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dad420670f
If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump.
115 lines
3.2 KiB
Objective-C
115 lines
3.2 KiB
Objective-C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_config.h"
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#if SDL_VIDEO_DRIVER_UIKIT
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#include "SDL.h"
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#include "SDL_uikitvideo.h"
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/* Display a UIKit message box */
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static SDL_bool s_showingMessageBox = SDL_FALSE;
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@interface UIKit_UIAlertViewDelegate : NSObject <UIAlertViewDelegate> {
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@private
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int *clickedButtonIndex;
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}
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- (id)initWithButtonIndex:(int *)_buttonIndex;
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- (void)alertView:(UIAlertView *)alertView didDismissWithButtonIndex:(NSInteger)buttonIndex;
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@end
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@implementation UIKit_UIAlertViewDelegate
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- (id)initWithButtonIndex:(int *)buttonIndex
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{
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self = [self init];
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if (self == nil) {
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return nil;
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}
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self->clickedButtonIndex = buttonIndex;
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return self;
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}
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- (void)alertView:(UIAlertView *)alertView didDismissWithButtonIndex:(NSInteger)buttonIndex;
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{
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*clickedButtonIndex = buttonIndex;
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}
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@end /* UIKit_UIAlertViewDelegate */
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SDL_bool
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UIKit_ShowingMessageBox()
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{
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return s_showingMessageBox;
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}
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int
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UIKit_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
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{
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int clicked;
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NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
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UIAlertView* alert = [[UIAlertView alloc] init];
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alert.title = [NSString stringWithUTF8String:messageboxdata->title];
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alert.message = [NSString stringWithUTF8String:messageboxdata->message];
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alert.delegate = [[UIKit_UIAlertViewDelegate alloc] initWithButtonIndex:&clicked];
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const SDL_MessageBoxButtonData *buttons = messageboxdata->buttons;
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int i;
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for (i = 0; i < messageboxdata->numbuttons; ++i) {
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[alert addButtonWithTitle:[[NSString alloc] initWithUTF8String:buttons[i].text]];
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}
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/* Set up for showing the alert */
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clicked = messageboxdata->numbuttons;
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[alert show];
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/* Run the main event loop until the alert has finished */
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/* Note that this needs to be done on the main thread */
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s_showingMessageBox = SDL_TRUE;
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while (clicked == messageboxdata->numbuttons) {
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[[NSRunLoop currentRunLoop] runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]];
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}
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s_showingMessageBox = SDL_FALSE;
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*buttonid = messageboxdata->buttons[clicked].buttonid;
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[alert.delegate release];
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[alert release];
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[pool release];
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return 0;
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}
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#endif /* SDL_VIDEO_DRIVER_UIKIT */
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/* vi: set ts=4 sw=4 expandtab: */
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