SDL/src/joystick/windows
Cameron Gutman 881a674926 rawinput: Only access SDL_RAWINPUT_mutex if initialized
We can also ditch the lock in RAWINPUT_JoystickQuit() now that the joystick
subsystem quits drivers in reverse order. There's no chance of a racing call
to RAWINPUT_WindowProc() anymore.
2021-11-19 08:19:30 -06:00
..
SDL_dinputjoystick.c dinput: Fix memory leak when SDL_DINPUT_JoystickPresent() returns true 2021-11-11 22:35:41 -06:00
SDL_dinputjoystick_c.h joystick: Convert HasLED() into a generic GetCapabilities() function 2021-11-11 15:10:08 -08:00
SDL_mmjoystick.c joystick: Convert HasLED() into a generic GetCapabilities() function 2021-11-11 15:10:08 -08:00
SDL_rawinputjoystick.c rawinput: Only access SDL_RAWINPUT_mutex if initialized 2021-11-19 08:19:30 -06:00
SDL_rawinputjoystick_c.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_windows_gaming_input.c win32 rawinput & wgi joystick: avoid -Werror=declaration-after-statement 2021-11-14 22:22:50 +03:00
SDL_windowsjoystick.c Fixed whitespace 2021-11-12 08:28:02 -08:00
SDL_windowsjoystick_c.h Simplify and cleanup DirectInput joystick backend code: 2021-06-10 16:41:09 -07:00
SDL_xinputjoystick.c joystick: Add capability flags for rumble and trigger rumble 2021-11-11 15:10:08 -08:00
SDL_xinputjoystick_c.h joystick: Convert HasLED() into a generic GetCapabilities() function 2021-11-11 15:10:08 -08:00