Simple Directmedia Layer
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Sam Lantinga 919cd56b20 Use the original manufacturer and product strings for the joystick CRC
This allows the most information possible for the CRC string, which is used to differentiate controllers with the same VID/PID.

Fixes https://github.com/libsdl-org/SDL/issues/8724

(cherry picked from commit 1f1ee6f77c492e17a9691c367110c11529fab3fb)
2023-12-20 19:25:35 -08:00
.github ci: re-enable Intel compilers on ci 2023-11-09 18:07:10 +01:00
acinclude autotools: revised and silenced esound detection a bit. 2022-09-24 20:01:04 +03:00
android-project Added support for the GameSir-G7 Controller for Xbox 2023-11-10 17:32:11 -08:00
android-project-ant Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
build-scripts update config.guess and config.sub from mainstream 2023-09-20 14:50:56 +03:00
cmake cmake: check if CMP0087 exists before setting it (#8613) 2023-11-25 21:42:55 +00:00
docs cmake: fix uses of undefined macro identifiers (-Wundef) 2023-11-17 03:06:26 +00:00
include Added Steam Input API support for game controllers 2023-12-20 13:29:57 -08:00
mingw/pkg-support/cmake cmake: else() does not need an argument 2022-10-20 13:29:35 +02:00
src Use the original manufacturer and product strings for the joystick CRC 2023-12-20 19:25:35 -08:00
test Fix compilation / same as sdl2-compat 2023-12-20 22:29:51 +03:00
VisualC Added Steam Input API support for game controllers 2023-12-20 13:29:57 -08:00
VisualC-GDK Added Steam Input API support for game controllers 2023-12-20 13:29:57 -08:00
VisualC-WinRT Added Steam Input API support for game controllers 2023-12-20 13:29:57 -08:00
visualtest Remove unneeded semicolon 2022-11-17 10:43:45 +01:00
wayland-protocols Support wayland fractional scale protocol 2022-11-29 16:37:02 -05:00
Xcode Updated Xcode project with Steam Deck controller driver 2023-12-20 13:29:58 -08:00
Xcode-iOS/Demos [SDL2] pointer boolean (#8523) 2023-11-10 06:30:56 -08:00
.clang-format Commented out syntax that causes Visual Studio 2019 to complain on every edit 2022-12-02 00:43:46 -08:00
.editorconfig editorconfig: remove trailing whitespace in source code 2022-12-26 10:34:45 -08:00
.gitignore cmake: use FindALSA.cmake to find ALSA library 2022-12-11 23:23:45 +01:00
.wikiheaders-options wikiheaders: Bridge README files in the docs directory to wiki. 2023-02-28 11:46:46 -05:00
Android.mk Fixed building with the 16.1.4479499 Android toolchain 2023-06-03 23:55:56 -07:00
autogen.sh Simplified autogen.sh, thanks to @smcv for the tip 2022-05-05 11:54:24 -07:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
CMakeLists.txt cmake: fixed iconv detection test program 2023-11-26 01:55:24 +03:00
configure autotools: fix actually wrong use of AC_MSG_RESULT 2023-11-24 14:37:40 +03:00
configure.ac autotools: fix actually wrong use of AC_MSG_RESULT 2023-11-24 14:37:40 +03:00
CREDITS.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
INSTALL.txt INSTALL.txt: Say "macOS" instead of "Mac OS X" in modern times. 2022-03-15 13:07:55 -04:00
LICENSE.txt Updated copyright for 2023 2023-01-09 09:48:21 -08:00
Makefile.in added missing FGREP to Makefile.in. fixed syntax. regenerated configure. 2022-11-24 17:00:20 +03:00
Makefile.minimal Split up CFLAGS construction so it can be overridden 2023-03-29 07:26:34 -07:00
Makefile.os2 fix os/2 and watcom builds after commit 7bb0e839a6 2023-12-21 01:11:24 +03:00
Makefile.pandora more fixes to standalone makefiles. 2021-11-13 21:56:20 +03:00
Makefile.w32 fix os/2 and watcom builds after commit 7bb0e839a6 2023-12-21 01:11:24 +03:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md Update and rename README.txt to README.md 2021-03-20 18:46:37 -04:00
sdl2-config-version.cmake.in Add documentation to autotoo'ls sdl2-config-version.cmake.in 2022-05-31 00:10:55 +02:00
sdl2-config.cmake.in cmake: allow users of sdl2-config.cmake to not add -mwindows to the link options 2023-04-18 14:10:12 -04:00
sdl2-config.in Revert "sdl2-config.in: Deprecate sdl2-config" 2022-11-18 06:53:13 -08:00
sdl2.m4 Revert "sdl2.m4: Deprecate AM_PATH_SDL2 in favour of PKG_CHECK_MODULES" 2022-11-18 06:52:12 -08:00
sdl2.pc.in cmake: use FindALSA.cmake to find ALSA library 2022-12-11 23:23:45 +01:00
SDL2.spec.in license: Fixed references to COPYING.txt that are now LICENSE.txt. 2021-02-18 11:07:26 -05:00
SDL2Config.cmake.in cmake: use FindALSA.cmake to find ALSA library 2022-12-11 23:23:45 +01:00
TODO.txt Fixed up legacy MoinMoin URLs at wiki.libsdl.org 2021-04-01 12:20:33 -04:00
WhatsNew.txt Added patch note for SDL_GDKGetDefaultUser() 2023-11-02 09:59:25 -07:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)