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SDL
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a218717111
SDL
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src
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timer
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Ryan C. Gordon
00003e8c00
Renamed things named after BeOS to be named after Haiku instead.
2013-11-14 11:51:24 -05:00
..
dummy
auto init the ticks if the GetTicks and the like methods are called before SDL_Init().. This prevents annoying game bugs such as caching SDL_GetPerformanceFrequency in a static initializer
2013-08-17 18:07:29 -04:00
haiku
Renamed things named after BeOS to be named after Haiku instead.
2013-11-14 11:51:24 -05:00
psp
auto init the ticks if the GetTicks and the like methods are called before SDL_Init().. This prevents annoying game bugs such as caching SDL_GetPerformanceFrequency in a static initializer
2013-08-17 18:07:29 -04:00
unix
Fixes bug
#2074
- Thanks Sylvain!
2013-08-29 14:03:44 -03:00
windows
Patched to compile with Visual Studio.
2013-08-17 20:46:34 -04:00
SDL_timer.c
auto init the ticks if the GetTicks and the like methods are called before SDL_Init().. This prevents annoying game bugs such as caching SDL_GetPerformanceFrequency in a static initializer
2013-08-17 18:07:29 -04:00
SDL_timer_c.h
Fixes
#2022
, do not resume on Android when surfaceChanged
2013-08-12 11:13:50 -03:00