SDL/src/joystick/hidapi
2021-07-30 18:23:42 -07:00
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steam Valve contributed code is under the Zlib license 2021-01-04 12:17:24 -08:00
SDL_hidapi_gamecube.c Added SDL_GameControllerSendEffect() and SDL_JoystickSendEffect() to allow applications to send custom effects to the PS4 and PS5 controllers 2021-07-08 13:22:41 -07:00
SDL_hidapi_luna.c Added SDL_GameControllerType enumerations for the Amazon Luna and Google Stadia controllers 2021-07-24 09:10:18 -07:00
SDL_hidapi_ps4.c Added SDL_GameControllerGetSensorDataRate() to get the sensor update rate for a controller. 2021-07-29 06:43:39 -07:00
SDL_hidapi_ps5.c Added SDL_GameControllerGetSensorDataRate() to get the sensor update rate for a controller. 2021-07-29 06:43:39 -07:00
SDL_hidapi_rumble.c Added HIDAPI rumble debug info 2021-01-14 23:49:27 -08:00
SDL_hidapi_rumble.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_hidapi_stadia.c Added SDL_GameControllerType enumerations for the Amazon Luna and Google Stadia controllers 2021-07-24 09:10:18 -07:00
SDL_hidapi_steam.c Added SDL_GameControllerSendEffect() and SDL_JoystickSendEffect() to allow applications to send custom effects to the PS4 and PS5 controllers 2021-07-08 13:22:41 -07:00
SDL_hidapi_switch.c Scale the values correctly based on the sensor type (thanks @meyraud705) 2021-07-29 14:25:13 -07:00
SDL_hidapi_xbox360.c Added SDL_GameControllerSendEffect() and SDL_JoystickSendEffect() to allow applications to send custom effects to the PS4 and PS5 controllers 2021-07-08 13:22:41 -07:00
SDL_hidapi_xbox360w.c Added SDL_GameControllerSendEffect() and SDL_JoystickSendEffect() to allow applications to send custom effects to the PS4 and PS5 controllers 2021-07-08 13:22:41 -07:00
SDL_hidapi_xboxone.c Added support for the Victrix Gambit Tournament Controller 2021-07-30 18:23:42 -07:00
SDL_hidapijoystick.c Fixed controllers showing up under both MFI and HIDAPI drivers 2021-07-26 23:29:20 -07:00
SDL_hidapijoystick_c.h Fixed controllers showing up under both MFI and HIDAPI drivers 2021-07-26 23:29:20 -07:00