SDL/src/video
Sergio Padrino 6f6382f8d0 Fix SDL_GameController API for PSP (#3)
- Add missing mapping
- Make sure the only window has the keyboard focus (so no `SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS` is needed)
2021-12-07 09:04:05 -08:00
..
android Work around hang in AAudioStream_write() during extended shared object loading while running in a debugger. Observed on a OnePlus 8T (KB2005) running Oxygen OS 11.0.10.10.KB05AA. 2021-10-13 09:33:51 -07:00
arm ARM: NEON assembly optimization for SDL_FillRect 2019-10-24 21:17:52 -04:00
cocoa cocoa: Don't round scroll deltas from trackpads 2021-12-07 09:02:35 -08:00
directfb DirectFB: use SDL_malloc 2021-11-22 08:38:46 -08:00
dummy video/dummy: Don't zero out the fake display mode before adding it. 2021-06-17 22:11:10 -04:00
emscripten use SDL's functions version inplace of libc version 2021-11-22 08:38:46 -08:00
haiku Haiku: comment this should not be SDL_free() 2021-11-22 08:38:46 -08:00
khronos Update SDL's copy of the EGL headers from Khronos 2021-08-25 10:50:21 -10:00
kmsdrm workaround for libmali gbm_device_get_fd() 2021-11-30 16:20:24 -08:00
nacl configuration updates for dlopen: 2021-08-10 12:07:32 -07:00
offscreen offscreen: Don't fail to create a window because of driver_loaded politics. 2021-11-20 14:12:11 -05:00
os2 minor correction after previous patch and minor tidy-up. 2021-12-01 01:40:24 +03:00
pandora Pandora: use SDL_malloc 2021-11-22 08:38:46 -08:00
psp Fix SDL_GameController API for PSP (#3) 2021-12-07 09:04:05 -08:00
qnx QNX: use SDL_malloc 2021-11-22 08:38:46 -08:00
raspberry Removed non-functional window grab implementations 2021-02-10 10:22:16 -05:00
riscos riscos: Disable the mouse pointer for now 2021-10-30 21:25:01 -07:00
uikit Only lock the pointer for mouse relative mode, there isn't really a concept of grab and confinement on iOS 2021-11-11 07:51:34 -08:00
vita use SDL's functions version inplace of libc version 2021-11-22 08:38:46 -08:00
vivante Updated copyright for 2021 2021-01-02 10:25:38 -08:00
wayland video: wayland: Handle 0x0 xdg_toplevel_configure in fullscreen 2021-12-06 09:09:37 -08:00
windows windows: Fix GUI key state when grabbing the keyboard 2021-11-29 20:07:19 -08:00
winrt Fixed building SDL on UWP 2021-11-27 08:14:50 -08:00
x11 autotools, cmake: tighten Xfixes check && explicitly test BarrierEventID 2021-12-06 20:37:52 +03:00
yuv2rgb Fixed potential buffer overflow in YUV conversion 2021-11-30 10:23:21 -08:00
SDL_blit.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_blit.h Add and use SDL_FALLTHROUGH for fallthroughs 2021-11-12 07:26:14 +03:00
SDL_blit_0.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_blit_1.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_blit_A.c Fixed whitespace 2021-11-12 08:28:02 -08:00
SDL_blit_auto.c Update SDL_blit_auto.c 2021-03-04 14:36:33 +01:00
SDL_blit_auto.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_blit_copy.c Fixed building on Windows with cmake, ninja, and clang 2021-08-06 12:28:24 -07:00
SDL_blit_copy.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_blit_N.c Fixed whitespace 2021-11-12 08:28:02 -08:00
SDL_blit_slow.c Software nearest scaling: start at the middle of pixel 2021-03-04 14:33:56 +01:00
SDL_blit_slow.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_bmp.c Fixed compiler warning on Visual Studio 2021-06-17 11:23:47 -07:00
SDL_clipboard.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_egl.c Fixed compiling for Raspberry Pi 2021-11-26 13:45:08 -08:00
SDL_egl_c.h egl: Group data fields before function pointers in SDL_EGL_VideoData. 2021-09-23 00:03:26 -04:00
SDL_fillrect.c Add and use SDL_FALLTHROUGH for fallthroughs 2021-11-12 07:26:14 +03:00
SDL_pixels.c Always create a full 256-entry map in case color values are out of range 2021-11-30 12:37:39 -08:00
SDL_pixels_c.h Added SDL_PremultiplyAlpha() to premultiply alpha on a block of SDL_PIXELFORMAT_ARGB8888 pixels 2021-11-21 12:18:10 -08:00
SDL_rect.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_rect_c.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_RLEaccel.c Don't use "realloc" in comment so that it doesn't show up 2021-11-22 08:38:46 -08:00
SDL_RLEaccel_c.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_shape.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_shape_internals.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_stretch.c Software nearest scaling: start at the middle of pixel 2021-03-04 14:33:56 +01:00
SDL_surface.c Added SDL_PremultiplyAlpha() to premultiply alpha on a block of SDL_PIXELFORMAT_ARGB8888 pixels 2021-11-21 12:18:10 -08:00
SDL_sysvideo.h Update the orientation and display modes when the display settings change on Windows 2021-11-10 08:47:39 -08:00
SDL_video.c Remove 'malloc' from comment 2021-11-22 08:38:46 -08:00
SDL_vulkan_internal.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_vulkan_utils.c Fixed bug #4337 - compilation of 'SDL_vulkan_utils' fails with 'VK_ERROR_INCOMPATIBLE_VERSION_KHR' undeclared 2021-04-29 22:25:00 +02:00
SDL_yuv.c Fixed whitespace 2021-11-12 08:28:02 -08:00
SDL_yuv_c.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
sdlgenblit.pl Software nearest scaling: start at the middle of pixel 2021-03-04 14:33:56 +01:00