mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-22 19:35:37 +00:00
7bb0e839a6
Added support for getting the real controller info, as well as the function SDL_GameControllerGetSteamHandle() to get the Steam Input API handle, from the virtual gamepads provided by Steam. Also added an event SDL_CONTROLLERSTEAMHANDLEUPDATED which is triggered when a controller's API handle changes, e.g. the controllers were reassigned slots in the Steam UI. (cherry picked from commit c981a597dc7c69e7532796b3a206071807479d35)
856 lines
31 KiB
XML
856 lines
31 KiB
XML
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