SDL/src/thread
Ryan C. Gordon d4a01bfef0
os2: SDL_DestroyMutex should ignore NULL mutexes.
Every other backend does this, so this should match, now.
It's possible this was harmless, but we can avoid the system call
and the (likely?) debug message when it fails, though!
2022-04-20 14:08:09 -04:00
..
generic use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError 2022-01-28 20:40:19 -05:00
os2 os2: SDL_DestroyMutex should ignore NULL mutexes. 2022-04-20 14:08:09 -04:00
psp use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError 2022-01-28 20:40:19 -05:00
pthread pthread/SDL_systhread.c: always include errno.h 2022-02-05 08:56:56 +03:00
stdcpp re-use return value of SDL_SetError/WIN_SetErrorFromHRESULT/SDL_OutOfMemory 2022-01-28 20:40:19 -05:00
vita use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError 2022-01-28 20:40:19 -05:00
windows use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError 2022-01-28 20:40:19 -05:00
SDL_systhread.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_thread.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_thread_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00