SDL/build-scripts
2017-01-06 20:00:17 -05:00
..
androidbuild.sh Android: Fixed androidbuild.sh not working on OS X (thanks, Steffen!). 2016-07-18 22:01:01 +02:00
checker-buildbot.sh checker-buildbot.sh: Disable warnings that aren't explicitly static analysis. 2016-11-25 14:16:27 -05:00
config.guess Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
config.sub Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
emscripten-buildbot.sh emscripten-buildbot.sh: let user override default SDKDIR. 2017-01-06 20:00:17 -05:00
g++-fat.sh Removed Mac OS 10.5 support (bug #3137). Also fixed a warning about deprecated Carbon code when using SDL_audio (bug #3127, thanks Dominik!) 2016-05-21 00:20:52 -03:00
gcc-fat.sh Mac: Updated availability macro in build script. 2016-06-24 19:06:06 +02:00
install-sh Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
iosbuild.sh Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
ltmain.sh Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
mkinstalldirs Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
nacl-buildbot.sh nacl: pepper_49 SDK apparently has problems, move buildbot back to pepper_47. 2016-11-10 11:26:44 -05:00
naclbuild.sh Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
raspberrypi-buildbot.sh Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
showrev.sh Fixed bug 3276 - build-scripts/showrev.sh prints the tip, which isn't useful if you're on a different -# branch, or just not sync'd to the tip. 2016-10-01 12:52:55 -07:00
strip_fPIC.sh Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
update-copyright.sh Run sed in binary mode so we don't have to worry about fixing line endings 2017-01-01 18:47:29 -08:00
updaterev.sh Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
windows-buildbot-zipper.bat Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
winrtbuild.bat Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
winrtbuild.ps1 WinRT: minor tweak to NuGet package naming 2015-12-02 08:04:17 -05:00