(APPEND EXTRA_CFLAGS "-msse2")
|
|
endif()
|
|
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
|
|
endif()
|
|
|
|
if(SDL_SSE3)
|
|
set(CMAKE_REQUIRED_FLAGS "-msse3")
|
|
check_c_source_compiles("
|
|
#ifdef __MINGW32__
|
|
#include <_mingw.h>
|
|
#ifdef __MINGW64_VERSION_MAJOR
|
|
#include <intrin.h>
|
|
#else
|
|
#include <pmmintrin.h>
|
|
#endif
|
|
#else
|
|
#include <pmmintrin.h>
|
|
#endif
|
|
#ifndef __SSE3__
|
|
#error Assembler CPP flag not enabled
|
|
#endif
|
|
int main(int argc, char **argv) { return 0; }" HAVE_SSE3)
|
|
if(HAVE_SSE3)
|
|
list(APPEND EXTRA_CFLAGS "-msse3")
|
|
endif()
|
|
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
|
|
endif()
|
|
|
|
if(NOT SDL_SSEMATH)
|
|
if(SDL_SSE OR SDL_SSE2 OR SDL_SSE3)
|
|
if(USE_GCC)
|
|
check_c_compiler_flag(-mfpmath=387 HAVE_FP_387)
|
|
if(HAVE_FP_387)
|
|
list(APPEND EXTRA_CFLAGS "-mfpmath=387")
|
|
endif()
|
|
endif()
|
|
endif()
|
|
else()
|
|
set(HAVE_SSEMATH TRUE)
|
|
endif()
|
|
|
|
check_include_file("immintrin.h" HAVE_IMMINTRIN_H)
|
|
|
|
if(SDL_ALTIVEC)
|
|
set(CMAKE_REQUIRED_FLAGS "-maltivec")
|
|
check_c_source_compiles("
|
|
#include <altivec.h>
|
|
vector unsigned int vzero() {
|
|
return vec_splat_u32(0);
|
|
}
|
|
int main(int argc, char **argv) { return 0; }" HAVE_ALTIVEC_H_HDR)
|
|
check_c_source_compiles("
|
|
vector unsigned int vzero() {
|
|
return vec_splat_u32(0);
|
|
}
|
|
int main(int argc, char **argv) { return 0; }" HAVE_ALTIVEC)
|
|
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
|
|
if(HAVE_ALTIVEC OR HAVE_ALTIVEC_H_HDR)
|
|
set(HAVE_ALTIVEC TRUE) # if only HAVE_ALTIVEC_H_HDR is set
|
|
list(APPEND EXTRA_CFLAGS "-maltivec")
|
|
set(SDL_ALTIVEC_BLITTERS 1)
|
|
if(HAVE_ALTIVEC_H_HDR)
|
|
set(HAVE_ALTIVEC_H 1)
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_ARMSIMD)
|
|
set(ORIG_CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS}")
|
|
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -x assembler-with-cpp")
|
|
check_c_source_compiles("
|
|
.text
|
|
.arch armv6
|
|
.object_arch armv4
|
|
.arm
|
|
.altmacro
|
|
#ifndef __ARM_EABI__
|
|
#error EABI is required (to be sure that calling conventions are compatible)
|
|
#endif
|
|
pld [r0]
|
|
uqadd8 r0, r0, r0
|
|
" ARMSIMD_FOUND)
|
|
set(CMAKE_REQUIRED_FLAGS "${ORIG_CMAKE_REQUIRED_FLAGS}")
|
|
|
|
if(ARMSIMD_FOUND)
|
|
set(HAVE_ARMSIMD TRUE)
|
|
set(SDL_ARM_SIMD_BLITTERS 1)
|
|
file(GLOB ARMSIMD_SOURCES ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-simd*.S)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${ARMSIMD_SOURCES})
|
|
set(WARN_ABOUT_ARM_SIMD_ASM_MIT TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_ARMNEON)
|
|
set(ORIG_CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS}")
|
|
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -x assembler-with-cpp")
|
|
check_c_source_compiles("
|
|
.text
|
|
.fpu neon
|
|
.arch armv7a
|
|
.object_arch armv4
|
|
.eabi_attribute 10, 0
|
|
.arm
|
|
.altmacro
|
|
#ifndef __ARM_EABI__
|
|
#error EABI is required (to be sure that calling conventions are compatible)
|
|
#endif
|
|
pld [r0]
|
|
vmovn.u16 d0, q0
|
|
" ARMNEON_FOUND)
|
|
set(CMAKE_REQUIRED_FLAGS "${ORIG_CMAKE_REQUIRED_FLAGS}")
|
|
|
|
if(ARMNEON_FOUND)
|
|
set(HAVE_ARMNEON TRUE)
|
|
set(SDL_ARM_NEON_BLITTERS 1)
|
|
file(GLOB ARMNEON_SOURCES ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-neon*.S)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${ARMNEON_SOURCES})
|
|
set(WARN_ABOUT_ARM_NEON_ASM_MIT TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
elseif(MSVC_VERSION GREATER 1500)
|
|
# TODO: SDL_cpuinfo.h needs to support the user's configuration wish
|
|
# for MSVC - right now it is always activated
|
|
if(NOT ARCH_64)
|
|
set(HAVE_MMX TRUE)
|
|
set(HAVE_3DNOW TRUE)
|
|
endif()
|
|
set(HAVE_SSE TRUE)
|
|
set(HAVE_SSE2 TRUE)
|
|
set(HAVE_SSE3 TRUE)
|
|
check_include_file("immintrin.h" HAVE_IMMINTRIN_H)
|
|
set(SDL_ASSEMBLY_ROUTINES 1)
|
|
endif()
|
|
endif()
|
|
|
|
# TODO: Can't deactivate on FreeBSD? w/o LIBC, SDL_stdinc.h can't define
|
|
# anything.
|
|
if(SDL_LIBC)
|
|
if(WINDOWS AND NOT MINGW)
|
|
set(HAVE_LIBC TRUE)
|
|
foreach(_HEADER stdio.h string.h wchar.h ctype.h math.h limits.h)
|
|
string(TOUPPER "HAVE_${_HEADER}" _UPPER)
|
|
string(REPLACE "." "_" _HAVE_H ${_UPPER})
|
|
set(${_HAVE_H} 1)
|
|
endforeach()
|
|
set(HAVE_SIGNAL_H 1)
|
|
foreach(_FN
|
|
malloc calloc realloc free qsort abs memset memcpy memmove memcmp
|
|
wcslen _wcsdup wcsdup wcsstr wcscmp wcsncmp _wcsicmp _wcsnicmp
|
|
strlen _strrev _strupr _strlwr strchr strrchr strstr itoa _ltoa
|
|
_ultoa strtol strtoul strtoll strtod atoi atof strcmp strncmp
|
|
_stricmp _strnicmp sscanf
|
|
acos acosf asin asinf atan atanf atan2 atan2f ceil ceilf
|
|
copysign copysignf cos cosf exp expf fabs fabsf floor floorf fmod fmodf
|
|
log logf log10 log10f lround lroundf pow powf round roundf scalbn scalbnf
|
|
sin sinf sqrt sqrtf tan tanf trunc truncf)
|
|
string(TOUPPER ${_FN} _UPPER)
|
|
set(HAVE_${_UPPER} 1)
|
|
endforeach()
|
|
set(HAVE_ALLOCA 1)
|
|
set(HAVE_M_PI 1)
|
|
target_compile_definitions(sdl-build-options INTERFACE "-D_USE_MATH_DEFINES") # needed for M_PI
|
|
set(STDC_HEADERS 1)
|
|
else()
|
|
set(HAVE_LIBC TRUE)
|
|
check_include_file(sys/types.h HAVE_SYS_TYPES_H)
|
|
foreach(_HEADER
|
|
stdio.h stdlib.h stddef.h stdarg.h malloc.h memory.h string.h limits.h float.h
|
|
strings.h wchar.h inttypes.h stdint.h ctype.h math.h iconv.h signal.h libunwind.h)
|
|
string(TOUPPER "HAVE_${_HEADER}" _UPPER)
|
|
string(REPLACE "." "_" _HAVE_H ${_UPPER})
|
|
check_include_file("${_HEADER}" ${_HAVE_H})
|
|
endforeach()
|
|
|
|
set(STDC_HEADER_NAMES "stddef.h;stdarg.h;stdlib.h;string.h;stdio.h;wchar.h;float.h")
|
|
check_include_files("${STDC_HEADER_NAMES}" STDC_HEADERS)
|
|
check_type_size("size_t" SIZEOF_SIZE_T)
|
|
check_symbol_exists(M_PI math.h HAVE_M_PI)
|
|
# TODO: refine the mprotect check
|
|
check_c_source_compiles("#include <sys/types.h>
|
|
#include <sys/mman.h>
|
|
int main(void) { return 0; }" HAVE_MPROTECT)
|
|
foreach(_FN
|
|
strtod malloc calloc realloc free getenv setenv putenv unsetenv
|
|
qsort abs bcopy memset memcpy memmove memcmp strlen strlcpy strlcat
|
|
_strrev _strupr _strlwr index rindex strchr strrchr strstr strtok_r
|
|
itoa _ltoa _uitoa _ultoa strtol strtoul _i64toa _ui64toa strtoll strtoull
|
|
atoi atof strcmp strncmp _stricmp strcasecmp _strnicmp strncasecmp
|
|
wcscmp _wcsdup wcsdup wcslcat wcslcpy wcslen wcsncmp wcsstr
|
|
wcscasecmp _wcsicmp wcsncasecmp _wcsnicmp
|
|
sscanf vsscanf vsnprintf fopen64 fseeko fseeko64 _Exit
|
|
)
|
|
string(TOUPPER ${_FN} _UPPER)
|
|
set(_HAVEVAR "HAVE_${_UPPER}")
|
|
check_symbol_exists("${_FN}" "${STDC_HEADER_NAMES}" ${_HAVEVAR})
|
|
endforeach()
|
|
|
|
check_symbol_exists(sigaction "signal.h" HAVE_SIGACTION)
|
|
check_symbol_exists(setjmp "setjmp.h" HAVE_SETJMP)
|
|
check_symbol_exists(nanosleep "time.h" HAVE_NANOSLEEP)
|
|
check_symbol_exists(sysconf "unistd.h" HAVE_SYSCONF)
|
|
check_symbol_exists(sysctlbyname "sys/types.h;sys/sysctl.h" HAVE_SYSCTLBYNAME)
|
|
check_symbol_exists(getauxval "sys/auxv.h" HAVE_GETAUXVAL)
|
|
check_symbol_exists(elf_aux_info "sys/auxv.h" HAVE_ELF_AUX_INFO)
|
|
check_symbol_exists(poll "poll.h" HAVE_POLL)
|
|
|
|
check_library_exists(m pow "" HAVE_LIBM)
|
|
if(HAVE_LIBM)
|
|
set(CMAKE_REQUIRED_LIBRARIES m)
|
|
foreach(_FN
|
|
atan atan2 atanf atan2f ceil ceilf copysign copysignf cos cosf
|
|
exp expf fabs fabsf floor floorf fmod fmodf log logf log10 log10f
|
|
lround lroundf pow powf round roundf scalbn scalbnf sin sinf sqrt
|
|
sqrtf tan tanf acos acosf asin asinf trunc truncf)
|
|
string(TOUPPER ${_FN} _UPPER)
|
|
set(_HAVEVAR "HAVE_${_UPPER}")
|
|
check_symbol_exists("${_FN}" "math.h" ${_HAVEVAR})
|
|
endforeach()
|
|
set(CMAKE_REQUIRED_LIBRARIES)
|
|
if(NOT VITA)
|
|
list(APPEND EXTRA_LIBS m)
|
|
endif()
|
|
endif()
|
|
|
|
check_library_exists(iconv iconv_open "" HAVE_LIBICONV)
|
|
if(HAVE_LIBICONV)
|
|
list(APPEND EXTRA_LIBS iconv)
|
|
set(HAVE_ICONV 1)
|
|
else()
|
|
check_library_exists(c iconv_open "" HAVE_BUILTIN_ICONV)
|
|
if(HAVE_BUILTIN_ICONV)
|
|
set(HAVE_ICONV 1)
|
|
endif()
|
|
endif()
|
|
|
|
if(NOT APPLE)
|
|
check_include_file(alloca.h HAVE_ALLOCA_H)
|
|
check_symbol_exists(alloca "alloca.h" HAVE_ALLOCA1)
|
|
check_symbol_exists(alloca "stdlib.h" HAVE_ALLOCA2)
|
|
check_symbol_exists(alloca "malloc.h" HAVE_ALLOCA3)
|
|
if(HAVE_ALLOCA1 OR HAVE_ALLOCA2 OR HAVE_ALLOCA3)
|
|
set(HAVE_ALLOCA 1)
|
|
endif()
|
|
else()
|
|
set(HAVE_ALLOCA_H 1)
|
|
set(HAVE_ALLOCA 1)
|
|
endif()
|
|
|
|
check_struct_has_member("struct sigaction" "sa_sigaction" "signal.h" HAVE_SA_SIGACTION)
|
|
endif()
|
|
else()
|
|
if(WINDOWS)
|
|
set(HAVE_STDARG_H 1)
|
|
set(HAVE_STDDEF_H 1)
|
|
endif()
|
|
endif()
|
|
|
|
|
|
# Enable/disable various subsystems of the SDL library
|
|
foreach(_SUB ${SDL_SUBSYSTEMS})
|
|
string(TOUPPER ${_SUB} _OPT)
|
|
if(NOT SDL_${_OPT})
|
|
set(SDL_${_OPT}_DISABLED 1)
|
|
endif()
|
|
endforeach()
|
|
if(SDL_HAPTIC)
|
|
if(NOT SDL_JOYSTICK)
|
|
# Haptic requires some private functions from the joystick subsystem.
|
|
message_error("SDL_HAPTIC requires SDL_JOYSTICK, which is not enabled")
|
|
endif()
|
|
endif()
|
|
|
|
|
|
# General SDL subsystem options, valid for all platforms
|
|
if(SDL_AUDIO)
|
|
# CheckDummyAudio/CheckDiskAudio - valid for all platforms
|
|
if(SDL_DUMMYAUDIO)
|
|
set(SDL_AUDIO_DRIVER_DUMMY 1)
|
|
file(GLOB DUMMYAUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/dummy/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${DUMMYAUDIO_SOURCES})
|
|
set(HAVE_DUMMYAUDIO TRUE)
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
if(SDL_DISKAUDIO)
|
|
set(SDL_AUDIO_DRIVER_DISK 1)
|
|
file(GLOB DISKAUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/disk/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${DISKAUDIO_SOURCES})
|
|
set(HAVE_DISKAUDIO TRUE)
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if(UNIX OR APPLE)
|
|
# Relevant for Unix/Darwin only
|
|
set(DYNAPI_NEEDS_DLOPEN 1)
|
|
CheckDLOPEN()
|
|
if(SDL_LOADSO AND HAVE_DLOPEN)
|
|
set(SDL_LOADSO_DLOPEN 1)
|
|
file(GLOB DLOPEN_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/dlopen/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${DLOPEN_SOURCES})
|
|
set(HAVE_SDL_LOADSO TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if(UNIX OR APPLE OR HAIKU OR RISCOS)
|
|
CheckO_CLOEXEC()
|
|
endif()
|
|
|
|
if(SDL_JOYSTICK)
|
|
if(SDL_VIRTUAL_JOYSTICK)
|
|
set(HAVE_VIRTUAL_JOYSTICK TRUE)
|
|
set(SDL_JOYSTICK_VIRTUAL 1)
|
|
file(GLOB JOYSTICK_VIRTUAL_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/virtual/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_VIRTUAL_SOURCES})
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_VIDEO)
|
|
if(SDL_DUMMYVIDEO)
|
|
set(SDL_VIDEO_DRIVER_DUMMY 1)
|
|
file(GLOB VIDEO_DUMMY_SOURCES ${SDL2_SOURCE_DIR}/src/video/dummy/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${VIDEO_DUMMY_SOURCES})
|
|
set(HAVE_DUMMYVIDEO TRUE)
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
endif()
|
|
if(SDL_OFFSCREEN)
|
|
set(SDL_VIDEO_DRIVER_OFFSCREEN 1)
|
|
file(GLOB VIDEO_OFFSCREEN_SOURCES ${SDL2_SOURCE_DIR}/src/video/offscreen/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${VIDEO_OFFSCREEN_SOURCES})
|
|
set(HAVE_OFFSCREEN TRUE)
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
# Platform-specific options and settings
|
|
if(ANDROID)
|
|
file(GLOB ANDROID_CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/android/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_CORE_SOURCES} ${ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c)
|
|
|
|
if(SDL_MISC)
|
|
file(GLOB ANDROID_MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/android/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_MISC_SOURCES})
|
|
set(HAVE_SDL_MISC TRUE)
|
|
endif()
|
|
|
|
# SDL_spinlock.c Needs to be compiled in ARM mode.
|
|
# There seems to be no better way currently to set the ARM mode.
|
|
# see: https://issuetracker.google.com/issues/62264618
|
|
# Another option would be to set ARM mode to all compiled files
|
|
check_c_compiler_flag(-marm HAVE_ARM_MODE)
|
|
if(HAVE_ARM_MODE)
|
|
set_source_files_properties(${SDL2_SOURCE_DIR}/src/atomic/SDL_spinlock.c PROPERTIES COMPILE_FLAGS -marm)
|
|
endif()
|
|
|
|
file(GLOB ANDROID_MAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/android/*.c)
|
|
set(SDLMAIN_SOURCES ${SDLMAIN_SOURCES} ${ANDROID_MAIN_SOURCES})
|
|
|
|
if(SDL_AUDIO)
|
|
set(SDL_AUDIO_DRIVER_ANDROID 1)
|
|
file(GLOB ANDROID_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/android/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_AUDIO_SOURCES})
|
|
|
|
set(SDL_AUDIO_DRIVER_OPENSLES 1)
|
|
file(GLOB OPENSLES_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/openslES/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${OPENSLES_AUDIO_SOURCES})
|
|
|
|
find_library(ANDROID_OPENSLES_LIBRARY OpenSLES)
|
|
list(APPEND EXTRA_LIBS ${ANDROID_DL_LIBRARY} ${ANDROID_OPENSLES_LIBRARY})
|
|
|
|
set(SDL_AUDIO_DRIVER_AAUDIO 1)
|
|
file(GLOB AAUDIO_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/aaudio/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${AAUDIO_AUDIO_SOURCES})
|
|
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
if(SDL_FILESYSTEM)
|
|
set(SDL_FILESYSTEM_ANDROID 1)
|
|
file(GLOB ANDROID_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/android/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_FILESYSTEM_SOURCES})
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
endif()
|
|
if(SDL_HAPTIC)
|
|
set(SDL_HAPTIC_ANDROID 1)
|
|
file(GLOB ANDROID_HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/android/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_HAPTIC_SOURCES})
|
|
set(HAVE_SDL_HAPTIC TRUE)
|
|
endif()
|
|
if(SDL_HIDAPI)
|
|
CheckHIDAPI()
|
|
endif()
|
|
if(SDL_JOYSTICK)
|
|
set(SDL_JOYSTICK_ANDROID 1)
|
|
file(GLOB ANDROID_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/android/*.c ${SDL2_SOURCE_DIR}/src/joystick/steam/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_JOYSTICK_SOURCES})
|
|
set(HAVE_SDL_JOYSTICK TRUE)
|
|
endif()
|
|
if(SDL_LOADSO)
|
|
set(SDL_LOADSO_DLOPEN 1)
|
|
file(GLOB LOADSO_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/dlopen/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${LOADSO_SOURCES})
|
|
set(HAVE_SDL_LOADSO TRUE)
|
|
endif()
|
|
if(SDL_POWER)
|
|
set(SDL_POWER_ANDROID 1)
|
|
file(GLOB ANDROID_POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/android/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_POWER_SOURCES})
|
|
set(HAVE_SDL_POWER TRUE)
|
|
endif()
|
|
if(SDL_LOCALE)
|
|
file(GLOB ANDROID_LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/android/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_LOCALE_SOURCES})
|
|
set(HAVE_SDL_LOCALE TRUE)
|
|
endif()
|
|
if(SDL_TIMERS)
|
|
set(SDL_TIMER_UNIX 1)
|
|
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
endif()
|
|
if(SDL_SENSOR)
|
|
set(SDL_SENSOR_ANDROID 1)
|
|
set(HAVE_SDL_SENSORS TRUE)
|
|
file(GLOB ANDROID_SENSOR_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/android/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_SENSOR_SOURCES})
|
|
endif()
|
|
if(SDL_VIDEO)
|
|
set(SDL_VIDEO_DRIVER_ANDROID 1)
|
|
file(GLOB ANDROID_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/android/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_VIDEO_SOURCES})
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
|
|
# Core stuff
|
|
# find_library(ANDROID_DL_LIBRARY dl)
|
|
# FIXME failing dlopen https://github.com/android-ndk/ndk/issues/929
|
|
find_library(ANDROID_DL_LIBRARY NAMES libdl.so dl)
|
|
find_library(ANDROID_LOG_LIBRARY log)
|
|
find_library(ANDROID_LIBRARY_LIBRARY android)
|
|
list(APPEND EXTRA_LIBS ${ANDROID_DL_LIBRARY} ${ANDROID_LOG_LIBRARY} ${ANDROID_LIBRARY_LIBRARY})
|
|
target_compile_definitions(sdl-build-options INTERFACE "-DGL_GLEXT_PROTOTYPES")
|
|
|
|
#enable gles
|
|
if(SDL_OPENGLES)
|
|
set(SDL_VIDEO_OPENGL_EGL 1)
|
|
set(HAVE_OPENGLES TRUE)
|
|
set(SDL_VIDEO_OPENGL_ES 1)
|
|
set(SDL_VIDEO_RENDER_OGL_ES 1)
|
|
set(SDL_VIDEO_OPENGL_ES2 1)
|
|
set(SDL_VIDEO_RENDER_OGL_ES2 1)
|
|
|
|
find_library(OpenGLES1_LIBRARY GLESv1_CM)
|
|
find_library(OpenGLES2_LIBRARY GLESv2)
|
|
list(APPEND EXTRA_LIBS ${OpenGLES1_LIBRARY} ${OpenGLES2_LIBRARY})
|
|
endif()
|
|
|
|
if(SDL_VULKAN)
|
|
CHECK_C_SOURCE_COMPILES("
|
|
#if defined(__ARM_ARCH) && __ARM_ARCH < 7
|
|
#error Vulkan doesn't work on this configuration
|
|
#endif
|
|
int main(int argc, char **argv) { return 0; }
|
|
" VULKAN_PASSED_ANDROID_CHECKS)
|
|
if(VULKAN_PASSED_ANDROID_CHECKS)
|
|
set(SDL_VIDEO_VULKAN 1)
|
|
set(HAVE_VULKAN TRUE)
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
CheckPTHREAD()
|
|
|
|
elseif(EMSCRIPTEN)
|
|
# Hide noisy warnings that intend to aid mostly during initial stages of porting a new
|
|
# project. Uncomment at will for verbose cross-compiling -I/../ path info.
|
|
target_compile_options(sdl-build-options INTERFACE "-Wno-warn-absolute-paths")
|
|
|
|
if(SDL_MISC)
|
|
file(GLOB EMSRIPTEN_MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/emscripten/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${EMSRIPTEN_MISC_SOURCES})
|
|
set(HAVE_SDL_MISC TRUE)
|
|
endif()
|
|
if(SDL_AUDIO)
|
|
set(SDL_AUDIO_DRIVER_EMSCRIPTEN 1)
|
|
file(GLOB EM_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/emscripten/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${EM_AUDIO_SOURCES})
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
if(SDL_FILESYSTEM)
|
|
set(SDL_FILESYSTEM_EMSCRIPTEN 1)
|
|
file(GLOB EM_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/emscripten/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${EM_FILESYSTEM_SOURCES})
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
endif()
|
|
if(SDL_JOYSTICK)
|
|
set(SDL_JOYSTICK_EMSCRIPTEN 1)
|
|
file(GLOB EM_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/emscripten/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${EM_JOYSTICK_SOURCES})
|
|
set(HAVE_SDL_JOYSTICK TRUE)
|
|
endif()
|
|
if(SDL_POWER)
|
|
set(SDL_POWER_EMSCRIPTEN 1)
|
|
file(GLOB EM_POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/emscripten/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${EM_POWER_SOURCES})
|
|
set(HAVE_SDL_POWER TRUE)
|
|
endif()
|
|
if(SDL_LOCALE)
|
|
file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/emscripten/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${LOCALE_SOURCES})
|
|
set(HAVE_SDL_LOCALE TRUE)
|
|
endif()
|
|
if(SDL_TIMERS)
|
|
set(SDL_TIMER_UNIX 1)
|
|
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
|
|
if(SDL_CLOCK_GETTIME)
|
|
set(HAVE_CLOCK_GETTIME 1)
|
|
endif()
|
|
endif()
|
|
if(SDL_VIDEO)
|
|
set(SDL_VIDEO_DRIVER_EMSCRIPTEN 1)
|
|
file(GLOB EM_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/emscripten/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${EM_VIDEO_SOURCES})
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
|
|
#enable gles
|
|
if(SDL_OPENGLES)
|
|
set(SDL_VIDEO_OPENGL_EGL 1)
|
|
set(HAVE_OPENGLES TRUE)
|
|
set(SDL_VIDEO_OPENGL_ES2 1)
|
|
set(SDL_VIDEO_RENDER_OGL_ES2 1)
|
|
endif()
|
|
endif()
|
|
|
|
CheckPTHREAD()
|
|
|
|
elseif(UNIX AND NOT APPLE AND NOT ANDROID AND NOT RISCOS AND NOT HAIKU)
|
|
if(SDL_AUDIO)
|
|
if(SYSV5 OR SOLARIS OR HPUX)
|
|
set(SDL_AUDIO_DRIVER_SUNAUDIO 1)
|
|
file(GLOB SUN_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/sun/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${SUN_AUDIO_SOURCES})
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
elseif(NETBSD)
|
|
set(SDL_AUDIO_DRIVER_NETBSD 1)
|
|
file(GLOB NETBSD_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/netbsd/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${NETBSD_AUDIO_SOURCES})
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
elseif(AIX)
|
|
set(SDL_AUDIO_DRIVER_PAUDIO 1)
|
|
file(GLOB AIX_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/paudio/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${AIX_AUDIO_SOURCES})
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
CheckOSS()
|
|
CheckALSA()
|
|
CheckJACK()
|
|
CheckPipewire()
|
|
CheckPulseAudio()
|
|
CheckESD()
|
|
CheckARTS()
|
|
CheckNAS()
|
|
CheckSNDIO()
|
|
CheckFusionSound()
|
|
CheckLibSampleRate()
|
|
endif()
|
|
|
|
if(SDL_VIDEO)
|
|
# Need to check for Raspberry PI first and add platform specific compiler flags, otherwise the test for GLES fails!
|
|
CheckRPI()
|
|
CheckX11()
|
|
CheckDirectFB()
|
|
# Need to check for EGL first because KMSDRM and Wayland depends on it.
|
|
CheckEGL()
|
|
CheckKMSDRM()
|
|
CheckGLX()
|
|
CheckOpenGL()
|
|
CheckOpenGLES()
|
|
CheckWayland()
|
|
CheckVivante()
|
|
# FIXME: implement CheckVulkan()
|
|
if(SDL_VULKAN)
|
|
set(SDL_VIDEO_VULKAN 1)
|
|
set(HAVE_VULKAN TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if(UNIX)
|
|
file(GLOB CORE_UNIX_SOURCES ${SDL2_SOURCE_DIR}/src/core/unix/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${CORE_UNIX_SOURCES})
|
|
|
|
check_c_source_compiles("
|
|
#include <linux/input.h>
|
|
#ifndef EVIOCGNAME
|
|
#error EVIOCGNAME() ioctl not available
|
|
#endif
|
|
int main(int argc, char** argv) { return 0; }" HAVE_INPUT_EVENTS)
|
|
|
|
if(LINUX)
|
|
check_c_source_compiles("
|
|
#include <linux/kd.h>
|
|
#include <linux/keyboard.h>
|
|
int main(int argc, char **argv) {
|
|
struct kbentry kbe;
|
|
kbe.kb_table = KG_CTRL;
|
|
ioctl(0, KDGKBENT, &kbe);
|
|
return 0;
|
|
}" HAVE_INPUT_KD)
|
|
elseif(FREEBSD)
|
|
check_c_source_compiles("
|
|
#include <sys/kbio.h>
|
|
#include <sys/ioctl.h>
|
|
int main(int argc, char **argv) {
|
|
accentmap_t accTable;
|
|
ioctl(0, KDENABIO, 1);
|
|
return 0;
|
|
}" HAVE_INPUT_KBIO)
|
|
endif()
|
|
|
|
if(HAVE_INPUT_EVENTS)
|
|
set(SDL_INPUT_LINUXEV 1)
|
|
endif()
|
|
|
|
if(SDL_HAPTIC AND HAVE_INPUT_EVENTS)
|
|
set(SDL_HAPTIC_LINUX 1)
|
|
file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/linux/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES})
|
|
set(HAVE_SDL_HAPTIC TRUE)
|
|
endif()
|
|
|
|
if(HAVE_INPUT_KD)
|
|
set(SDL_INPUT_LINUXKD 1)
|
|
endif()
|
|
|
|
if(HAVE_INPUT_KBIO)
|
|
set(SDL_INPUT_FBSDKBIO 1)
|
|
endif()
|
|
|
|
check_include_file("libudev.h" HAVE_LIBUDEV_H)
|
|
check_include_file("sys/inotify.h" HAVE_SYS_INOTIFY_H)
|
|
check_symbol_exists(inotify_init "sys/inotify.h" HAVE_INOTIFY_INIT)
|
|
check_symbol_exists(inotify_init1 "sys/inotify.h" HAVE_INOTIFY_INIT1)
|
|
|
|
if(HAVE_SYS_INOTIFY_H AND HAVE_INOTIFY_INIT)
|
|
set(HAVE_INOTIFY 1)
|
|
endif()
|
|
|
|
if(PKG_CONFIG_FOUND)
|
|
pkg_search_module(DBUS dbus-1 dbus)
|
|
if(DBUS_FOUND)
|
|
set(HAVE_DBUS_DBUS_H TRUE)
|
|
target_include_directories(sdl-build-options INTERFACE "${DBUS_INCLUDE_DIRS}")
|
|
list(APPEND EXTRA_LIBS ${DBUS_LIBRARIES})
|
|
# Fcitx need only dbus.
|
|
set(HAVE_FCITX TRUE)
|
|
endif()
|
|
|
|
pkg_search_module(IBUS ibus-1.0 ibus)
|
|
if(IBUS_FOUND)
|
|
set(HAVE_IBUS_IBUS_H TRUE)
|
|
target_include_directories(sdl-build-options INTERFACE "${IBUS_INCLUDE_DIRS}")
|
|
list(APPEND EXTRA_LIBS ${IBUS_LIBRARIES})
|
|
endif()
|
|
|
|
if (HAVE_IBUS_IBUS_H OR HAVE_FCITX)
|
|
set(SDL_USE_IME 1)
|
|
endif()
|
|
|
|
if(FREEBSD AND NOT HAVE_INOTIFY)
|
|
pkg_search_module(INOTIFY libinotify)
|
|
if(INOTIFY_FOUND)
|
|
set(HAVE_INOTIFY 1)
|
|
target_include_directories(sdl-build-options INTERFACE "${INOTIFY_INCLUDE_DIRS}")
|
|
list(APPEND EXTRA_LIBS ${INOTIFY_LIBRARIES})
|
|
endif()
|
|
endif()
|
|
|
|
if(HAVE_LIBUNWIND_H)
|
|
# We've already found the header, so REQUIRE the lib to be present
|
|
pkg_search_module(UNWIND REQUIRED libunwind)
|
|
pkg_search_module(UNWIND_GENERIC libunwind-generic)
|
|
list(APPEND EXTRA_LIBS ${UNWIND_LIBRARIES} ${UNWIND_GENERIC_LIBRARIES})
|
|
endif()
|
|
endif()
|
|
|
|
if(HAVE_DBUS_DBUS_H)
|
|
set(SOURCE_FILES ${SOURCE_FILES} "${SDL2_SOURCE_DIR}/src/core/linux/SDL_dbus.c")
|
|
endif()
|
|
|
|
if(SDL_USE_IME)
|
|
set(SOURCE_FILES ${SOURCE_FILES} "${SDL2_SOURCE_DIR}/src/core/linux/SDL_ime.c")
|
|
endif()
|
|
|
|
if(HAVE_IBUS_IBUS_H)
|
|
set(SOURCE_FILES ${SOURCE_FILES} "${SDL2_SOURCE_DIR}/src/core/linux/SDL_ibus.c")
|
|
endif()
|
|
|
|
if(HAVE_FCITX)
|
|
set(SOURCE_FILES ${SOURCE_FILES} "${SDL2_SOURCE_DIR}/src/core/linux/SDL_fcitx.c")
|
|
endif()
|
|
|
|
if(HAVE_LIBUDEV_H)
|
|
set(SOURCE_FILES ${SOURCE_FILES} "${SDL2_SOURCE_DIR}/src/core/linux/SDL_udev.c")
|
|
endif()
|
|
|
|
if(HAVE_INPUT_EVENTS)
|
|
set(SOURCE_FILES ${SOURCE_FILES} "${SDL2_SOURCE_DIR}/src/core/linux/SDL_evdev.c")
|
|
set(SOURCE_FILES ${SOURCE_FILES} "${SDL2_SOURCE_DIR}/src/core/linux/SDL_evdev_kbd.c")
|
|
endif()
|
|
|
|
if(HAVE_INPUT_KBIO)
|
|
set(SOURCE_FILES ${SOURCE_FILES} "${SDL2_SOURCE_DIR}/src/core/freebsd/SDL_evdev_kbd_freebsd.c")
|
|
endif()
|
|
|
|
# Always compiled for Linux, unconditionally:
|
|
set(SOURCE_FILES ${SOURCE_FILES} "${SDL2_SOURCE_DIR}/src/core/linux/SDL_evdev_capabilities.c")
|
|
set(SOURCE_FILES ${SOURCE_FILES} "${SDL2_SOURCE_DIR}/src/core/linux/SDL_threadprio.c")
|
|
|
|
# src/core/unix/*.c is included in a generic if(UNIX) section, elsewhere.
|
|
endif()
|
|
|
|
if(SDL_HIDAPI)
|
|
CheckHIDAPI()
|
|
endif()
|
|
|
|
if(SDL_JOYSTICK)
|
|
if(FREEBSD OR NETBSD OR OPENBSD OR BSDI)
|
|
CheckUSBHID()
|
|
endif()
|
|
if(LINUX AND NOT ANDROID)
|
|
set(SDL_JOYSTICK_LINUX 1)
|
|
file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/linux/*.c ${SDL2_SOURCE_DIR}/src/joystick/steam/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES})
|
|
set(HAVE_SDL_JOYSTICK TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
CheckPTHREAD()
|
|
|
|
if(SDL_CLOCK_GETTIME)
|
|
check_library_exists(rt clock_gettime "" FOUND_CLOCK_GETTIME)
|
|
if(FOUND_CLOCK_GETTIME)
|
|
list(APPEND EXTRA_LIBS rt)
|
|
set(HAVE_CLOCK_GETTIME 1)
|
|
else()
|
|
check_library_exists(c clock_gettime "" FOUND_CLOCK_GETTIME)
|
|
if(FOUND_CLOCK_GETTIME)
|
|
set(HAVE_CLOCK_GETTIME 1)
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
check_include_file(linux/version.h HAVE_LINUX_VERSION_H)
|
|
if(HAVE_LINUX_VERSION_H)
|
|
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DHAVE_LINUX_VERSION_H")
|
|
endif()
|
|
|
|
if(SDL_MISC)
|
|
file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/unix/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${MISC_SOURCES})
|
|
set(HAVE_SDL_MISC TRUE)
|
|
endif()
|
|
|
|
if(SDL_POWER)
|
|
if(LINUX)
|
|
set(SDL_POWER_LINUX 1)
|
|
file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/linux/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${POWER_SOURCES})
|
|
set(HAVE_SDL_POWER TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_LOCALE)
|
|
file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/unix/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${LOCALE_SOURCES})
|
|
set(HAVE_SDL_LOCALE TRUE)
|
|
endif()
|
|
|
|
if(SDL_FILESYSTEM)
|
|
set(SDL_FILESYSTEM_UNIX 1)
|
|
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/unix/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
endif()
|
|
|
|
if(SDL_TIMERS)
|
|
set(SDL_TIMER_UNIX 1)
|
|
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
endif()
|
|
|
|
set(SDL_RLD_FLAGS "")
|
|
if(SDL_RPATH AND SDL_SHARED)
|
|
if(BSDI OR FREEBSD OR LINUX OR NETBSD)
|
|
set(CMAKE_REQUIRED_FLAGS "-Wl,--enable-new-dtags")
|
|
check_c_compiler_flag("" HAVE_ENABLE_NEW_DTAGS)
|
|
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
|
|
if(HAVE_ENABLE_NEW_DTAGS)
|
|
set(SDL_RLD_FLAGS "-Wl,-rpath,\${libdir} -Wl,--enable-new-dtags")
|
|
else()
|
|
set(SDL_RLD_FLAGS "-Wl,-rpath,\${libdir}")
|
|
endif()
|
|
elseif(SOLARIS)
|
|
set(SDL_RLD_FLAGS "-R\${libdir}")
|
|
endif()
|
|
set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)
|
|
set(HAVE_RPATH TRUE)
|
|
endif()
|
|
|
|
elseif(WINDOWS)
|
|
find_program(WINDRES windres)
|
|
|
|
check_c_source_compiles("
|
|
#include <windows.h>
|
|
int main(int argc, char **argv) { return 0; }" HAVE_WIN32_CC)
|
|
|
|
file(GLOB CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/windows/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${CORE_SOURCES})
|
|
|
|
if(WINDOWS_STORE)
|
|
file(GLOB WINRT_SOURCE_FILES ${SDL2_SOURCE_DIR}/src/core/winrt/*.c ${SDL2_SOURCE_DIR}/src/core/winrt/*.cpp)
|
|
list(APPEND SOURCE_FILES ${WINRT_SOURCE_FILES})
|
|
endif()
|
|
|
|
if(MSVC AND NOT SDL_LIBC)
|
|
# Prevent codegen that would use the VC runtime libraries.
|
|
set_property(DIRECTORY . APPEND PROPERTY COMPILE_OPTIONS "/GS-")
|
|
if(NOT ARCH_64)
|
|
set_property(DIRECTORY . APPEND PROPERTY COMPILE_OPTIONS "/arch:SSE")
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_MISC)
|
|
if(WINDOWS_STORE)
|
|
file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/winrt/*.cpp)
|
|
else()
|
|
file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/windows/*.c)
|
|
endif()
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${MISC_SOURCES})
|
|
set(HAVE_SDL_MISC TRUE)
|
|
endif()
|
|
|
|
# Check for DirectX
|
|
if(SDL_DIRECTX)
|
|
if(DEFINED MSVC_VERSION AND NOT ${MSVC_VERSION} LESS 1700)
|
|
set(USE_WINSDK_DIRECTX TRUE)
|
|
endif()
|
|
if(NOT MINGW AND NOT USE_WINSDK_DIRECTX)
|
|
if("$ENV{DXSDK_DIR}" STREQUAL "")
|
|
message_error("DIRECTX requires the \$DXSDK_DIR environment variable to be set")
|
|
endif()
|
|
set(CMAKE_REQUIRED_FLAGS "/I\"$ENV{DXSDK_DIR}\\Include\"")
|
|
endif()
|
|
|
|
check_include_file(d3d9.h HAVE_D3D_H)
|
|
check_include_file(d3d11_1.h HAVE_D3D11_H)
|
|
check_include_file(ddraw.h HAVE_DDRAW_H)
|
|
check_include_file(dsound.h HAVE_DSOUND_H)
|
|
check_include_file(dinput.h HAVE_DINPUT_H)
|
|
if(WINDOWS_STORE OR VCPKG_TARGET_TRIPLET MATCHES "arm-windows")
|
|
set(HAVE_DINPUT_H 0)
|
|
endif()
|
|
check_include_file(dxgi.h HAVE_DXGI_H)
|
|
if(HAVE_D3D_H OR HAVE_D3D11_H OR HAVE_DDRAW_H OR HAVE_DSOUND_H OR HAVE_DINPUT_H)
|
|
set(HAVE_DIRECTX TRUE)
|
|
if(NOT MINGW AND NOT USE_WINSDK_DIRECTX)
|
|
# TODO: change $ENV{DXSDL_DIR} to get the path from the include checks
|
|
target_link_directories(sdl-build-options INTERFACE "$$ENV{DXSDK_DIR}\\lib\\${PROCESSOR_ARCH}")
|
|
target_include_directories(sdl-build-options INTERFACE "$ENV{DXSDK_DIR}\\Include")
|
|
endif()
|
|
endif()
|
|
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
|
|
endif()
|
|
|
|
if(SDL_XINPUT)
|
|
# xinput.h may need windows.h, but does not include it itself.
|
|
check_c_source_compiles("
|
|
#include <windows.h>
|
|
#include <xinput.h>
|
|
int main(int argc, char **argv) { return 0; }" HAVE_XINPUT_H)
|
|
check_c_source_compiles("
|
|
#include <windows.h>
|
|
#include <xinput.h>
|
|
XINPUT_GAMEPAD_EX x1;
|
|
int main(int argc, char **argv) { return 0; }" HAVE_XINPUT_GAMEPAD_EX)
|
|
check_c_source_compiles("
|
|
#include <windows.h>
|
|
#include <xinput.h>
|
|
XINPUT_STATE_EX s1;
|
|
int main(int argc, char **argv) { return 0; }" HAVE_XINPUT_STATE_EX)
|
|
check_c_source_compiles("
|
|
#define COBJMACROS
|
|
#include <windows.gaming.input.h>
|
|
__x_ABI_CWindows_CGaming_CInput_CIGamepadStatics2 *s2;
|
|
int main(int argc, char **argv) { return 0; }" HAVE_WINDOWS_GAMING_INPUT_H)
|
|
endif()
|
|
|
|
# headers needed elsewhere
|
|
check_include_file(tpcshrd.h HAVE_TPCSHRD_H)
|
|
check_include_file(mmdeviceapi.h HAVE_MMDEVICEAPI_H)
|
|
check_include_file(audioclient.h HAVE_AUDIOCLIENT_H)
|
|
check_include_file(sensorsapi.h HAVE_SENSORSAPI_H)
|
|
|
|
if(SDL_AUDIO)
|
|
if(NOT WINDOWS_STORE)
|
|
set(SDL_AUDIO_DRIVER_WINMM 1)
|
|
file(GLOB WINMM_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/winmm/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${WINMM_AUDIO_SOURCES})
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
|
|
if(HAVE_DSOUND_H AND NOT WINDOWS_STORE)
|
|
set(SDL_AUDIO_DRIVER_DSOUND 1)
|
|
file(GLOB DSOUND_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/directsound/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${DSOUND_AUDIO_SOURCES})
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
|
|
if(SDL_WASAPI AND HAVE_AUDIOCLIENT_H AND HAVE_MMDEVICEAPI_H)
|
|
set(SDL_AUDIO_DRIVER_WASAPI 1)
|
|
set(HAVE_WASAPI TRUE)
|
|
file(GLOB WASAPI_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/wasapi/*.c)
|
|
if(WINDOWS_STORE)
|
|
list(APPEND WASAPI_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/wasapi/SDL_wasapi_winrt.cpp)
|
|
endif()
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${WASAPI_AUDIO_SOURCES})
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_VIDEO)
|
|
# requires SDL_LOADSO on Windows (IME, DX, etc.)
|
|
if(NOT SDL_LOADSO)
|
|
message_error("SDL_VIDEO requires SDL_LOADSO, which is not enabled")
|
|
endif()
|
|
if(WINDOWS_STORE)
|
|
set(SDL_VIDEO_DRIVER_WINRT 1)
|
|
file(GLOB WIN_VIDEO_SOURCES
|
|
${SDL2_SOURCE_DIR}/src/video/winrt/*.c
|
|
${SDL2_SOURCE_DIR}/src/video/winrt/*.cpp
|
|
${SDL2_SOURCE_DIR}/src/render/direct3d11/*.cpp
|
|
)
|
|
else()
|
|
set(SDL_VIDEO_DRIVER_WINDOWS 1)
|
|
file(GLOB WIN_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/windows/*.c)
|
|
endif()
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${WIN_VIDEO_SOURCES})
|
|
|
|
if(SDL_RENDER_D3D AND HAVE_D3D_H AND NOT WINDOWS_STORE)
|
|
set(SDL_VIDEO_RENDER_D3D 1)
|
|
set(HAVE_RENDER_D3D TRUE)
|
|
endif()
|
|
if(SDL_RENDER_D3D AND HAVE_D3D11_H)
|
|
set(SDL_VIDEO_RENDER_D3D11 1)
|
|
set(HAVE_RENDER_D3D TRUE)
|
|
endif()
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
endif()
|
|
|
|
if(SDL_THREADS)
|
|
set(SDL_THREAD_GENERIC_COND_SUFFIX 1)
|
|
set(SDL_THREAD_WINDOWS 1)
|
|
set(SOURCE_FILES ${SOURCE_FILES}
|
|
${SDL2_SOURCE_DIR}/src/thread/generic/SDL_syscond.c
|
|
${SDL2_SOURCE_DIR}/src/thread/windows/SDL_syscond_cv.c
|
|
${SDL2_SOURCE_DIR}/src/thread/windows/SDL_sysmutex.c
|
|
${SDL2_SOURCE_DIR}/src/thread/windows/SDL_syssem.c
|
|
${SDL2_SOURCE_DIR}/src/thread/windows/SDL_systhread.c
|
|
${SDL2_SOURCE_DIR}/src/thread/windows/SDL_systls.c)
|
|
set(HAVE_SDL_THREADS TRUE)
|
|
endif()
|
|
|
|
if(SDL_SENSOR AND HAVE_SENSORSAPI_H AND NOT WINDOWS_STORE)
|
|
set(SDL_SENSOR_WINDOWS 1)
|
|
set(HAVE_SDL_SENSORS TRUE)
|
|
file(GLOB WINDOWS_SENSOR_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/windows/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${WINDOWS_SENSOR_SOURCES})
|
|
endif()
|
|
|
|
if(SDL_POWER)
|
|
if(WINDOWS_STORE)
|
|
set(SDL_POWER_WINRT 1)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/power/winrt/SDL_syspower.cpp)
|
|
else()
|
|
set(SDL_POWER_WINDOWS 1)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/power/windows/SDL_syspower.c)
|
|
set(HAVE_SDL_POWER TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_LOCALE)
|
|
if(WINDOWS_STORE)
|
|
file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/winrt/*.c)
|
|
else()
|
|
file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/windows/*.c)
|
|
endif()
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${LOCALE_SOURCES})
|
|
set(HAVE_SDL_LOCALE TRUE)
|
|
endif()
|
|
|
|
if(SDL_FILESYSTEM)
|
|
set(SDL_FILESYSTEM_WINDOWS 1)
|
|
if(WINDOWS_STORE)
|
|
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/winrt/*.cpp)
|
|
else()
|
|
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/windows/*.c)
|
|
endif()
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
endif()
|
|
|
|
# Libraries for Win32 native and MinGW
|
|
if(NOT WINDOWS_STORE)
|
|
list(APPEND EXTRA_LIBS user32 gdi32 winmm imm32 ole32 oleaut32 version uuid advapi32 setupapi shell32)
|
|
endif()
|
|
|
|
if(WINDOWS_STORE)
|
|
list(APPEND EXTRA_LIBS
|
|
-nodefaultlib:vccorlib$<$<CONFIG:Debug>:d>
|
|
-nodefaultlib:msvcrt$<$<CONFIG:Debug>:d>
|
|
vccorlib$<$<CONFIG:Debug>:d>.lib
|
|
msvcrt$<$<CONFIG:Debug>:d>.lib
|
|
)
|
|
endif()
|
|
|
|
if(SDL_TIMERS)
|
|
set(SDL_TIMER_WINDOWS 1)
|
|
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/windows/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
endif()
|
|
|
|
if(SDL_LOADSO)
|
|
set(SDL_LOADSO_WINDOWS 1)
|
|
file(GLOB LOADSO_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/windows/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${LOADSO_SOURCES})
|
|
set(HAVE_SDL_LOADSO TRUE)
|
|
endif()
|
|
|
|
file(GLOB CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/windows/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${CORE_SOURCES})
|
|
|
|
if(SDL_VIDEO)
|
|
if(SDL_OPENGL AND NOT WINDOWS_STORE)
|
|
set(SDL_VIDEO_OPENGL 1)
|
|
set(SDL_VIDEO_OPENGL_WGL 1)
|
|
set(SDL_VIDEO_RENDER_OGL 1)
|
|
set(HAVE_OPENGL TRUE)
|
|
endif()
|
|
|
|
if(SDL_OPENGLES)
|
|
set(SDL_VIDEO_OPENGL_EGL 1)
|
|
set(SDL_VIDEO_OPENGL_ES2 1)
|
|
set(SDL_VIDEO_RENDER_OGL_ES2 1)
|
|
set(HAVE_OPENGLES TRUE)
|
|
endif()
|
|
|
|
if(SDL_VULKAN)
|
|
set(SDL_VIDEO_VULKAN 1)
|
|
set(HAVE_VULKAN TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_HIDAPI)
|
|
CheckHIDAPI()
|
|
endif()
|
|
|
|
if(SDL_JOYSTICK)
|
|
file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/windows/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES})
|
|
|
|
if(NOT WINDOWS_STORE)
|
|
set(SDL_JOYSTICK_RAWINPUT 1)
|
|
endif()
|
|
if(HAVE_DINPUT_H)
|
|
set(SDL_JOYSTICK_DINPUT 1)
|
|
list(APPEND EXTRA_LIBS dinput8)
|
|
endif()
|
|
if(HAVE_XINPUT_H)
|
|
if(NOT WINDOWS_STORE)
|
|
set(SDL_JOYSTICK_XINPUT 1)
|
|
set(HAVE_XINPUT TRUE)
|
|
endif()
|
|
if(HAVE_WINDOWS_GAMING_INPUT_H)
|
|
set(SDL_JOYSTICK_WGI 1)
|
|
endif()
|
|
endif()
|
|
set(HAVE_SDL_JOYSTICK TRUE)
|
|
|
|
if(SDL_HAPTIC)
|
|
if((HAVE_DINPUT_H OR HAVE_XINPUT_H) AND NOT WINDOWS_STORE)
|
|
file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/windows/*.c)
|
|
if(HAVE_DINPUT_H)
|
|
set(SDL_HAPTIC_DINPUT 1)
|
|
endif()
|
|
if(HAVE_XINPUT_H)
|
|
set(SDL_HAPTIC_XINPUT 1)
|
|
endif()
|
|
else()
|
|
file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/dummy/*.c)
|
|
set(SDL_HAPTIC_DUMMY 1)
|
|
endif()
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES})
|
|
set(HAVE_SDL_HAPTIC TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
file(GLOB VERSION_SOURCES ${SDL2_SOURCE_DIR}/src/main/windows/*.rc)
|
|
file(GLOB SDLMAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/windows/*.c)
|
|
if(MINGW OR CYGWIN)
|
|
list(APPEND EXTRA_LIBS mingw32)
|
|
list(APPEND EXTRA_LDFLAGS "-mwindows")
|
|
list(APPEND SDL_LIBS "-lmingw32" "-mwindows")
|
|
if(NOT SDL2_DISABLE_SDL2MAIN)
|
|
set(SDL_CFLAGS "${SDL_CFLAGS} -Dmain=SDL_main")
|
|
list(APPEND SDL_LIBS "-lSDL2main")
|
|
endif(NOT SDL2_DISABLE_SDL2MAIN)
|
|
endif()
|
|
|
|
elseif(APPLE)
|
|
# TODO: rework this all for proper MacOS X, iOS and Darwin support
|
|
|
|
# We always need these libs on macOS at the moment.
|
|
# !!! FIXME: we need Carbon for some very old API calls in
|
|
# !!! FIXME: src/video/cocoa/SDL_cocoakeyboard.c, but we should figure out
|
|
# !!! FIXME: how to dump those.
|
|
if(DARWIN OR MACOSX)
|
|
set(SDL_FRAMEWORK_COCOA 1)
|
|
set(SDL_FRAMEWORK_CARBON 1)
|
|
endif()
|
|
set(SDL_FRAMEWORK_FOUNDATION 1)
|
|
set(SDL_FRAMEWORK_COREVIDEO 1)
|
|
|
|
# Requires the darwin file implementation
|
|
if(SDL_FILE)
|
|
file(GLOB EXTRA_SOURCES ${SDL2_SOURCE_DIR}/src/file/cocoa/*.m)
|
|
set(SOURCE_FILES ${EXTRA_SOURCES} ${SOURCE_FILES})
|
|
set(HAVE_SDL_FILE TRUE)
|
|
endif()
|
|
|
|
if(IOS OR TVOS)
|
|
file(GLOB SDLMAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/uikit/*.c)
|
|
endif()
|
|
|
|
if(SDL_MISC)
|
|
if(IOS OR TVOS)
|
|
file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/ios/*.m)
|
|
else()
|
|
file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/macosx/*.m)
|
|
endif()
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${MISC_SOURCES})
|
|
set(HAVE_SDL_MISC TRUE)
|
|
endif()
|
|
|
|
if(SDL_AUDIO)
|
|
set(SDL_AUDIO_DRIVER_COREAUDIO 1)
|
|
file(GLOB AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/coreaudio/*.m)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${AUDIO_SOURCES})
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
set(SDL_FRAMEWORK_COREAUDIO 1)
|
|
set(SDL_FRAMEWORK_AUDIOTOOLBOX 1)
|
|
set(SDL_FRAMEWORK_AVFOUNDATION 1)
|
|
endif()
|
|
|
|
if(SDL_HIDAPI)
|
|
CheckHIDAPI()
|
|
endif()
|
|
|
|
if(SDL_JOYSTICK)
|
|
file(GLOB MFI_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/iphoneos/*.m)
|
|
if(IOS OR TVOS)
|
|
file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/steam/*.c)
|
|
set(SDL_JOYSTICK_MFI 1)
|
|
if(IOS)
|
|
set(SDL_FRAMEWORK_COREMOTION 1)
|
|
endif()
|
|
set(SDL_FRAMEWORK_GAMECONTROLLER 1)
|
|
set(SDL_FRAMEWORK_COREHAPTICS 1)
|
|
else()
|
|
file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/darwin/*.c)
|
|
set_source_files_properties(${MFI_JOYSTICK_SOURCES} PROPERTIES COMPILE_FLAGS -fobjc-weak)
|
|
check_objc_source_compiles("
|
|
#include <AvailabilityMacros.h>
|
|
#include <TargetConditionals.h>
|
|
#import <Foundation/Foundation.h>
|
|
#import <GameController/GameController.h>
|
|
#if MAC_OS_X_VERSION_MIN_REQUIRED < 1080
|
|
#error GameController framework doesn't work on this configuration
|
|
#endif
|
|
#if TARGET_CPU_X86
|
|
#error GameController framework doesn't work on this configuration
|
|
#endif
|
|
int main() { return 0; }" HAVE_FRAMEWORK_GAMECONTROLLER)
|
|
check_objc_source_compiles("
|
|
#include <AvailabilityMacros.h>
|
|
#include <TargetConditionals.h>
|
|
#import <Foundation/Foundation.h>
|
|
#import <CoreHaptics/CoreHaptics.h>
|
|
int main() { return 0; }" HAVE_FRAMEWORK_COREHAPTICS)
|
|
if(HAVE_FRAMEWORK_GAMECONTROLLER AND HAVE_FRAMEWORK_COREHAPTICS)
|
|
# Only enable MFI if we also have CoreHaptics to ensure rumble works
|
|
set(SDL_JOYSTICK_MFI 1)
|
|
set(SDL_FRAMEWORK_GAMECONTROLLER 1)
|
|
set(SDL_FRAMEWORK_COREHAPTICS 1)
|
|
endif()
|
|
set(SDL_JOYSTICK_IOKIT 1)
|
|
set(SDL_FRAMEWORK_IOKIT 1)
|
|
set(SDL_FRAMEWORK_FF 1)
|
|
endif()
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES} ${MFI_JOYSTICK_SOURCES})
|
|
set(HAVE_SDL_JOYSTICK TRUE)
|
|
endif()
|
|
|
|
if(SDL_HAPTIC)
|
|
if (IOS OR TVOS)
|
|
file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/dummy/*.c)
|
|
set(SDL_HAPTIC_DUMMY 1)
|
|
else()
|
|
file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/darwin/*.c)
|
|
set(SDL_HAPTIC_IOKIT 1)
|
|
set(SDL_FRAMEWORK_IOKIT 1)
|
|
set(SDL_FRAMEWORK_FF 1)
|
|
endif()
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES})
|
|
set(HAVE_SDL_HAPTIC TRUE)
|
|
endif()
|
|
|
|
if(SDL_POWER)
|
|
if (IOS OR TVOS)
|
|
file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/uikit/*.m)
|
|
set(SDL_POWER_UIKIT 1)
|
|
else()
|
|
file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/macosx/*.c)
|
|
set(SDL_POWER_MACOSX 1)
|
|
set(SDL_FRAMEWORK_IOKIT 1)
|
|
endif()
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${POWER_SOURCES})
|
|
set(HAVE_SDL_POWER TRUE)
|
|
endif()
|
|
|
|
if(SDL_LOCALE)
|
|
file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/macosx/*.m)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${LOCALE_SOURCES})
|
|
set(HAVE_SDL_LOCALE TRUE)
|
|
endif()
|
|
|
|
if(SDL_TIMERS)
|
|
set(SDL_TIMER_UNIX 1)
|
|
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
endif(SDL_TIMERS)
|
|
|
|
if(SDL_FILESYSTEM)
|
|
set(SDL_FILESYSTEM_COCOA 1)
|
|
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/cocoa/*.m)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
endif()
|
|
|
|
if(SDL_SENSOR)
|
|
if(IOS)
|
|
set(SDL_SENSOR_COREMOTION 1)
|
|
set(HAVE_SDL_SENSORS TRUE)
|
|
file(GLOB SENSOR_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/coremotion/*.m)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${SENSOR_SOURCES})
|
|
endif()
|
|
endif()
|
|
|
|
# iOS hack needed - http://code.google.com/p/ios-cmake/ ?
|
|
if(SDL_VIDEO)
|
|
if (IOS OR TVOS)
|
|
set(SDL_VIDEO_DRIVER_UIKIT 1)
|
|
set(SDL_FRAMEWORK_COREGRAPHICS 1)
|
|
set(SDL_FRAMEWORK_QUARTZCORE 1)
|
|
set(SDL_FRAMEWORK_UIKIT 1)
|
|
set(SDL_IPHONE_KEYBOARD 1)
|
|
set(SDL_IPHONE_LAUNCHSCREEN 1)
|
|
file(GLOB UIKITVIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/uikit/*.m)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${UIKITVIDEO_SOURCES})
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
else()
|
|
CheckCOCOA()
|
|
if(SDL_OPENGL)
|
|
set(SDL_VIDEO_OPENGL 1)
|
|
set(SDL_VIDEO_OPENGL_CGL 1)
|
|
set(SDL_VIDEO_RENDER_OGL 1)
|
|
set(HAVE_OPENGL TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_OPENGLES)
|
|
if(IOS OR TVOS)
|
|
set(SDL_FRAMEWORK_OPENGLES 1)
|
|
set(SDL_VIDEO_OPENGL_ES 1)
|
|
set(SDL_VIDEO_RENDER_OGL_ES 1)
|
|
else()
|
|
set(SDL_VIDEO_OPENGL_EGL 1)
|
|
endif()
|
|
set(SDL_VIDEO_OPENGL_ES2 1)
|
|
set(SDL_VIDEO_RENDER_OGL_ES2 1)
|
|
set(HAVE_OPENGLES TRUE)
|
|
endif()
|
|
|
|
if(SDL_VULKAN OR SDL_METAL OR SDL_RENDER_METAL)
|
|
check_objc_source_compiles("
|
|
#include <AvailabilityMacros.h>
|
|
#import <Metal/Metal.h>
|
|
#import <QuartzCore/CAMetalLayer.h>
|
|
|
|
#if (!TARGET_CPU_X86_64 && !TARGET_CPU_ARM64)
|
|
#error Metal doesn't work on this configuration
|
|
#endif
|
|
int main(int argc, char **argv) { return 0; }" HAVE_FRAMEWORK_METAL)
|
|
if(HAVE_FRAMEWORK_METAL)
|
|
set(SDL_FRAMEWORK_METAL 1)
|
|
set(SDL_FRAMEWORK_QUARTZCORE 1)
|
|
if(SDL_VULKAN)
|
|
set(SDL_VIDEO_VULKAN 1)
|
|
set(HAVE_VULKAN TRUE)
|
|
endif()
|
|
if(SDL_METAL)
|
|
set(SDL_VIDEO_METAL 1)
|
|
set(HAVE_METAL TRUE)
|
|
endif()
|
|
if(SDL_RENDER_METAL)
|
|
file(GLOB RENDER_METAL_SOURCES ${SDL2_SOURCE_DIR}/src/render/metal/*.m)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${RENDER_METAL_SOURCES})
|
|
set(SDL_VIDEO_RENDER_METAL 1)
|
|
set(HAVE_RENDER_METAL TRUE)
|
|
endif()
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
# Actually load the frameworks at the end so we don't duplicate include.
|
|
if(SDL_FRAMEWORK_COREVIDEO)
|
|
find_library(COREVIDEO CoreVideo)
|
|
list(APPEND EXTRA_LIBS ${COREVIDEO})
|
|
endif()
|
|
if(SDL_FRAMEWORK_COCOA)
|
|
find_library(COCOA_LIBRARY Cocoa)
|
|
list(APPEND EXTRA_LIBS ${COCOA_LIBRARY})
|
|
endif()
|
|
if(SDL_FRAMEWORK_IOKIT)
|
|
find_library(IOKIT IOKit)
|
|
list(APPEND EXTRA_LIBS ${IOKIT})
|
|
endif()
|
|
if(SDL_FRAMEWORK_FF)
|
|
find_library(FORCEFEEDBACK ForceFeedback)
|
|
list(APPEND EXTRA_LIBS ${FORCEFEEDBACK})
|
|
endif()
|
|
if(SDL_FRAMEWORK_CARBON)
|
|
find_library(CARBON_LIBRARY Carbon)
|
|
list(APPEND EXTRA_LIBS ${CARBON_LIBRARY})
|
|
endif()
|
|
if(SDL_FRAMEWORK_COREAUDIO)
|
|
find_library(COREAUDIO CoreAudio)
|
|
list(APPEND EXTRA_LIBS ${COREAUDIO})
|
|
endif()
|
|
if(SDL_FRAMEWORK_AUDIOTOOLBOX)
|
|
find_library(AUDIOTOOLBOX AudioToolbox)
|
|
list(APPEND EXTRA_LIBS ${AUDIOTOOLBOX})
|
|
endif()
|
|
if(SDL_FRAMEWORK_AVFOUNDATION)
|
|
find_library(AVFOUNDATION AVFoundation)
|
|
list(APPEND EXTRA_LIBS ${AVFOUNDATION})
|
|
endif()
|
|
if(SDL_FRAMEWORK_COREBLUETOOTH)
|
|
find_library(COREBLUETOOTH CoreBluetooth)
|
|
list(APPEND EXTRA_LIBS ${COREBLUETOOTH})
|
|
endif()
|
|
if(SDL_FRAMEWORK_COREGRAPHICS)
|
|
find_library(COREGRAPHICS CoreGraphics)
|
|
list(APPEND EXTRA_LIBS ${COREGRAPHICS})
|
|
endif()
|
|
if(SDL_FRAMEWORK_COREMOTION)
|
|
find_library(COREMOTION CoreMotion)
|
|
list(APPEND EXTRA_LIBS ${COREMOTION})
|
|
endif()
|
|
if(SDL_FRAMEWORK_FOUNDATION)
|
|
find_library(FOUNDATION Foundation)
|
|
list(APPEND EXTRA_LIBS ${FOUNDATION})
|
|
endif()
|
|
if(SDL_FRAMEWORK_GAMECONTROLLER)
|
|
find_library(GAMECONTROLLER GameController)
|
|
if(GAMECONTROLLER)
|
|
list(APPEND EXTRA_LDFLAGS "-Wl,-weak_framework,GameController")
|
|
endif()
|
|
endif()
|
|
if(SDL_FRAMEWORK_METAL)
|
|
if(IOS OR TVOS)
|
|
find_library(METAL Metal)
|
|
list(APPEND EXTRA_LIBS ${METAL})
|
|
else()
|
|
list(APPEND EXTRA_LDFLAGS "-Wl,-weak_framework,Metal")
|
|
endif()
|
|
endif()
|
|
if(SDL_FRAMEWORK_OPENGLES)
|
|
find_library(OPENGLES OpenGLES)
|
|
list(APPEND EXTRA_LIBS ${OPENGLES})
|
|
endif()
|
|
if(SDL_FRAMEWORK_QUARTZCORE)
|
|
if(IOS OR TVOS)
|
|
find_library(QUARTZCORE QuartzCore)
|
|
list(APPEND EXTRA_LIBS ${QUARTZCORE})
|
|
else()
|
|
list(APPEND EXTRA_LDFLAGS "-Wl,-weak_framework,QuartzCore")
|
|
endif()
|
|
endif()
|
|
if(SDL_FRAMEWORK_UIKIT)
|
|
find_library(UIKIT UIKit)
|
|
list(APPEND EXTRA_LIBS ${UIKIT})
|
|
endif()
|
|
if(SDL_FRAMEWORK_COREHAPTICS)
|
|
find_library(COREHAPTICS CoreHaptics)
|
|
if(COREHAPTICS)
|
|
list(APPEND EXTRA_LDFLAGS "-Wl,-weak_framework,CoreHaptics")
|
|
endif()
|
|
endif()
|
|
|
|
CheckPTHREAD()
|
|
|
|
elseif(HAIKU)
|
|
if(SDL_AUDIO)
|
|
set(SDL_AUDIO_DRIVER_HAIKU 1)
|
|
file(GLOB HAIKU_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/haiku/*.cc)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${HAIKU_AUDIO_SOURCES})
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
|
|
if(SDL_JOYSTICK)
|
|
set(SDL_JOYSTICK_HAIKU 1)
|
|
file(GLOB HAIKU_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/haiku/*.cc)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${HAIKU_JOYSTICK_SOURCES})
|
|
set(HAVE_SDL_JOYSTICK TRUE)
|
|
endif()
|
|
|
|
if(SDL_MISC)
|
|
file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/haiku/*.cc)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${MISC_SOURCES})
|
|
set(HAVE_SDL_MISC TRUE)
|
|
endif()
|
|
|
|
if(SDL_VIDEO)
|
|
set(SDL_VIDEO_DRIVER_HAIKU 1)
|
|
file(GLOB HAIKUVIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/haiku/*.cc)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${HAIKUVIDEO_SOURCES})
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
|
|
if(SDL_OPENGL)
|
|
# TODO: Use FIND_PACKAGE(OpenGL) instead
|
|
set(SDL_VIDEO_OPENGL 1)
|
|
set(SDL_VIDEO_OPENGL_HAIKU 1)
|
|
set(SDL_VIDEO_RENDER_OGL 1)
|
|
list(APPEND EXTRA_LIBS GL)
|
|
set(HAVE_OPENGL TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_FILESYSTEM)
|
|
set(SDL_FILESYSTEM_HAIKU 1)
|
|
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/haiku/*.cc)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
endif()
|
|
|
|
if(SDL_TIMERS)
|
|
set(SDL_TIMER_HAIKU 1)
|
|
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/haiku/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
endif()
|
|
|
|
if(SDL_POWER)
|
|
set(SDL_POWER_HAIKU 1)
|
|
file(GLOB HAIKU_POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/haiku/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${HAIKU_POWER_SOURCES})
|
|
set(HAVE_SDL_POWER TRUE)
|
|
endif()
|
|
|
|
if(SDL_LOCALE)
|
|
file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/haiku/*.cc)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${LOCALE_SOURCES})
|
|
set(HAVE_SDL_LOCALE TRUE)
|
|
endif()
|
|
|
|
file(GLOB MAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/haiku/*.cc)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${MAIN_SOURCES})
|
|
|
|
CheckPTHREAD()
|
|
list(APPEND EXTRA_LIBS root be media game device textencoding)
|
|
|
|
elseif(RISCOS)
|
|
if(SDL_MISC)
|
|
file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/riscos/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${MISC_SOURCES})
|
|
set(HAVE_SDL_MISC TRUE)
|
|
endif()
|
|
|
|
if(SDL_VIDEO)
|
|
set(SDL_VIDEO_DRIVER_RISCOS 1)
|
|
file(GLOB RISCOSVIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/riscos/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${RISCOSVIDEO_SOURCES})
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
endif()
|
|
|
|
if(SDL_FILESYSTEM)
|
|
set(SDL_FILESYSTEM_RISCOS 1)
|
|
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/riscos/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
endif()
|
|
|
|
if(SDL_TIMERS)
|
|
set(SDL_TIMER_UNIX 1)
|
|
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
|
|
if(SDL_CLOCK_GETTIME)
|
|
set(HAVE_CLOCK_GETTIME 1)
|
|
endif()
|
|
endif()
|
|
|
|
CheckPTHREAD()
|
|
|
|
if(SDL_AUDIO)
|
|
CheckOSS()
|
|
endif()
|
|
|
|
elseif(VITA)
|
|
# SDL_spinlock.c Needs to be compiled in ARM mode.
|
|
check_c_compiler_flag(-marm HAVE_ARM_MODE)
|
|
if(HAVE_ARM_MODE)
|
|
set_source_files_properties(${SDL2_SOURCE_DIR}/src/atomic/SDL_spinlock.c PROPERTIES COMPILE_FLAGS -marm)
|
|
endif()
|
|
|
|
if(SDL_MISC)
|
|
file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/vita/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${MISC_SOURCES})
|
|
set(HAVE_SDL_MISC TRUE)
|
|
endif()
|
|
|
|
if(SDL_AUDIO)
|
|
set(SDL_AUDIO_DRIVER_VITA 1)
|
|
file(GLOB VITA_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/vita/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${VITA_AUDIO_SOURCES})
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
if(SDL_FILESYSTEM)
|
|
set(SDL_FILESYSTEM_VITA 1)
|
|
file(GLOB VITA_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/vita/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${VITA_FILESYSTEM_SOURCES})
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
endif()
|
|
if(SDL_JOYSTICK)
|
|
set(SDL_JOYSTICK_VITA 1)
|
|
file(GLOB VITA_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/vita/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${VITA_JOYSTICK_SOURCES})
|
|
set(HAVE_SDL_JOYSTICK TRUE)
|
|
endif()
|
|
if(SDL_POWER)
|
|
set(SDL_POWER_VITA 1)
|
|
file(GLOB VITA_POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/vita/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${VITA_POWER_SOURCES})
|
|
set(HAVE_SDL_POWER TRUE)
|
|
endif()
|
|
if(SDL_THREADS)
|
|
set(SDL_THREAD_VITA 1)
|
|
set(SOURCE_FILES ${SOURCE_FILES}
|
|
${SDL2_SOURCE_DIR}/src/thread/vita/SDL_sysmutex.c
|
|
${SDL2_SOURCE_DIR}/src/thread/vita/SDL_syssem.c
|
|
${SDL2_SOURCE_DIR}/src/thread/vita/SDL_systhread.c
|
|
${SDL2_SOURCE_DIR}/src/thread/vita/SDL_syscond.c
|
|
${SDL2_SOURCE_DIR}/src/thread/generic/SDL_systls.c)
|
|
set(HAVE_SDL_THREADS TRUE)
|
|
endif()
|
|
if(SDL_LOCALE)
|
|
file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/vita/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${LOCALE_SOURCES})
|
|
set(HAVE_SDL_LOCALE TRUE)
|
|
endif()
|
|
if(SDL_TIMERS)
|
|
set(SDL_TIMER_VITA 1)
|
|
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/vita/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
endif()
|
|
if(SDL_SENSOR)
|
|
set(SDL_SENSOR_VITA 1)
|
|
set(HAVE_SDL_SENSORS TRUE)
|
|
file(GLOB VITA_SENSOR_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/vita/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${VITA_SENSOR_SOURCES})
|
|
endif()
|
|
if(SDL_VIDEO)
|
|
set(SDL_VIDEO_DRIVER_VITA 1)
|
|
file(GLOB VITA_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/vita/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${VITA_VIDEO_SOURCES})
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
|
|
if(VIDEO_VITA_PIB)
|
|
check_include_file(pib.h HAVE_PIGS_IN_BLANKET_H)
|
|
|
|
if(HAVE_PIGS_IN_BLANKET_H)
|
|
set(SDL_VIDEO_OPENGL_ES2 1)
|
|
list(APPEND EXTRA_LIBS
|
|
pib
|
|
)
|
|
set(HAVE_VITA_PIB ON)
|
|
set(SDL_VIDEO_VITA_PIB 1)
|
|
else()
|
|
set(HAVE_VITA_PIB OFF)
|
|
endif()
|
|
endif()
|
|
|
|
if(VIDEO_VITA_PVR)
|
|
check_include_file(gpu_es4/psp2_pvr_hint.h HAVE_PVR_H)
|
|
if(HAVE_PVR_H)
|
|
target_compile_definitions(sdl-build-options INTERFACE "-D__psp2__")
|
|
check_include_file(gl4esinit.h HAVE_GL4ES_H)
|
|
set(SDL_VIDEO_OPENGL_EGL 1)
|
|
set(HAVE_OPENGLES TRUE)
|
|
set(SDL_VIDEO_OPENGL_ES 1)
|
|
set(SDL_VIDEO_RENDER_OGL_ES 1)
|
|
set(SDL_VIDEO_OPENGL_ES2 1)
|
|
set(SDL_VIDEO_RENDER_OGL_ES2 1)
|
|
|
|
list(APPEND EXTRA_LIBS
|
|
libgpu_es4_ext_stub_weak
|
|
libIMGEGL_stub_weak
|
|
)
|
|
|
|
set(HAVE_VITA_PVR ON)
|
|
set(SDL_VIDEO_VITA_PVR 1)
|
|
|
|
if(HAVE_GL4ES_H)
|
|
set(HAVE_OPENGL TRUE)
|
|
set(SDL_VIDEO_OPENGL 1)
|
|
set(SDL_VIDEO_RENDER_OGL 1)
|
|
list(APPEND EXTRA_LIBS libGL_stub)
|
|
set(SDL_VIDEO_VITA_PVR_OGL 1)
|
|
endif()
|
|
|
|
else()
|
|
set(HAVE_VITA_PVR OFF)
|
|
endif()
|
|
endif()
|
|
|
|
set(SDL_VIDEO_RENDER_VITA_GXM 1)
|
|
|
|
list(APPEND EXTRA_LIBS
|
|
SceGxm_stub
|
|
SceDisplay_stub
|
|
SceCtrl_stub
|
|
SceAppMgr_stub
|
|
SceAudio_stub
|
|
SceAudioIn_stub
|
|
SceSysmodule_stub
|
|
SceDisplay_stub
|
|
SceCtrl_stub
|
|
SceIofilemgr_stub
|
|
SceCommonDialog_stub
|
|
SceTouch_stub
|
|
SceHid_stub
|
|
SceMotion_stub
|
|
ScePower_stub
|
|
SceProcessmgr_stub
|
|
m
|
|
)
|
|
if(HAVE_VITA_PIB)
|
|
list(PREPEND EXTRA_LIBS
|
|
pib
|
|
libScePiglet_stub
|
|
SceShaccCg_stub
|
|
taihen_stub
|
|
)
|
|
endif()
|
|
if(HAVE_VITA_PVR)
|
|
list(PREPEND EXTRA_LIBS
|
|
SceIme_stub
|
|
)
|
|
endif()
|
|
endif()
|
|
|
|
# set(HAVE_ARMSIMD TRUE)
|
|
# set(SDL_ARM_SIMD_BLITTERS 1)
|
|
# file(GLOB ARMSIMD_SOURCES ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-simd*.S)
|
|
# set(SOURCE_FILES ${SOURCE_FILES} ${ARMSIMD_SOURCES})
|
|
|
|
# set(HAVE_ARMNEON TRUE)
|
|
# set(SDL_ARM_NEON_BLITTERS 1)
|
|
# file(GLOB ARMNEON_SOURCES ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-neon*.S)
|
|
# set(SOURCE_FILES ${SOURCE_FILES} ${ARMNEON_SOURCES})
|
|
|
|
# set_property(SOURCE ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-simd-asm.S PROPERTY LANGUAGE C)
|
|
# set_property(SOURCE ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-neon-asm.S PROPERTY LANGUAGE C)
|
|
|
|
target_compile_definitions(sdl-build-options INTERFACE "-D__VITA__")
|
|
target_compile_definitions(sdl-build-options INTERFACE "-Dmemcpy=sceClibMemcpy")
|
|
target_compile_definitions(sdl-build-options INTERFACE "-Dmemset=sceClibMemset")
|
|
target_compile_definitions(sdl-build-options INTERFACE "-Dmemmove=sceClibMemmove")
|
|
target_compile_definitions(sdl-build-options INTERFACE "-Dmemcmp=sceClibMemcmp")
|
|
|
|
# CheckPTHREAD()
|
|
|
|
elseif(PSP)
|
|
file(GLOB PSP_MAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/psp/*.c)
|
|
set(SDLMAIN_SOURCES ${SDLMAIN_SOURCES} ${PSP_MAIN_SOURCES})
|
|
|
|
if(SDL_AUDIO)
|
|
set(SDL_AUDIO_DRIVER_PSP 1)
|
|
file(GLOB PSP_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/psp/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${PSP_AUDIO_SOURCES})
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
if(SDL_FILESYSTEM)
|
|
set(SDL_FILESYSTEM_PSP 1)
|
|
file(GLOB PSP_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/psp/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${PSP_FILESYSTEM_SOURCES})
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
endif()
|
|
if(SDL_JOYSTICK)
|
|
set(SDL_JOYSTICK_PSP 1)
|
|
file(GLOB PSP_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/psp/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${PSP_JOYSTICK_SOURCES})
|
|
set(HAVE_SDL_JOYSTICK TRUE)
|
|
endif()
|
|
if(SDL_POWER)
|
|
set(SDL_POWER_PSP 1)
|
|
file(GLOB PSP_POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/psp/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${PSP_POWER_SOURCES})
|
|
set(HAVE_SDL_POWER TRUE)
|
|
endif()
|
|
if(SDL_THREADS)
|
|
set(SDL_THREAD_PSP 1)
|
|
file(GLOB PSP_THREAD_SOURCES ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_systls.c ${SDL2_SOURCE_DIR}/src/thread/psp/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${PSP_THREAD_SOURCES})
|
|
set(HAVE_SDL_THREADS TRUE)
|
|
endif()
|
|
if(SDL_TIMERS)
|
|
set(SDL_TIMER_PSP 1)
|
|
file(GLOB PSP_TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/psp/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${PSP_TIMER_SOURCES})
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
endif()
|
|
if(SDL_VIDEO)
|
|
set(SDL_VIDEO_DRIVER_PSP 1)
|
|
set(SDL_VIDEO_RENDER_PSP 1)
|
|
file(GLOB PSP_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/psp/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${PSP_VIDEO_SOURCES})
|
|
set(SDL_VIDEO_OPENGL 1)
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
endif()
|
|
|
|
list(APPEND EXTRA_LIBS
|
|
psppower
|
|
pspctrl
|
|
psphprm
|
|
pspge
|
|
pspgu
|
|
pspdisplay
|
|
pspvfpu
|
|
pspaudio
|
|
pspvram
|
|
GL
|
|
)
|
|
|
|
elseif(OS2)
|
|
list(APPEND EXTRA_CFLAGS "-DOS2EMX_PLAIN_CHAR")
|
|
|
|
file(GLOB CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/os2/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${CORE_SOURCES})
|
|
if(NOT (HAVE_ICONV AND HAVE_ICONV_H))
|
|
file(GLOB CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/os2/geniconv/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${CORE_SOURCES})
|
|
endif()
|
|
|
|
if(SDL_THREADS)
|
|
set(SDL_THREAD_OS2 1)
|
|
file(GLOB OS2_THREAD_SOURCES ${SDL2_SOURCE_DIR}/src/thread/os2/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${OS2_THREAD_SOURCES})
|
|
set(HAVE_SDL_THREADS TRUE)
|
|
endif()
|
|
|
|
if(SDL_TIMERS)
|
|
set(SDL_TIMER_UNIX 1)
|
|
file(GLOB OS2_TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/os2/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${OS2_TIMER_SOURCES})
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
endif()
|
|
|
|
if(SDL_LOADSO)
|
|
set(SDL_LOADSO_OS2 1)
|
|
file(GLOB OS2_LOADSO_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/os2/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${OS2_LOADSO_SOURCES})
|
|
set(HAVE_SDL_LOADSO TRUE)
|
|
endif()
|
|
|
|
if(SDL_FILESYSTEM)
|
|
set(SDL_FILESYSTEM_OS2 1)
|
|
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/os2/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
endif()
|
|
|
|
if(SDL_LOCALE)
|
|
file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/unix/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${LOCALE_SOURCES})
|
|
set(HAVE_SDL_LOCALE TRUE)
|
|
endif()
|
|
|
|
if(SDL_VIDEO)
|
|
set(SDL_VIDEO_DRIVER_OS2 1)
|
|
file(GLOB OS2_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/os2/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${OS2_VIDEO_SOURCES})
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
endif()
|
|
|
|
if(SDL_AUDIO)
|
|
set(SDL_AUDIO_DRIVER_OS2 1)
|
|
file(GLOB OS2_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/os2/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${OS2_AUDIO_SOURCES})
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
list(APPEND EXTRA_LIBS mmpm2)
|
|
endif()
|
|
|
|
if(SDL_JOYSTICK)
|
|
set(SDL_JOYSTICK_OS2 1)
|
|
file(GLOB OS2_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/os2/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${OS2_JOYSTICK_SOURCES})
|
|
set(HAVE_SDL_JOYSTICK TRUE)
|
|
endif()
|
|
|
|
if(SDL_HIDAPI)
|
|
CheckHIDAPI()
|
|
endif()
|
|
endif()
|
|
|
|
if(HAVE_VULKAN AND NOT SDL_LOADSO)
|
|
message(STATUS "Vulkan support is available, but disabled because there's no loadso.")
|
|
set(HAVE_VULKAN FALSE)
|
|
set(SDL_VIDEO_VULKAN 0)
|
|
endif()
|
|
|
|
# Dummies
|
|
# configure.ac does it differently:
|
|
# if not have X
|
|
# if enable_X { SDL_X_DISABLED = 1 }
|
|
# [add dummy sources]
|
|
# so it always adds a dummy, without checking, if it was actually requested.
|
|
# This leads to missing internal references on building, since the
|
|
# src/X/*.c does not get included.
|
|
if(NOT HAVE_SDL_AUDIO)
|
|
set(SDL_AUDIO_DRIVER_DUMMY 1)
|
|
file(GLOB AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/dummy/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${AUDIO_SOURCES})
|
|
endif()
|
|
if(NOT HAVE_SDL_VIDEO)
|
|
set(SDL_VIDEO_DRIVER_DUMMY 1)
|
|
file(GLOB VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/dummy/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${VIDEO_SOURCES})
|
|
endif()
|
|
if(NOT HAVE_SDL_JOYSTICK)
|
|
set(SDL_JOYSTICK_DUMMY 1)
|
|
file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/dummy/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES})
|
|
endif()
|
|
if(NOT HAVE_SDL_HAPTIC)
|
|
set(SDL_HAPTIC_DUMMY 1)
|
|
file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/dummy/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES})
|
|
endif()
|
|
if(NOT HAVE_SDL_SENSORS)
|
|
set(SDL_SENSOR_DUMMY 1)
|
|
file(GLOB SENSORS_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/dummy/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${SENSORS_SOURCES})
|
|
endif()
|
|
if(NOT HAVE_SDL_LOADSO)
|
|
set(SDL_LOADSO_DUMMY 1)
|
|
file(GLOB LOADSO_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/dummy/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${LOADSO_SOURCES})
|
|
endif()
|
|
if(NOT HAVE_SDL_FILESYSTEM)
|
|
set(SDL_FILESYSTEM_DUMMY 1)
|
|
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/dummy/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
|
|
endif()
|
|
if(NOT HAVE_SDL_LOCALE)
|
|
set(SDL_LOCALE_DUMMY 1)
|
|
file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/dummy/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${LOCALE_SOURCES})
|
|
endif()
|
|
if(NOT HAVE_SDL_MISC)
|
|
set(SDL_MISC_DUMMY 1)
|
|
file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/dummy/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${MISC_SOURCES})
|
|
endif()
|
|
|
|
# We always need to have threads and timers around
|
|
if(NOT HAVE_SDL_THREADS)
|
|
set(SDL_THREADS_DISABLED 1)
|
|
file(GLOB THREADS_SOURCES ${SDL2_SOURCE_DIR}/src/thread/generic/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${THREADS_SOURCES})
|
|
endif()
|
|
if(NOT HAVE_SDL_TIMERS)
|
|
set(SDL_TIMER_DUMMY 1)
|
|
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/dummy/*.c)
|
|
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
|
|
endif()
|
|
|
|
if(NOT SDLMAIN_SOURCES)
|
|
file(GLOB SDLMAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/dummy/*.c)
|
|
endif()
|
|
|
|
# Append the -MMD -MT flags
|
|
# if(DEPENDENCY_TRACKING)
|
|
# if(COMPILER_IS_GNUCC)
|
|
# set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -MMD -MT \$@")
|
|
# endif()
|
|
# endif()
|
|
|
|
configure_file("${SDL2_SOURCE_DIR}/include/SDL_config.h.cmake"
|
|
"${SDL2_BINARY_DIR}/include/SDL_config.h")
|
|
|
|
# Prepare the flags and remove duplicates
|
|
if(EXTRA_LDFLAGS)
|
|
list(REMOVE_DUPLICATES EXTRA_LDFLAGS)
|
|
endif()
|
|
if(EXTRA_LIBS)
|
|
list(REMOVE_DUPLICATES EXTRA_LIBS)
|
|
endif()
|
|
if(EXTRA_CFLAGS)
|
|
list(REMOVE_DUPLICATES EXTRA_CFLAGS)
|
|
endif()
|
|
listtostr(EXTRA_CFLAGS _EXTRA_CFLAGS)
|
|
set(EXTRA_CFLAGS ${_EXTRA_CFLAGS})
|
|
|
|
# Compat helpers for the configuration files
|
|
find_package(Git)
|
|
if(Git_FOUND)
|
|
execute_process(COMMAND
|
|
"${GIT_EXECUTABLE}" remote get-url origin
|
|
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
|
|
RESULT_VARIABLE GIT_URL_STATUS
|
|
OUTPUT_VARIABLE GIT_URL
|
|
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
|
|
|
|
execute_process(COMMAND
|
|
"${GIT_EXECUTABLE}" rev-list --max-count=1 HEAD~..
|
|
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
|
|
RESULT_VARIABLE GIT_REVISION_STATUS
|
|
OUTPUT_VARIABLE GIT_REVISION
|
|
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
|
|
|
|
if(GIT_URL_STATUS EQUAL 0 OR GIT_REVISION_STATUS EQUAL 0)
|
|
set(SDL_REVISION "${GIT_URL}@${GIT_REVISION}")
|
|
else()
|
|
set(SDL_REVISION "")
|
|
endif()
|
|
else()
|
|
set(SDL_REVISION "")
|
|
endif()
|
|
|
|
configure_file("${SDL2_SOURCE_DIR}/include/SDL_revision.h.cmake"
|
|
"${SDL2_BINARY_DIR}/include/SDL_revision.h")
|
|
|
|
if(NOT WINDOWS OR CYGWIN OR MINGW)
|
|
|
|
set(prefix ${CMAKE_INSTALL_PREFIX})
|
|
|
|
set(exec_prefix "\${prefix}")
|
|
set(libdir "${CMAKE_INSTALL_FULL_LIBDIR}")
|
|
set(bindir "${CMAKE_INSTALL_FULL_BINDIR}")
|
|
set(includedir "${CMAKE_INSTALL_FULL_INCLUDEDIR}")
|
|
if(SDL_STATIC)
|
|
set(ENABLE_STATIC_TRUE "")
|
|
set(ENABLE_STATIC_FALSE "#")
|
|
else()
|
|
set(ENABLE_STATIC_TRUE "#")
|
|
set(ENABLE_STATIC_FALSE "")
|
|
endif()
|
|
if(SDL_SHARED)
|
|
set(PKGCONFIG_LIBS_PRIV "
|
|
Libs.private:")
|
|
set(ENABLE_SHARED_TRUE "")
|
|
set(ENABLE_SHARED_FALSE "#")
|
|
else()
|
|
set(PKGCONFIG_LIBS_PRIV "")
|
|
set(ENABLE_SHARED_TRUE "#")
|
|
set(ENABLE_SHARED_FALSE "")
|
|
endif()
|
|
|
|
# Clean up the different lists
|
|
if (VITA)
|
|
listtostrrev(EXTRA_LIBS _EXTRA_LIBS "-l")
|
|
set(SDL_STATIC_LIBS ${SDL_LIBS} ${EXTRA_LDFLAGS} ${_EXTRA_LIBS})
|
|
list(REMOVE_DUPLICATES SDL_STATIC_LIBS)
|
|
listtostrrev(SDL_STATIC_LIBS _SDL_STATIC_LIBS)
|
|
set(SDL_STATIC_LIBS ${_SDL_STATIC_LIBS})
|
|
listtostrrev(SDL_LIBS _SDL_LIBS)
|
|
set(SDL_LIBS ${_SDL_LIBS})
|
|
else()
|
|
listtostr(EXTRA_LIBS _EXTRA_LIBS "-l")
|
|
set(SDL_STATIC_LIBS ${SDL_LIBS} ${EXTRA_LDFLAGS} ${_EXTRA_LIBS})
|
|
list(REMOVE_DUPLICATES SDL_STATIC_LIBS)
|
|
listtostr(SDL_STATIC_LIBS _SDL_STATIC_LIBS)
|
|
set(SDL_STATIC_LIBS ${_SDL_STATIC_LIBS})
|
|
listtostr(SDL_LIBS _SDL_LIBS)
|
|
set(SDL_LIBS ${_SDL_LIBS})
|
|
endif()
|
|
|
|
# MESSAGE(STATUS "SDL_LIBS: ${SDL_LIBS}")
|
|
# MESSAGE(STATUS "SDL_STATIC_LIBS: ${SDL_STATIC_LIBS}")
|
|
|
|
configure_file("${SDL2_SOURCE_DIR}/sdl2.pc.in"
|
|
"${SDL2_BINARY_DIR}/sdl2.pc" @ONLY)
|
|
configure_file("${SDL2_SOURCE_DIR}/sdl2-config.in"
|
|
"${SDL2_BINARY_DIR}/sdl2-config")
|
|
configure_file("${SDL2_SOURCE_DIR}/sdl2-config.in"
|
|
"${SDL2_BINARY_DIR}/sdl2-config" @ONLY)
|
|
configure_file("${SDL2_SOURCE_DIR}/SDL2.spec.in"
|
|
"${SDL2_BINARY_DIR}/SDL2.spec" @ONLY)
|
|
endif()
|
|
|
|
macro(check_add_debug_flag FLAG SUFFIX)
|
|
check_c_compiler_flag(${FLAG} HAS_C_FLAG_${SUFFIX})
|
|
if (HAS_C_FLAG_${SUFFIX})
|
|
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} ${FLAG}")
|
|
endif()
|
|
|
|
check_cxx_compiler_flag(${FLAG} HAS_CXX_${SUFFIX})
|
|
if (HAS_CXX_${SUFFIX})
|
|
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${FLAG}")
|
|
endif()
|
|
endmacro()
|
|
|
|
macro(asan_check_add_debug_flag ASAN_FLAG)
|
|
check_add_debug_flag("-fsanitize=${ASAN_FLAG}" "${ASAN_FLAG}")
|
|
if(HAS_C_${ASAN_FLAG} OR HAS_CXX_${ASAN_FLAG})
|
|
set(HAVE_ASAN ON)
|
|
endif()
|
|
endmacro()
|
|
|
|
macro(asan_check_add_debug_flag2 ASAN_FLAG)
|
|
# for some sanitize flags we have to manipulate the CMAKE_REQUIRED_LIBRARIES:
|
|
# http://cmake.3232098.n2.nabble.com/CHECK-CXX-COMPILER-FLAG-doesn-t-give-correct-result-for-fsanitize-address-tp7600216p7600217.html
|
|
|
|
set(FLAG "-fsanitize=${ASAN_FLAG}")
|
|
|
|
set (STORED_REQLIBS ${CMAKE_REQUIRED_LIBRARIES})
|
|
set (CMAKE_REQUIRED_LIBRARIES "${FLAG};asan")
|
|
check_c_compiler_flag (${FLAG} HAS_C_FLAG_${ASAN_FLAG})
|
|
check_cxx_compiler_flag (${FLAG} HAS_CXX_FLAG_${ASAN_FLAG})
|
|
set (CMAKE_REQUIRED_LIBRARIES ${STORED_REQLIBS})
|
|
|
|
if (HAS_C_FLAG_${ASAN_FLAG})
|
|
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} ${FLAG}")
|
|
endif()
|
|
|
|
if (HAS_CXX_${ASAN_FLAG})
|
|
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${FLAG}")
|
|
endif()
|
|
|
|
if(HAS_C_${ASAN_FLAG} OR HAS_CXX_${ASAN_FLAG})
|
|
set(HAVE_ASAN ON)
|
|
endif()
|
|
endmacro()
|
|
|
|
# enable AddressSanitizer if supported
|
|
if (SDL_ASAN)
|
|
asan_check_add_debug_flag2("address")
|
|
asan_check_add_debug_flag("bool")
|
|
asan_check_add_debug_flag("bounds")
|
|
asan_check_add_debug_flag("enum")
|
|
asan_check_add_debug_flag("float-cast-overflow")
|
|
asan_check_add_debug_flag("float-divide-by-zero")
|
|
asan_check_add_debug_flag("nonnull-attribute")
|
|
asan_check_add_debug_flag("returns-nonnull-attribute")
|
|
asan_check_add_debug_flag("signed-integer-overflow")
|
|
asan_check_add_debug_flag("undefined")
|
|
asan_check_add_debug_flag("vla-bound")
|
|
asan_check_add_debug_flag("leak")
|
|
# The object size sanitizer has no effect on unoptimized builds on Clang,
|
|
# but causes warnings.
|
|
if((NOT USE_CLANG) OR ("${CMAKE_BUILD_TYPE}" STREQUAL ""))
|
|
asan_check_add_debug_flag("object-size")
|
|
endif()
|
|
endif()
|
|
|
|
##### Info output #####
|
|
message(STATUS "")
|
|
message(STATUS "SDL2 was configured with the following options:")
|
|
message(STATUS "")
|
|
message(STATUS "Platform: ${CMAKE_SYSTEM}")
|
|
message(STATUS "64-bit: ${ARCH_64}")
|
|
message(STATUS "Compiler: ${CMAKE_C_COMPILER}")
|
|
message(STATUS "Revision: ${SDL_REVISION}")
|
|
message(STATUS "")
|
|
message(STATUS "Subsystems:")
|
|
foreach(_SUB ${SDL_SUBSYSTEMS})
|
|
string(TOUPPER ${_SUB} _OPT)
|
|
message_bool_option(${_SUB} SDL_${_OPT})
|
|
endforeach()
|
|
message(STATUS "")
|
|
message(STATUS "Options:")
|
|
list(SORT ALLOPTIONS)
|
|
foreach(_OPT ${ALLOPTIONS})
|
|
# Get the padding
|
|
string(LENGTH ${_OPT} _OPTLEN)
|
|
math(EXPR _PADLEN "(${LONGESTOPTIONNAME} + 1) - ${_OPTLEN}")
|
|
string(RANDOM LENGTH ${_PADLEN} ALPHABET " " _PADDING)
|
|
message_tested_option(${_OPT} ${_PADDING})
|
|
endforeach()
|
|
if("${CMAKE_BUILD_TYPE}" STREQUAL "Debug")
|
|
message(STATUS "")
|
|
message(STATUS " CMAKE_C_FLAGS_DEBUG: ${CMAKE_C_FLAGS_DEBUG}")
|
|
message(STATUS " CMAKE_CXX_FLAGS_DEBUG: ${CMAKE_CXX_FLAGS_DEBUG}")
|
|
endif()
|
|
message(STATUS "")
|
|
message(STATUS " CFLAGS: ${CMAKE_C_FLAGS}")
|
|
message(STATUS " EXTRA_CFLAGS: ${EXTRA_CFLAGS}")
|
|
message(STATUS " EXTRA_LDFLAGS: ${EXTRA_LDFLAGS}")
|
|
message(STATUS " EXTRA_LIBS: ${EXTRA_LIBS}")
|
|
message(STATUS "")
|
|
message(STATUS " Build Shared Library: ${SDL_SHARED}")
|
|
message(STATUS " Build Static Library: ${SDL_STATIC}")
|
|
if(SDL_STATIC)
|
|
message(STATUS " Build Static Library with Position Independent Code: ${SDL_STATIC_PIC}")
|
|
endif()
|
|
message(STATUS "")
|
|
if(UNIX)
|
|
message(STATUS "If something was not detected, although the libraries")
|
|
message(STATUS "were installed, then make sure you have set the")
|
|
message(STATUS "CFLAGS and LDFLAGS environment variables correctly.")
|
|
message(STATUS "")
|
|
endif()
|
|
|
|
if(WARN_ABOUT_ARM_SIMD_ASM_MIT)
|
|
message(STATUS "")
|
|
message(STATUS "SDL is being built with ARM SIMD optimizations, which")
|
|
message(STATUS "uses code licensed under the MIT license. If this is a")
|
|
message(STATUS "problem, please disable that code by rerunning CMake with:")
|
|
message(STATUS "")
|
|
message(STATUS " -DSDL_ARMSIMD=OFF")
|
|
endif()
|
|
|
|
if(WARN_ABOUT_ARM_NEON_ASM_MIT)
|
|
message(STATUS "")
|
|
message(STATUS "SDL is being built with ARM NEON optimizations, which")
|
|
message(STATUS "uses code licensed under the MIT license. If this is a")
|
|
message(STATUS "problem, please disable that code by rerunning CMake with:")
|
|
message(STATUS "")
|
|
message(STATUS " -DSDL_ARMNEON=OFF")
|
|
endif()
|
|
|
|
# Ensure that the extra cflags are used at compile time
|
|
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EXTRA_CFLAGS}")
|
|
|
|
if(NOT WINDOWS_STORE AND NOT SDL2_DISABLE_SDL2MAIN)
|
|
# Build SDLmain
|
|
add_library(SDL2main STATIC ${SDLMAIN_SOURCES})
|
|
# alias target for in-tree builds
|
|
add_library(SDL2::SDL2main ALIAS SDL2main)
|
|
target_include_directories(SDL2main BEFORE PRIVATE "${SDL2_BINARY_DIR}/include")
|
|
target_include_directories(SDL2main PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>" $<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}> $<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/SDL2>)
|
|
if (NOT ANDROID)
|
|
set_target_properties(SDL2main PROPERTIES DEBUG_POSTFIX "${SDL_CMAKE_DEBUG_POSTFIX}")
|
|
endif()
|
|
endif()
|
|
|
|
if(ANDROID)
|
|
target_include_directories(sdl-build-options INTERFACE "${ANDROID_NDK}/sources/android/cpufeatures")
|
|
endif()
|
|
|
|
if(IOS OR TVOS)
|
|
target_compile_options(sdl-build-options INTERFACE "-fobjc-arc")
|
|
endif()
|
|
|
|
if(SDL_SHARED)
|
|
add_library(SDL2 SHARED ${SOURCE_FILES} ${VERSION_SOURCES})
|
|
# alias target for in-tree builds
|
|
add_library(SDL2::SDL2 ALIAS SDL2)
|
|
if(APPLE)
|
|
set_target_properties(SDL2 PROPERTIES
|
|
MACOSX_RPATH 1
|
|
OUTPUT_NAME "SDL2-${LT_RELEASE}")
|
|
elseif(UNIX AND NOT ANDROID)
|
|
set_target_properties(SDL2 PROPERTIES
|
|
VERSION ${LT_VERSION}
|
|
SOVERSION ${LT_MAJOR}
|
|
OUTPUT_NAME "SDL2-${LT_RELEASE}")
|
|
else()
|
|
if(WINDOWS OR CYGWIN)
|
|
set_target_properties(SDL2 PROPERTIES
|
|
DEFINE_SYMBOL DLL_EXPORT)
|
|
elseif(OS2)
|
|
set_target_properties(SDL2 PROPERTIES
|
|
DEFINE_SYMBOL BUILD_SDL)
|
|
endif()
|
|
set_target_properties(SDL2 PROPERTIES
|
|
VERSION ${SDL_VERSION}
|
|
SOVERSION ${LT_REVISION}
|
|
OUTPUT_NAME "SDL2")
|
|
endif()
|
|
# Note: The clang toolset for Visual Studio does not support /NODEFAULTLIB.
|
|
if(MSVC AND NOT SDL_LIBC AND NOT MSVC_CLANG)
|
|
# Don't try to link with the default set of libraries.
|
|
if(NOT WINDOWS_STORE)
|
|
set_target_properties(SDL2 PROPERTIES LINK_FLAGS_RELEASE "/NODEFAULTLIB")
|
|
set_target_properties(SDL2 PROPERTIES LINK_FLAGS_DEBUG "/NODEFAULTLIB")
|
|
endif()
|
|
set_target_properties(SDL2 PROPERTIES STATIC_LIBRARY_FLAGS "/NODEFAULTLIB")
|
|
endif()
|
|
target_link_libraries(SDL2 PRIVATE ${EXTRA_LIBS} ${EXTRA_LDFLAGS})
|
|
target_include_directories(SDL2 BEFORE PRIVATE "${SDL2_BINARY_DIR}/include")
|
|
target_include_directories(SDL2 PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>;$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>;$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/SDL2>")
|
|
# This picks up all the compiler options and such we've accumulated up to here.
|
|
target_link_libraries(SDL2 PRIVATE $<BUILD_INTERFACE:sdl-build-options>)
|
|
if(NOT ANDROID)
|
|
set_target_properties(SDL2 PROPERTIES DEBUG_POSTFIX "${SDL_CMAKE_DEBUG_POSTFIX}")
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_STATIC)
|
|
set (BUILD_SHARED_LIBS FALSE)
|
|
add_library(SDL2-static STATIC ${SOURCE_FILES})
|
|
# alias target for in-tree builds
|
|
add_library(SDL2::SDL2-static ALIAS SDL2-static)
|
|
if (NOT SDL_SHARED OR NOT WIN32 OR MINGW)
|
|
set_target_properties(SDL2-static PROPERTIES OUTPUT_NAME "SDL2")
|
|
# Note: Apparently, OUTPUT_NAME must really be unique; even when
|
|
# CMAKE_IMPORT_LIBRARY_SUFFIX or the like are given. Otherwise
|
|
# the static build may race with the import lib and one will get
|
|
# clobbered, when the suffix is realized via subsequent rename.
|
|
endif()
|
|
set_target_properties(SDL2-static PROPERTIES POSITION_INDEPENDENT_CODE ${SDL_STATIC_PIC})
|
|
# Note: The clang toolset for Visual Studio does not support /NODEFAULTLIB.
|
|
if(MSVC AND NOT SDL_LIBC AND NOT MSVC_CLANG)
|
|
set_target_properties(SDL2-static PROPERTIES LINK_FLAGS_RELEASE "/NODEFAULTLIB")
|
|
set_target_properties(SDL2-static PROPERTIES LINK_FLAGS_DEBUG "/NODEFAULTLIB")
|
|
set_target_properties(SDL2-static PROPERTIES STATIC_LIBRARY_FLAGS "/NODEFAULTLIB")
|
|
endif()
|
|
# TODO: Win32 platforms keep the same suffix .lib for import and static
|
|
# libraries - do we need to consider this?
|
|
target_link_libraries(SDL2-static PRIVATE ${EXTRA_LIBS} ${EXTRA_LDFLAGS})
|
|
target_include_directories(SDL2-static BEFORE PRIVATE "${SDL2_BINARY_DIR}/include")
|
|
target_include_directories(SDL2-static PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>" $<INSTALL_INTERFACE:include> $<INSTALL_INTERFACE:include/SDL2>)
|
|
# This picks up all the compiler options and such we've accumulated up to here.
|
|
target_link_libraries(SDL2-static PRIVATE $<BUILD_INTERFACE:sdl-build-options>)
|
|
if(NOT ANDROID)
|
|
set_target_properties(SDL2-static PROPERTIES DEBUG_POSTFIX "${SDL_CMAKE_DEBUG_POSTFIX}")
|
|
endif()
|
|
endif()
|
|
|
|
##### Tests #####
|
|
|
|
if(SDL_TEST)
|
|
include_directories(BEFORE "${SDL2_BINARY_DIR}/include")
|
|
include_directories(AFTER "${SDL2_SOURCE_DIR}/include")
|
|
file(GLOB TEST_SOURCES ${SDL2_SOURCE_DIR}/src/test/*.c)
|
|
add_library(SDL2_test STATIC ${TEST_SOURCES})
|
|
add_subdirectory(test)
|
|
endif()
|
|
|
|
##### Installation targets #####
|
|
if(SDL_SHARED)
|
|
install(TARGETS SDL2 EXPORT SDL2Targets
|
|
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
|
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
|
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}")
|
|
endif()
|
|
|
|
if(NOT WINDOWS_STORE AND NOT SDL2_DISABLE_SDL2MAIN)
|
|
install(TARGETS SDL2main EXPORT SDL2mainTargets
|
|
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
|
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
|
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}")
|
|
endif()
|
|
|
|
if(SDL_STATIC)
|
|
install(TARGETS SDL2-static EXPORT SDL2staticTargets
|
|
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
|
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
|
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}")
|
|
endif()
|
|
|
|
##### Export files #####
|
|
if (WINDOWS AND NOT MINGW)
|
|
set(PKG_PREFIX "cmake")
|
|
else ()
|
|
set(PKG_PREFIX "${CMAKE_INSTALL_LIBDIR}/cmake/SDL2")
|
|
endif ()
|
|
|
|
include(CMakePackageConfigHelpers)
|
|
write_basic_package_version_file("${CMAKE_BINARY_DIR}/SDL2ConfigVersion.cmake"
|
|
VERSION ${SDL_VERSION}
|
|
COMPATIBILITY AnyNewerVersion
|
|
)
|
|
|
|
if(SDL_SHARED)
|
|
install(EXPORT SDL2Targets
|
|
FILE SDL2Targets.cmake
|
|
NAMESPACE SDL2::
|
|
DESTINATION ${PKG_PREFIX}
|
|
)
|
|
endif()
|
|
|
|
if(NOT WINDOWS_STORE AND NOT SDL2_DISABLE_SDL2MAIN)
|
|
install(EXPORT SDL2mainTargets
|
|
FILE SDL2mainTargets.cmake
|
|
NAMESPACE SDL2::
|
|
DESTINATION ${PKG_PREFIX}
|
|
)
|
|
endif()
|
|
|
|
if(SDL_STATIC)
|
|
install(EXPORT SDL2staticTargets
|
|
FILE SDL2staticTargets.cmake
|
|
NAMESPACE SDL2::
|
|
DESTINATION ${PKG_PREFIX}
|
|
)
|
|
endif()
|
|
|
|
install(
|
|
FILES
|
|
${CMAKE_CURRENT_SOURCE_DIR}/SDL2Config.cmake
|
|
${CMAKE_BINARY_DIR}/SDL2ConfigVersion.cmake
|
|
DESTINATION ${PKG_PREFIX}
|
|
COMPONENT Devel
|
|
)
|
|
|
|
file(GLOB INCLUDE_FILES ${SDL2_SOURCE_DIR}/include/*.h)
|
|
file(GLOB BIN_INCLUDE_FILES ${SDL2_BINARY_DIR}/include/*.h)
|
|
foreach(_FNAME ${BIN_INCLUDE_FILES})
|
|
get_filename_component(_INCNAME ${_FNAME} NAME)
|
|
list(REMOVE_ITEM INCLUDE_FILES ${SDL2_SOURCE_DIR}/include/${_INCNAME})
|
|
endforeach()
|
|
list(APPEND INCLUDE_FILES ${BIN_INCLUDE_FILES})
|
|
install(FILES ${INCLUDE_FILES} DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/SDL2)
|
|
|
|
string(TOUPPER "${CMAKE_BUILD_TYPE}" UPPER_BUILD_TYPE)
|
|
if (UPPER_BUILD_TYPE MATCHES DEBUG)
|
|
set(SOPOSTFIX "${SDL_CMAKE_DEBUG_POSTFIX}")
|
|
else()
|
|
set(SOPOSTFIX "")
|
|
endif()
|
|
|
|
if(NOT (WINDOWS OR CYGWIN) OR MINGW)
|
|
if(SDL_SHARED)
|
|
set(SOEXT ${CMAKE_SHARED_LIBRARY_SUFFIX}) # ".so", ".dylib", etc.
|
|
get_target_property(SONAME SDL2 OUTPUT_NAME)
|
|
if(NOT ANDROID AND NOT MINGW AND NOT OS2)
|
|
install(CODE "
|
|
execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink
|
|
\"lib${SONAME}${SOPOSTFIX}${SOEXT}\" \"libSDL2${SOPOSTFIX}${SOEXT}\"
|
|
WORKING_DIRECTORY \"${SDL2_BINARY_DIR}\")")
|
|
install(FILES ${SDL2_BINARY_DIR}/libSDL2${SOPOSTFIX}${SOEXT} DESTINATION "${CMAKE_INSTALL_LIBDIR}")
|
|
endif()
|
|
endif()
|
|
if(FREEBSD)
|
|
# FreeBSD uses ${PREFIX}/libdata/pkgconfig
|
|
install(FILES ${SDL2_BINARY_DIR}/sdl2.pc DESTINATION "libdata/pkgconfig")
|
|
else()
|
|
install(FILES ${SDL2_BINARY_DIR}/sdl2.pc
|
|
DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
|
|
endif()
|
|
install(PROGRAMS ${SDL2_BINARY_DIR}/sdl2-config DESTINATION "${CMAKE_INSTALL_BINDIR}")
|
|
# TODO: what about the .spec file? Is it only needed for RPM creation?
|
|
install(FILES "${SDL2_SOURCE_DIR}/sdl2.m4" DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/aclocal")
|
|
endif()
|
|
|
|
##### Uninstall target #####
|
|
|
|
if(NOT SDL2_DISABLE_UNINSTALL)
|
|
if(NOT TARGET uninstall)
|
|
configure_file(
|
|
"${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in"
|
|
"${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
|
|
IMMEDIATE @ONLY)
|
|
|
|
add_custom_target(uninstall
|
|
COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake)
|
|
endif()
|
|
endif(NOT SDL2_DISABLE_UNINSTALL)
|