mirror of
https://github.com/Ryujinx/SDL.git
synced 2026-03-12 11:52:21 +00:00
- use the result of SDL_ConvertPixels to propagate error - get rid of the verbose error message of D3D11_RenderReadPixels in case SDL_ConvertPixels failed |
||
|---|---|---|
| .. | ||
| SDL_render_d3d11.c | ||
| SDL_render_winrt.cpp | ||
| SDL_render_winrt.h | ||
| SDL_shaders_d3d11.c | ||
| SDL_shaders_d3d11.h | ||