Simple Directmedia Layer
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Sam Lantinga a0f8afb599 Separated the HIDAPI subsystem from HIDAPI joysticks
You can now disable HIDAPI joysticks while retaining the HIDAPI SDL API
2021-11-11 09:16:44 -08:00
.github CI: disable fail-fast to avoid aborting build when one platform fails 2021-11-08 20:14:08 -06:00
acinclude
android-project
android-project-ant
build-scripts fnsince.pl: Report unreleased APIs as part of the next release version. 2021-11-10 15:40:27 -05:00
cmake Separated the HIDAPI subsystem from HIDAPI joysticks 2021-11-11 09:16:44 -08:00
debian
docs Added documentation that the UIApplicationSupportsIndirectInputEvents key must be set to true 2021-11-09 20:32:16 -08:00
include Add and use SDL_FALLTHROUGH for fallthroughs 2021-11-11 07:23:25 -08:00
src Only lock the pointer for mouse relative mode, there isn't really a concept of grab and confinement on iOS 2021-11-11 07:51:34 -08:00
test Add and use SDL_FALLTHROUGH for fallthroughs 2021-11-11 07:23:25 -08:00
VisualC Build hidapi code into SDL as a new public API 2021-11-07 23:00:59 -08:00
VisualC-WinRT Build hidapi code into SDL as a new public API 2021-11-07 23:00:59 -08:00
visualtest
wayland-protocols
Xcode We're no longer building a separate shared library for hidapi 2021-11-09 05:40:57 -08:00
Xcode-iOS Added documentation that the UIApplicationSupportsIndirectInputEvents key must be set to true 2021-11-09 20:32:16 -08:00
.gitignore
Android.mk Build hidapi code into SDL as a new public API 2021-11-07 23:00:59 -08:00
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in
CMakeLists.txt Separated the HIDAPI subsystem from HIDAPI joysticks 2021-11-11 09:16:44 -08:00
configure Separated the HIDAPI subsystem from HIDAPI joysticks 2021-11-11 09:16:44 -08:00
configure.ac Separated the HIDAPI subsystem from HIDAPI joysticks 2021-11-11 09:16:44 -08:00
CREDITS.txt
INSTALL.txt
LICENSE.txt
Makefile.in Install SDL_hidapi.h 2021-11-08 20:35:56 -08:00
Makefile.minimal added src/hidapi/*.c to sources in standalone makefiles 2021-11-09 10:00:24 +03:00
Makefile.os2 os2: remove SDL_hidapi duplications in makefile, disable it in config. 2021-11-08 17:00:28 +03:00
Makefile.pandora added src/hidapi/*.c to sources in standalone makefiles 2021-11-09 10:00:24 +03:00
Makefile.psp added src/hidapi/*.c to sources in standalone makefiles 2021-11-09 10:00:24 +03:00
Makefile.wiz added src/hidapi/*.c to sources in standalone makefiles 2021-11-09 10:00:24 +03:00
README-SDL.txt
README.md
sdl2-config-version.cmake.in
sdl2-config.cmake.in
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in
SDL2Config.cmake
TODO.txt
WhatsNew.txt Added support for /dev/input/js* on Linux 2021-11-10 20:02:25 -08:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)