mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-29 01:15:32 +00:00
46 lines
1.5 KiB
C
46 lines
1.5 KiB
C
/*
|
|
Simple DirectMedia Layer
|
|
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any damages
|
|
arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it
|
|
freely, subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must not
|
|
claim that you wrote the original software. If you use this software
|
|
in a product, an acknowledgment in the product documentation would be
|
|
appreciated but is not required.
|
|
2. Altered source versions must be plainly marked as such, and must not be
|
|
misrepresented as being the original software.
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
|
|
#include "../../SDL_internal.h"
|
|
|
|
#ifndef SDL_cocoashape_h_
|
|
#define SDL_cocoashape_h_
|
|
|
|
#include "SDL_stdinc.h"
|
|
#include "SDL_video.h"
|
|
#include "SDL_shape.h"
|
|
#include "../SDL_shape_internals.h"
|
|
|
|
typedef struct {
|
|
NSGraphicsContext* context;
|
|
SDL_bool saved;
|
|
|
|
SDL_ShapeTree* shape;
|
|
} SDL_ShapeData;
|
|
|
|
extern SDL_WindowShaper* Cocoa_CreateShaper(SDL_Window* window);
|
|
extern int Cocoa_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode);
|
|
extern int Cocoa_ResizeWindowShape(SDL_Window *window);
|
|
|
|
#endif /* SDL_cocoashape_h_ */
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|