mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-23 20:05:36 +00:00
dad420670f
If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump.
32 lines
1.1 KiB
Plaintext
32 lines
1.1 KiB
Plaintext
================================================================================
|
|
CMake build system for SDL (www.cmake.org)
|
|
================================================================================
|
|
|
|
SDL's build system was traditionally based on autotools. Over time, this
|
|
approach has suffered from several issues across the different supported
|
|
platforms.
|
|
To solve these problems, a new build system based on CMake is under development.
|
|
It works in parallel to the legacy system, so users can experiment with it
|
|
without complication.
|
|
While still experimental, the build system should be usable on the following
|
|
platforms:
|
|
|
|
* FreeBSD
|
|
* Linux
|
|
* VS.NET 2010
|
|
* MinGW and Msys
|
|
* OS X with support for XCode
|
|
|
|
================================================================================
|
|
Usage
|
|
================================================================================
|
|
|
|
Assuming the source for SDL is located at ~/sdl
|
|
|
|
cd ~
|
|
mkdir build
|
|
cd build
|
|
cmake ../sdl
|
|
|
|
This will build the static and dynamic versions of SDL in the ~/build directory.
|