mirror of
				https://github.com/Ryujinx/SDL.git
				synced 2025-10-30 04:20:36 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			327 lines
		
	
	
		
			9.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			327 lines
		
	
	
		
			9.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
 | |
|   Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
 | |
| 
 | |
|   This software is provided 'as-is', without any express or implied
 | |
|   warranty.  In no event will the authors be held liable for any damages
 | |
|   arising from the use of this software.
 | |
| 
 | |
|   Permission is granted to anyone to use this software for any purpose,
 | |
|   including commercial applications, and to alter it and redistribute it
 | |
|   freely.
 | |
| */
 | |
| 
 | |
| /* Simple program to test the SDL joystick routines */
 | |
| 
 | |
| #include <stdio.h>
 | |
| #include <stdlib.h>
 | |
| #include <string.h>
 | |
| 
 | |
| #include "SDL.h"
 | |
| 
 | |
| #ifdef __EMSCRIPTEN__
 | |
| #include <emscripten/emscripten.h>
 | |
| #endif
 | |
| 
 | |
| #ifndef SDL_JOYSTICK_DISABLED
 | |
| 
 | |
| #ifdef __IPHONEOS__
 | |
| #define SCREEN_WIDTH    320
 | |
| #define SCREEN_HEIGHT   480
 | |
| #else
 | |
| #define SCREEN_WIDTH    640
 | |
| #define SCREEN_HEIGHT   480
 | |
| #endif
 | |
| 
 | |
| static SDL_Window *window = NULL;
 | |
| static SDL_Renderer *screen = NULL;
 | |
| static SDL_Joystick *joystick = NULL;
 | |
| static SDL_bool done = SDL_FALSE;
 | |
| 
 | |
| static void
 | |
| PrintJoystick(SDL_Joystick *joystick)
 | |
| {
 | |
|     const char *type;
 | |
|     char guid[64];
 | |
| 
 | |
|     SDL_assert(SDL_JoystickFromInstanceID(SDL_JoystickInstanceID(joystick)) == joystick);
 | |
|     SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(joystick), guid, sizeof (guid));
 | |
|     switch (SDL_JoystickGetType(joystick)) {
 | |
|     case SDL_JOYSTICK_TYPE_GAMECONTROLLER:
 | |
|         type = "Game Controller";
 | |
|         break;
 | |
|     case SDL_JOYSTICK_TYPE_WHEEL:
 | |
|         type = "Wheel";
 | |
|         break;
 | |
|     case SDL_JOYSTICK_TYPE_ARCADE_STICK:
 | |
|         type = "Arcade Stick";
 | |
|         break;
 | |
|     case SDL_JOYSTICK_TYPE_FLIGHT_STICK:
 | |
|         type = "Flight Stick";
 | |
|         break;
 | |
|     case SDL_JOYSTICK_TYPE_DANCE_PAD:
 | |
|         type = "Dance Pad";
 | |
|         break;
 | |
|     case SDL_JOYSTICK_TYPE_GUITAR:
 | |
|         type = "Guitar";
 | |
|         break;
 | |
|     case SDL_JOYSTICK_TYPE_DRUM_KIT:
 | |
|         type = "Drum Kit";
 | |
|         break;
 | |
|     case SDL_JOYSTICK_TYPE_ARCADE_PAD:
 | |
|         type = "Arcade Pad";
 | |
|         break;
 | |
|     case SDL_JOYSTICK_TYPE_THROTTLE:
 | |
|         type = "Throttle";
 | |
|         break;
 | |
|     default:
 | |
|         type = "Unknown";
 | |
|         break;
 | |
|     }
 | |
|     SDL_Log("Joystick\n");
 | |
|     SDL_Log("       name: %s\n", SDL_JoystickName(joystick));
 | |
|     SDL_Log("       type: %s\n", type);
 | |
|     SDL_Log("       axes: %d\n", SDL_JoystickNumAxes(joystick));
 | |
|     SDL_Log("      balls: %d\n", SDL_JoystickNumBalls(joystick));
 | |
|     SDL_Log("       hats: %d\n", SDL_JoystickNumHats(joystick));
 | |
|     SDL_Log("    buttons: %d\n", SDL_JoystickNumButtons(joystick));
 | |
|     SDL_Log("instance id: %d\n", SDL_JoystickInstanceID(joystick));
 | |
|     SDL_Log("       guid: %s\n", guid);
 | |
|     SDL_Log("    VID/PID: 0x%.4x/0x%.4x\n", SDL_JoystickGetVendor(joystick), SDL_JoystickGetProduct(joystick));
 | |
| }
 | |
| 
 | |
| static void
 | |
| DrawRect(SDL_Renderer *r, const int x, const int y, const int w, const int h)
 | |
| {
 | |
|     const SDL_Rect area = { x, y, w, h };
 | |
|     SDL_RenderFillRect(r, &area);
 | |
| }
 | |
| 
 | |
| void
 | |
| loop(void *arg)
 | |
| {
 | |
|     SDL_Event event;
 | |
|     int i;
 | |
| 
 | |
|     /* blank screen, set up for drawing this frame. */
 | |
|     SDL_SetRenderDrawColor(screen, 0x0, 0x0, 0x0, SDL_ALPHA_OPAQUE);
 | |
|     SDL_RenderClear(screen);
 | |
| 
 | |
|     while (SDL_PollEvent(&event)) {
 | |
|         switch (event.type) {
 | |
| 
 | |
|         case SDL_JOYDEVICEADDED:
 | |
|             SDL_Log("Joystick device %d added.\n", (int) event.jdevice.which);
 | |
|             if (!joystick) {
 | |
|                 joystick = SDL_JoystickOpen(event.jdevice.which);
 | |
|                 if (joystick) {
 | |
|                     PrintJoystick(joystick);
 | |
|                 } else {
 | |
|                     SDL_Log("Couldn't open joystick: %s\n", SDL_GetError());
 | |
|                 }
 | |
|             }
 | |
|             break;
 | |
| 
 | |
|         case SDL_JOYDEVICEREMOVED:
 | |
|             SDL_Log("Joystick device %d removed.\n", (int) event.jdevice.which);
 | |
|             if (event.jdevice.which == SDL_JoystickInstanceID(joystick)) {
 | |
|                 SDL_JoystickClose(joystick);
 | |
|                 joystick = SDL_JoystickOpen(0);
 | |
|             }
 | |
|             break;
 | |
| 
 | |
|         case SDL_JOYAXISMOTION:
 | |
|             SDL_Log("Joystick %d axis %d value: %d\n",
 | |
|                    event.jaxis.which,
 | |
|                    event.jaxis.axis, event.jaxis.value);
 | |
|             break;
 | |
|         case SDL_JOYHATMOTION:
 | |
|             SDL_Log("Joystick %d hat %d value:",
 | |
|                    event.jhat.which, event.jhat.hat);
 | |
|             if (event.jhat.value == SDL_HAT_CENTERED)
 | |
|                 SDL_Log(" centered");
 | |
|             if (event.jhat.value & SDL_HAT_UP)
 | |
|                 SDL_Log(" up");
 | |
|             if (event.jhat.value & SDL_HAT_RIGHT)
 | |
|                 SDL_Log(" right");
 | |
|             if (event.jhat.value & SDL_HAT_DOWN)
 | |
|                 SDL_Log(" down");
 | |
|             if (event.jhat.value & SDL_HAT_LEFT)
 | |
|                 SDL_Log(" left");
 | |
|             SDL_Log("\n");
 | |
|             break;
 | |
|         case SDL_JOYBALLMOTION:
 | |
|             SDL_Log("Joystick %d ball %d delta: (%d,%d)\n",
 | |
|                    event.jball.which,
 | |
|                    event.jball.ball, event.jball.xrel, event.jball.yrel);
 | |
|             break;
 | |
|         case SDL_JOYBUTTONDOWN:
 | |
|             SDL_Log("Joystick %d button %d down\n",
 | |
|                    event.jbutton.which, event.jbutton.button);
 | |
|             /* First button triggers a 0.5 second full strength rumble */
 | |
|             if (event.jbutton.button == 0) {
 | |
|                 SDL_JoystickRumble(joystick, 0xFFFF, 0xFFFF, 500);
 | |
|             }
 | |
|             break;
 | |
|         case SDL_JOYBUTTONUP:
 | |
|             SDL_Log("Joystick %d button %d up\n",
 | |
|                    event.jbutton.which, event.jbutton.button);
 | |
|             break;
 | |
|         case SDL_KEYDOWN:
 | |
|             /* Press the L key to lag for 3 seconds, to see what happens
 | |
|                 when SDL doesn't service the event loop quickly. */
 | |
|             if (event.key.keysym.sym == SDLK_l) {
 | |
|                 SDL_Log("Lagging for 3 seconds...\n");
 | |
|                 SDL_Delay(3000);
 | |
|                 break;
 | |
|             }
 | |
| 
 | |
|             if ((event.key.keysym.sym != SDLK_ESCAPE) &&
 | |
|                 (event.key.keysym.sym != SDLK_AC_BACK)) {
 | |
|                 break;
 | |
|             }
 | |
|             /* Fall through to signal quit */
 | |
|         case SDL_FINGERDOWN:
 | |
|         case SDL_MOUSEBUTTONDOWN:
 | |
|         case SDL_QUIT:
 | |
|             done = SDL_TRUE;
 | |
|             break;
 | |
|         default:
 | |
|             break;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if (joystick) {
 | |
| 
 | |
|         /* Update visual joystick state */
 | |
|         SDL_SetRenderDrawColor(screen, 0x00, 0xFF, 0x00, SDL_ALPHA_OPAQUE);
 | |
|         for (i = 0; i < SDL_JoystickNumButtons(joystick); ++i) {
 | |
|             if (SDL_JoystickGetButton(joystick, i) == SDL_PRESSED) {
 | |
|                 DrawRect(screen, (i%20) * 34, SCREEN_HEIGHT - 68 + (i/20) * 34, 32, 32);
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         SDL_SetRenderDrawColor(screen, 0xFF, 0x00, 0x00, SDL_ALPHA_OPAQUE);
 | |
|         for (i = 0; i < SDL_JoystickNumAxes(joystick); ++i) {
 | |
|             /* Draw the X/Y axis */
 | |
|             int x, y;
 | |
|             x = (((int) SDL_JoystickGetAxis(joystick, i)) + 32768);
 | |
|             x *= SCREEN_WIDTH;
 | |
|             x /= 65535;
 | |
|             if (x < 0) {
 | |
|                 x = 0;
 | |
|             } else if (x > (SCREEN_WIDTH - 16)) {
 | |
|                 x = SCREEN_WIDTH - 16;
 | |
|             }
 | |
|             ++i;
 | |
|             if (i < SDL_JoystickNumAxes(joystick)) {
 | |
|                 y = (((int) SDL_JoystickGetAxis(joystick, i)) + 32768);
 | |
|             } else {
 | |
|                 y = 32768;
 | |
|             }
 | |
|             y *= SCREEN_HEIGHT;
 | |
|             y /= 65535;
 | |
|             if (y < 0) {
 | |
|                 y = 0;
 | |
|             } else if (y > (SCREEN_HEIGHT - 16)) {
 | |
|                 y = SCREEN_HEIGHT - 16;
 | |
|             }
 | |
| 
 | |
|             DrawRect(screen, x, y, 16, 16);
 | |
|         }
 | |
| 
 | |
|         SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0xFF, SDL_ALPHA_OPAQUE);
 | |
|         for (i = 0; i < SDL_JoystickNumHats(joystick); ++i) {
 | |
|             /* Derive the new position */
 | |
|             int x = SCREEN_WIDTH/2;
 | |
|             int y = SCREEN_HEIGHT/2;
 | |
|             const Uint8 hat_pos = SDL_JoystickGetHat(joystick, i);
 | |
| 
 | |
|             if (hat_pos & SDL_HAT_UP) {
 | |
|                 y = 0;
 | |
|             } else if (hat_pos & SDL_HAT_DOWN) {
 | |
|                 y = SCREEN_HEIGHT-8;
 | |
|             }
 | |
| 
 | |
|             if (hat_pos & SDL_HAT_LEFT) {
 | |
|                 x = 0;
 | |
|             } else if (hat_pos & SDL_HAT_RIGHT) {
 | |
|                 x = SCREEN_WIDTH-8;
 | |
|             }
 | |
| 
 | |
|             DrawRect(screen, x, y, 8, 8);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     SDL_RenderPresent(screen);
 | |
| 
 | |
| #ifdef __EMSCRIPTEN__
 | |
|     if (done) {
 | |
|         emscripten_cancel_main_loop();
 | |
|     }
 | |
| #endif
 | |
| }
 | |
| 
 | |
| int
 | |
| main(int argc, char *argv[])
 | |
| {
 | |
|     SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0");
 | |
| 
 | |
|     /* Enable standard application logging */
 | |
|     SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
 | |
| 
 | |
|     /* Initialize SDL (Note: video is required to start event loop) */
 | |
|     if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
 | |
|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
 | |
|         exit(1);
 | |
|     }
 | |
| 
 | |
|     /* Create a window to display joystick axis position */
 | |
|     window = SDL_CreateWindow("Joystick Test", SDL_WINDOWPOS_CENTERED,
 | |
|                               SDL_WINDOWPOS_CENTERED, SCREEN_WIDTH,
 | |
|                               SCREEN_HEIGHT, 0);
 | |
|     if (window == NULL) {
 | |
|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create window: %s\n", SDL_GetError());
 | |
|         return SDL_FALSE;
 | |
|     }
 | |
| 
 | |
|     screen = SDL_CreateRenderer(window, -1, 0);
 | |
|     if (screen == NULL) {
 | |
|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create renderer: %s\n", SDL_GetError());
 | |
|         SDL_DestroyWindow(window);
 | |
|         return SDL_FALSE;
 | |
|     }
 | |
| 
 | |
|     SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0x00, SDL_ALPHA_OPAQUE);
 | |
|     SDL_RenderClear(screen);
 | |
|     SDL_RenderPresent(screen);
 | |
| 
 | |
|     /* Loop, getting joystick events! */
 | |
| #ifdef __EMSCRIPTEN__
 | |
|     emscripten_set_main_loop_arg(loop, NULL, 0, 1);
 | |
| #else
 | |
|     while (!done) {
 | |
|         loop(NULL);
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     SDL_DestroyRenderer(screen);
 | |
|     SDL_DestroyWindow(window);
 | |
| 
 | |
|     SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK);
 | |
| 
 | |
|     return 0;
 | |
| }
 | |
| 
 | |
| #else
 | |
| 
 | |
| int
 | |
| main(int argc, char *argv[])
 | |
| {
 | |
|     SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL compiled without Joystick support.\n");
 | |
|     return 1;
 | |
| }
 | |
| 
 | |
| #endif
 | |
| 
 | |
| /* vi: set ts=4 sw=4 expandtab: */
 |