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* Add braces after if conditions * More add braces after if conditions * Add braces after while() conditions * Fix compilation because of macro being modified * Add braces to for loop * Add braces after if/goto * Move comments up * Remove extra () in the 'return ...;' statements * More remove extra () in the 'return ...;' statements * More remove extra () in the 'return ...;' statements after merge * Fix inconsistent patterns are xxx == NULL vs !xxx * More "{}" for "if() break;" and "if() continue;" * More "{}" after if() short statement * More "{}" after "if () return;" statement * More fix inconsistent patterns are xxx == NULL vs !xxx * Revert some modificaion on SDL_RLEaccel.c * SDL_RLEaccel: no short statement * Cleanup 'if' where the bracket is in a new line * Cleanup 'while' where the bracket is in a new line * Cleanup 'for' where the bracket is in a new line * Cleanup 'else' where the bracket is in a new line (cherry picked from commit 6a2200823c66e53bd3cda4a25f0206b834392652 to reduce conflicts merging between SDL2 and SDL3) |
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.. | ||
emscripten | ||
n3ds | ||
nacl | ||
shapes | ||
acinclude.m4 | ||
autogen.sh | ||
axis.bmp | ||
button.bmp | ||
checkkeys.c | ||
checkkeysthreads.c | ||
CMakeLists.txt | ||
configure | ||
configure.ac | ||
controllermap.bmp | ||
controllermap.c | ||
controllermap_back.bmp | ||
COPYING | ||
icon.bmp | ||
loopwave.c | ||
loopwavequeue.c | ||
Makefile.in | ||
Makefile.os2 | ||
Makefile.w32 | ||
moose.dat | ||
picture.xbm | ||
README | ||
relative_mode.markdown | ||
sample.bmp | ||
sample.wav | ||
template.test.in | ||
testatomic.c | ||
testaudiocapture.c | ||
testaudiohotplug.c | ||
testaudioinfo.c | ||
testautomation.c | ||
testautomation_audio.c | ||
testautomation_clipboard.c | ||
testautomation_events.c | ||
testautomation_guid.c | ||
testautomation_hints.c | ||
testautomation_joystick.c | ||
testautomation_keyboard.c | ||
testautomation_main.c | ||
testautomation_math.c | ||
testautomation_mouse.c | ||
testautomation_pixels.c | ||
testautomation_platform.c | ||
testautomation_rect.c | ||
testautomation_render.c | ||
testautomation_rwops.c | ||
testautomation_sdltest.c | ||
testautomation_stdlib.c | ||
testautomation_suites.h | ||
testautomation_surface.c | ||
testautomation_syswm.c | ||
testautomation_timer.c | ||
testautomation_video.c | ||
testbounds.c | ||
testcustomcursor.c | ||
testdisplayinfo.c | ||
testdraw2.c | ||
testdrawchessboard.c | ||
testdropfile.c | ||
testerror.c | ||
testevdev.c | ||
testfile.c | ||
testfilesystem.c | ||
testgamecontroller.c | ||
testgeometry.c | ||
testgesture.c | ||
testgl2.c | ||
testgles.c | ||
testgles2.c | ||
testgles2_sdf.c | ||
testgles2_sdf_img_normal.bmp | ||
testgles2_sdf_img_sdf.bmp | ||
testhaptic.c | ||
testhittesting.c | ||
testhotplug.c | ||
testiconv.c | ||
testime.c | ||
testintersections.c | ||
testjoystick.c | ||
testkeys.c | ||
testloadso.c | ||
testlocale.c | ||
testlock.c | ||
testmessage.c | ||
testmouse.c | ||
testmultiaudio.c | ||
testnative.c | ||
testnative.h | ||
testnativecocoa.m | ||
testnativeos2.c | ||
testnativew32.c | ||
testnativex11.c | ||
testoffscreen.c | ||
testoverlay2.c | ||
testplatform.c | ||
testpower.c | ||
testqsort.c | ||
testrelative.c | ||
testrendercopyex.c | ||
testrendertarget.c | ||
testresample.c | ||
testrumble.c | ||
testscale.c | ||
testsem.c | ||
testsensor.c | ||
testshader.c | ||
testshape.c | ||
testsprite2.c | ||
testspriteminimal.c | ||
teststreaming.c | ||
testsurround.c | ||
testthread.c | ||
testtimer.c | ||
testurl.c | ||
testutils.c | ||
testutils.h | ||
testver.c | ||
testviewport.c | ||
testvulkan.c | ||
testwm2.c | ||
testyuv.bmp | ||
testyuv.c | ||
testyuv_cvt.c | ||
testyuv_cvt.h | ||
torturethread.c | ||
unifont-13.0.06-license.txt | ||
unifont-13.0.06.hex | ||
utf8.txt | ||
watcom.mif |
These are test programs for the SDL library: checkkeys Watch the key events to check the keyboard loopwave Audio test -- loop playing a WAV file loopwavequeue Audio test -- loop playing a WAV file with SDL_QueueAudio testsurround Audio test -- play test tone on each audio channel testaudioinfo Lists audio device capabilities testerror Tests multi-threaded error handling testfile Tests RWops layer testgl2 A very simple example of using OpenGL with SDL testiconv Tests international string conversion testjoystick List joysticks and watch joystick events testkeys List the available keyboard keys testloadso Tests the loadable library layer testlocale Test Locale API testlock Hacked up test of multi-threading and locking testmouse Tests mouse coordinates testmultiaudio Tests using several audio devices testoverlay2 Tests the overlay flickering/scaling during playback. testplatform Tests types, endianness and cpu capabilities testsem Tests SDL's semaphore implementation testshape Tests shaped windows testsprite2 Example of fast sprite movement on the screen testthread Hacked up test of multi-threading testtimer Test the timer facilities testver Check the version and dynamic loading and endianness testwm2 Test window manager -- title, icon, events torturethread Simple test for thread creation/destruction controllermap Useful to generate Game Controller API compatible maps This directory contains sample.wav, which is a sample from Will Provost's song, The Living Proof: From the album The Living Proof Publisher: 5 Guys Named Will Copyright 1996 Will Provost You can get a copy of the full song (and album!) from iTunes... https://itunes.apple.com/us/album/the-living-proof/id4153978 or Amazon... http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH Thanks to Will for permitting us to distribute this sample with SDL!