mirror of
https://github.com/Ryujinx/SDL.git
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1418 lines
39 KiB
C
1418 lines
39 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#ifdef SDL_HAPTIC_IOKIT
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#include "SDL_assert.h"
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#include "SDL_stdinc.h"
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#include "SDL_haptic.h"
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#include "../SDL_syshaptic.h"
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#include "SDL_joystick.h"
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#include "../../joystick/SDL_sysjoystick.h" /* For the real SDL_Joystick */
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#include "../../joystick/darwin/SDL_sysjoystick_c.h" /* For joystick hwdata */
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#include "SDL_syshaptic_c.h"
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#include <IOKit/IOKitLib.h>
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#include <IOKit/hid/IOHIDKeys.h>
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#include <IOKit/hid/IOHIDUsageTables.h>
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#include <ForceFeedback/ForceFeedback.h>
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#include <ForceFeedback/ForceFeedbackConstants.h>
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#ifndef IO_OBJECT_NULL
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#define IO_OBJECT_NULL ((io_service_t)0)
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#endif
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/*
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* List of available haptic devices.
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*/
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typedef struct SDL_hapticlist_item
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{
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char name[256]; /* Name of the device. */
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io_service_t dev; /* Node we use to create the device. */
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SDL_Haptic *haptic; /* Haptic currently associated with it. */
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/* Usage pages for determining if it's a mouse or not. */
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long usage;
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long usagePage;
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struct SDL_hapticlist_item *next;
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} SDL_hapticlist_item;
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/*
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* Haptic system hardware data.
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*/
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struct haptic_hwdata
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{
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FFDeviceObjectReference device; /* Hardware device. */
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UInt8 axes[3];
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};
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/*
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* Haptic system effect data.
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*/
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struct haptic_hweffect
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{
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FFEffectObjectReference ref; /* Reference. */
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struct FFEFFECT effect; /* Hardware effect. */
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};
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/*
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* Prototypes.
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*/
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static void SDL_SYS_HapticFreeFFEFFECT(FFEFFECT * effect, int type);
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static int HIDGetDeviceProduct(io_service_t dev, char *name);
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static SDL_hapticlist_item *SDL_hapticlist = NULL;
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static SDL_hapticlist_item *SDL_hapticlist_tail = NULL;
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static int numhaptics = -1;
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/*
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* Like strerror but for force feedback errors.
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*/
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static const char *
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FFStrError(unsigned int err)
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{
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switch (err) {
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case FFERR_DEVICEFULL:
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return "device full";
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/* This should be valid, but for some reason isn't defined... */
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/* case FFERR_DEVICENOTREG:
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return "device not registered"; */
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case FFERR_DEVICEPAUSED:
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return "device paused";
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case FFERR_DEVICERELEASED:
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return "device released";
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case FFERR_EFFECTPLAYING:
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return "effect playing";
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case FFERR_EFFECTTYPEMISMATCH:
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return "effect type mismatch";
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case FFERR_EFFECTTYPENOTSUPPORTED:
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return "effect type not supported";
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case FFERR_GENERIC:
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return "undetermined error";
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case FFERR_HASEFFECTS:
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return "device has effects";
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case FFERR_INCOMPLETEEFFECT:
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return "incomplete effect";
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case FFERR_INTERNAL:
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return "internal fault";
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case FFERR_INVALIDDOWNLOADID:
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return "invalid download id";
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case FFERR_INVALIDPARAM:
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return "invalid parameter";
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case FFERR_MOREDATA:
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return "more data";
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case FFERR_NOINTERFACE:
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return "interface not supported";
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case FFERR_NOTDOWNLOADED:
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return "effect is not downloaded";
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case FFERR_NOTINITIALIZED:
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return "object has not been initialized";
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case FFERR_OUTOFMEMORY:
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return "out of memory";
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case FFERR_UNPLUGGED:
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return "device is unplugged";
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case FFERR_UNSUPPORTED:
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return "function call unsupported";
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case FFERR_UNSUPPORTEDAXIS:
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return "axis unsupported";
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default:
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return "unknown error";
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}
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}
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/*
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* Initializes the haptic subsystem.
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*/
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int
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SDL_SYS_HapticInit(void)
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{
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IOReturn result;
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io_iterator_t iter;
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CFDictionaryRef match;
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io_service_t device;
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if (numhaptics != -1) {
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return SDL_SetError("Haptic subsystem already initialized!");
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}
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numhaptics = 0;
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/* Get HID devices. */
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match = IOServiceMatching(kIOHIDDeviceKey);
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if (match == NULL) {
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return SDL_SetError("Haptic: Failed to get IOServiceMatching.");
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}
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/* Now search I/O Registry for matching devices. */
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result = IOServiceGetMatchingServices(kIOMasterPortDefault, match, &iter);
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if (result != kIOReturnSuccess) {
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return SDL_SetError("Haptic: Couldn't create a HID object iterator.");
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}
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/* IOServiceGetMatchingServices consumes dictionary. */
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if (!IOIteratorIsValid(iter)) { /* No iterator. */
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return 0;
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}
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while ((device = IOIteratorNext(iter)) != IO_OBJECT_NULL) {
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MacHaptic_MaybeAddDevice(device);
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/* always release as the AddDevice will retain IF it's a forcefeedback device */
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IOObjectRelease(device);
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}
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IOObjectRelease(iter);
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return numhaptics;
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}
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int
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SDL_SYS_NumHaptics(void)
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{
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return numhaptics;
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}
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static SDL_hapticlist_item *
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HapticByDevIndex(int device_index)
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{
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SDL_hapticlist_item *item = SDL_hapticlist;
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if ((device_index < 0) || (device_index >= numhaptics)) {
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return NULL;
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}
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while (device_index > 0) {
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SDL_assert(item != NULL);
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--device_index;
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item = item->next;
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}
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return item;
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}
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int
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MacHaptic_MaybeAddDevice( io_object_t device )
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{
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IOReturn result;
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CFMutableDictionaryRef hidProperties;
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CFTypeRef refCF;
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SDL_hapticlist_item *item;
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if (numhaptics == -1) {
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return -1; /* not initialized. We'll pick these up on enumeration if we init later. */
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}
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/* Check for force feedback. */
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if (FFIsForceFeedback(device) != FF_OK) {
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return -1;
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}
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/* Make sure we don't already have it */
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for (item = SDL_hapticlist; item ; item = item->next)
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{
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if (IOObjectIsEqualTo((io_object_t) item->dev, device)) {
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/* Already added */
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return -1;
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}
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}
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item = (SDL_hapticlist_item *)SDL_calloc(1, sizeof(SDL_hapticlist_item));
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if (item == NULL) {
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return SDL_SetError("Could not allocate haptic storage");
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}
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/* retain it as we are going to keep it around a while */
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IOObjectRetain(device);
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/* Set basic device data. */
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HIDGetDeviceProduct(device, item->name);
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item->dev = device;
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/* Set usage pages. */
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hidProperties = 0;
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refCF = 0;
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result = IORegistryEntryCreateCFProperties(device,
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&hidProperties,
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kCFAllocatorDefault,
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kNilOptions);
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if ((result == KERN_SUCCESS) && hidProperties) {
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refCF = CFDictionaryGetValue(hidProperties,
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CFSTR(kIOHIDPrimaryUsagePageKey));
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if (refCF) {
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if (!CFNumberGetValue(refCF, kCFNumberLongType, &item->usagePage)) {
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SDL_SetError("Haptic: Receiving device's usage page.");
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}
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refCF = CFDictionaryGetValue(hidProperties,
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CFSTR(kIOHIDPrimaryUsageKey));
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if (refCF) {
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if (!CFNumberGetValue(refCF, kCFNumberLongType, &item->usage)) {
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SDL_SetError("Haptic: Receiving device's usage.");
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}
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}
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}
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CFRelease(hidProperties);
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}
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if (SDL_hapticlist_tail == NULL) {
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SDL_hapticlist = SDL_hapticlist_tail = item;
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} else {
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SDL_hapticlist_tail->next = item;
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SDL_hapticlist_tail = item;
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}
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/* Device has been added. */
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++numhaptics;
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return numhaptics;
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}
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int
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MacHaptic_MaybeRemoveDevice( io_object_t device )
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{
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SDL_hapticlist_item *item;
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SDL_hapticlist_item *prev = NULL;
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if (numhaptics == -1) {
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return -1; /* not initialized. ignore this. */
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}
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for (item = SDL_hapticlist; item != NULL; item = item->next) {
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/* found it, remove it. */
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if (IOObjectIsEqualTo((io_object_t) item->dev, device)) {
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const int retval = item->haptic ? item->haptic->index : -1;
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if (prev != NULL) {
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prev->next = item->next;
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} else {
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SDL_assert(SDL_hapticlist == item);
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SDL_hapticlist = item->next;
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}
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if (item == SDL_hapticlist_tail) {
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SDL_hapticlist_tail = prev;
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}
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/* Need to decrement the haptic count */
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--numhaptics;
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/* !!! TODO: Send a haptic remove event? */
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IOObjectRelease(item->dev);
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SDL_free(item);
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return retval;
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}
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prev = item;
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}
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return -1;
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}
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/*
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* Return the name of a haptic device, does not need to be opened.
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*/
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const char *
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SDL_SYS_HapticName(int index)
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{
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SDL_hapticlist_item *item;
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item = HapticByDevIndex(index);
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return item->name;
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}
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/*
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* Gets the device's product name.
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*/
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static int
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HIDGetDeviceProduct(io_service_t dev, char *name)
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{
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CFMutableDictionaryRef hidProperties, usbProperties;
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io_registry_entry_t parent1, parent2;
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kern_return_t ret;
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hidProperties = usbProperties = 0;
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ret = IORegistryEntryCreateCFProperties(dev, &hidProperties,
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kCFAllocatorDefault, kNilOptions);
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if ((ret != KERN_SUCCESS) || !hidProperties) {
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return SDL_SetError("Haptic: Unable to create CFProperties.");
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}
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/* Mac OS X currently is not mirroring all USB properties to HID page so need to look at USB device page also
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* get dictionary for USB properties: step up two levels and get CF dictionary for USB properties
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*/
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if ((KERN_SUCCESS ==
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IORegistryEntryGetParentEntry(dev, kIOServicePlane, &parent1))
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&& (KERN_SUCCESS ==
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IORegistryEntryGetParentEntry(parent1, kIOServicePlane, &parent2))
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&& (KERN_SUCCESS ==
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IORegistryEntryCreateCFProperties(parent2, &usbProperties,
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kCFAllocatorDefault,
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kNilOptions))) {
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if (usbProperties) {
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CFTypeRef refCF = 0;
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/* get device info
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* try hid dictionary first, if fail then go to USB dictionary
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*/
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/* Get product name */
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refCF = CFDictionaryGetValue(hidProperties, CFSTR(kIOHIDProductKey));
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if (!refCF) {
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refCF = CFDictionaryGetValue(usbProperties,
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CFSTR("USB Product Name"));
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}
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if (refCF) {
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if (!CFStringGetCString(refCF, name, 256,
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CFStringGetSystemEncoding())) {
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return SDL_SetError("Haptic: CFStringGetCString error retrieving pDevice->product.");
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}
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}
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CFRelease(usbProperties);
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} else {
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return SDL_SetError("Haptic: IORegistryEntryCreateCFProperties failed to create usbProperties.");
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}
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/* Release stuff. */
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if (kIOReturnSuccess != IOObjectRelease(parent2)) {
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SDL_SetError("Haptic: IOObjectRelease error with parent2.");
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}
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if (kIOReturnSuccess != IOObjectRelease(parent1)) {
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SDL_SetError("Haptic: IOObjectRelease error with parent1.");
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}
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} else {
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return SDL_SetError("Haptic: Error getting registry entries.");
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}
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return 0;
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}
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#define FF_TEST(ff, s) \
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if (features.supportedEffects & (ff)) supported |= (s)
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/*
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* Gets supported features.
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*/
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static unsigned int
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GetSupportedFeatures(SDL_Haptic * haptic)
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{
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HRESULT ret;
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FFDeviceObjectReference device;
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FFCAPABILITIES features;
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unsigned int supported;
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Uint32 val;
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device = haptic->hwdata->device;
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ret = FFDeviceGetForceFeedbackCapabilities(device, &features);
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if (ret != FF_OK) {
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return SDL_SetError("Haptic: Unable to get device's supported features.");
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}
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supported = 0;
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/* Get maximum effects. */
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haptic->neffects = features.storageCapacity;
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haptic->nplaying = features.playbackCapacity;
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/* Test for effects. */
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FF_TEST(FFCAP_ET_CONSTANTFORCE, SDL_HAPTIC_CONSTANT);
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FF_TEST(FFCAP_ET_RAMPFORCE, SDL_HAPTIC_RAMP);
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/* !!! FIXME: put this back when we have more bits in 2.1 */
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/* FF_TEST(FFCAP_ET_SQUARE, SDL_HAPTIC_SQUARE); */
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FF_TEST(FFCAP_ET_SINE, SDL_HAPTIC_SINE);
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FF_TEST(FFCAP_ET_TRIANGLE, SDL_HAPTIC_TRIANGLE);
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FF_TEST(FFCAP_ET_SAWTOOTHUP, SDL_HAPTIC_SAWTOOTHUP);
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FF_TEST(FFCAP_ET_SAWTOOTHDOWN, SDL_HAPTIC_SAWTOOTHDOWN);
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FF_TEST(FFCAP_ET_SPRING, SDL_HAPTIC_SPRING);
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FF_TEST(FFCAP_ET_DAMPER, SDL_HAPTIC_DAMPER);
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FF_TEST(FFCAP_ET_INERTIA, SDL_HAPTIC_INERTIA);
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FF_TEST(FFCAP_ET_FRICTION, SDL_HAPTIC_FRICTION);
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FF_TEST(FFCAP_ET_CUSTOMFORCE, SDL_HAPTIC_CUSTOM);
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|
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/* Check if supports gain. */
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ret = FFDeviceGetForceFeedbackProperty(device, FFPROP_FFGAIN,
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&val, sizeof(val));
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if (ret == FF_OK) {
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supported |= SDL_HAPTIC_GAIN;
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} else if (ret != FFERR_UNSUPPORTED) {
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return SDL_SetError("Haptic: Unable to get if device supports gain: %s.",
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FFStrError(ret));
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}
|
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|
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/* Checks if supports autocenter. */
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ret = FFDeviceGetForceFeedbackProperty(device, FFPROP_AUTOCENTER,
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&val, sizeof(val));
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if (ret == FF_OK) {
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supported |= SDL_HAPTIC_AUTOCENTER;
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} else if (ret != FFERR_UNSUPPORTED) {
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return SDL_SetError
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("Haptic: Unable to get if device supports autocenter: %s.",
|
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FFStrError(ret));
|
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}
|
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|
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/* Check for axes, we have an artificial limit on axes */
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haptic->naxes = ((features.numFfAxes) > 3) ? 3 : features.numFfAxes;
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/* Actually store the axes we want to use */
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SDL_memcpy(haptic->hwdata->axes, features.ffAxes,
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haptic->naxes * sizeof(Uint8));
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|
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/* Always supported features. */
|
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supported |= SDL_HAPTIC_STATUS | SDL_HAPTIC_PAUSE;
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|
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haptic->supported = supported;
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return 0;
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}
|
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|
|
|
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/*
|
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* Opens the haptic device from the file descriptor.
|
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*/
|
|
static int
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SDL_SYS_HapticOpenFromService(SDL_Haptic * haptic, io_service_t service)
|
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{
|
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HRESULT ret;
|
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int ret2;
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|
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/* Allocate the hwdata */
|
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haptic->hwdata = (struct haptic_hwdata *)
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SDL_malloc(sizeof(*haptic->hwdata));
|
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if (haptic->hwdata == NULL) {
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SDL_OutOfMemory();
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goto creat_err;
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}
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SDL_memset(haptic->hwdata, 0, sizeof(*haptic->hwdata));
|
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|
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/* Open the device */
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ret = FFCreateDevice(service, &haptic->hwdata->device);
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if (ret != FF_OK) {
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SDL_SetError("Haptic: Unable to create device from service: %s.",
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FFStrError(ret));
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goto creat_err;
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}
|
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|
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/* Get supported features. */
|
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ret2 = GetSupportedFeatures(haptic);
|
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if (ret2 < 0) {
|
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goto open_err;
|
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}
|
|
|
|
|
|
/* Reset and then enable actuators. */
|
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ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device,
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FFSFFC_RESET);
|
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if (ret != FF_OK) {
|
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SDL_SetError("Haptic: Unable to reset device: %s.", FFStrError(ret));
|
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goto open_err;
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}
|
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ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device,
|
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FFSFFC_SETACTUATORSON);
|
|
if (ret != FF_OK) {
|
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SDL_SetError("Haptic: Unable to enable actuators: %s.",
|
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FFStrError(ret));
|
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goto open_err;
|
|
}
|
|
|
|
|
|
/* Allocate effects memory. */
|
|
haptic->effects = (struct haptic_effect *)
|
|
SDL_malloc(sizeof(struct haptic_effect) * haptic->neffects);
|
|
if (haptic->effects == NULL) {
|
|
SDL_OutOfMemory();
|
|
goto open_err;
|
|
}
|
|
/* Clear the memory */
|
|
SDL_memset(haptic->effects, 0,
|
|
sizeof(struct haptic_effect) * haptic->neffects);
|
|
|
|
return 0;
|
|
|
|
/* Error handling */
|
|
open_err:
|
|
FFReleaseDevice(haptic->hwdata->device);
|
|
creat_err:
|
|
if (haptic->hwdata != NULL) {
|
|
SDL_free(haptic->hwdata);
|
|
haptic->hwdata = NULL;
|
|
}
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
/*
|
|
* Opens a haptic device for usage.
|
|
*/
|
|
int
|
|
SDL_SYS_HapticOpen(SDL_Haptic * haptic)
|
|
{
|
|
SDL_hapticlist_item *item;
|
|
item = HapticByDevIndex(haptic->index);
|
|
|
|
return SDL_SYS_HapticOpenFromService(haptic, item->dev);
|
|
}
|
|
|
|
|
|
/*
|
|
* Opens a haptic device from first mouse it finds for usage.
|
|
*/
|
|
int
|
|
SDL_SYS_HapticMouse(void)
|
|
{
|
|
int device_index = 0;
|
|
SDL_hapticlist_item *item;
|
|
|
|
for (item = SDL_hapticlist; item; item = item->next) {
|
|
if ((item->usagePage == kHIDPage_GenericDesktop) &&
|
|
(item->usage == kHIDUsage_GD_Mouse)) {
|
|
return device_index;
|
|
}
|
|
++device_index;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
|
|
/*
|
|
* Checks to see if a joystick has haptic features.
|
|
*/
|
|
int
|
|
SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick)
|
|
{
|
|
if (joystick->hwdata->ffservice != 0) {
|
|
return SDL_TRUE;
|
|
}
|
|
return SDL_FALSE;
|
|
}
|
|
|
|
|
|
/*
|
|
* Checks to see if the haptic device and joystick are in reality the same.
|
|
*/
|
|
int
|
|
SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
|
|
{
|
|
if (IOObjectIsEqualTo((io_object_t) ((size_t)haptic->hwdata->device),
|
|
joystick->hwdata->ffservice)) {
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*
|
|
* Opens a SDL_Haptic from a SDL_Joystick.
|
|
*/
|
|
int
|
|
SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick)
|
|
{
|
|
int device_index = 0;
|
|
SDL_hapticlist_item *item;
|
|
|
|
for (item = SDL_hapticlist; item; item = item->next) {
|
|
if (IOObjectIsEqualTo((io_object_t) item->dev,
|
|
joystick->hwdata->ffservice)) {
|
|
haptic->index = device_index;
|
|
break;
|
|
}
|
|
++device_index;
|
|
}
|
|
|
|
return SDL_SYS_HapticOpenFromService(haptic, joystick->hwdata->ffservice);
|
|
}
|
|
|
|
|
|
/*
|
|
* Closes the haptic device.
|
|
*/
|
|
void
|
|
SDL_SYS_HapticClose(SDL_Haptic * haptic)
|
|
{
|
|
if (haptic->hwdata) {
|
|
|
|
/* Free Effects. */
|
|
SDL_free(haptic->effects);
|
|
haptic->effects = NULL;
|
|
haptic->neffects = 0;
|
|
|
|
/* Clean up */
|
|
FFReleaseDevice(haptic->hwdata->device);
|
|
|
|
/* Free */
|
|
SDL_free(haptic->hwdata);
|
|
haptic->hwdata = NULL;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* Clean up after system specific haptic stuff
|
|
*/
|
|
void
|
|
SDL_SYS_HapticQuit(void)
|
|
{
|
|
SDL_hapticlist_item *item;
|
|
SDL_hapticlist_item *next = NULL;
|
|
|
|
for (item = SDL_hapticlist; item; item = next) {
|
|
next = item->next;
|
|
/* Opened and not closed haptics are leaked, this is on purpose.
|
|
* Close your haptic devices after usage. */
|
|
|
|
/* Free the io_service_t */
|
|
IOObjectRelease(item->dev);
|
|
SDL_free(item);
|
|
}
|
|
|
|
numhaptics = -1;
|
|
SDL_hapticlist = NULL;
|
|
SDL_hapticlist_tail = NULL;
|
|
}
|
|
|
|
|
|
/*
|
|
* Converts an SDL trigger button to an FFEFFECT trigger button.
|
|
*/
|
|
static DWORD
|
|
FFGetTriggerButton(Uint16 button)
|
|
{
|
|
DWORD dwTriggerButton;
|
|
|
|
dwTriggerButton = FFEB_NOTRIGGER;
|
|
|
|
if (button != 0) {
|
|
dwTriggerButton = FFJOFS_BUTTON(button - 1);
|
|
}
|
|
|
|
return dwTriggerButton;
|
|
}
|
|
|
|
|
|
/*
|
|
* Sets the direction.
|
|
*/
|
|
static int
|
|
SDL_SYS_SetDirection(FFEFFECT * effect, SDL_HapticDirection * dir, int naxes)
|
|
{
|
|
LONG *rglDir;
|
|
|
|
/* Handle no axes a part. */
|
|
if (naxes == 0) {
|
|
effect->dwFlags |= FFEFF_SPHERICAL; /* Set as default. */
|
|
effect->rglDirection = NULL;
|
|
return 0;
|
|
}
|
|
|
|
/* Has axes. */
|
|
rglDir = SDL_malloc(sizeof(LONG) * naxes);
|
|
if (rglDir == NULL) {
|
|
return SDL_OutOfMemory();
|
|
}
|
|
SDL_memset(rglDir, 0, sizeof(LONG) * naxes);
|
|
effect->rglDirection = rglDir;
|
|
|
|
switch (dir->type) {
|
|
case SDL_HAPTIC_POLAR:
|
|
effect->dwFlags |= FFEFF_POLAR;
|
|
rglDir[0] = dir->dir[0];
|
|
return 0;
|
|
case SDL_HAPTIC_CARTESIAN:
|
|
effect->dwFlags |= FFEFF_CARTESIAN;
|
|
rglDir[0] = dir->dir[0];
|
|
if (naxes > 1) {
|
|
rglDir[1] = dir->dir[1];
|
|
}
|
|
if (naxes > 2) {
|
|
rglDir[2] = dir->dir[2];
|
|
}
|
|
return 0;
|
|
case SDL_HAPTIC_SPHERICAL:
|
|
effect->dwFlags |= FFEFF_SPHERICAL;
|
|
rglDir[0] = dir->dir[0];
|
|
if (naxes > 1) {
|
|
rglDir[1] = dir->dir[1];
|
|
}
|
|
if (naxes > 2) {
|
|
rglDir[2] = dir->dir[2];
|
|
}
|
|
return 0;
|
|
|
|
default:
|
|
return SDL_SetError("Haptic: Unknown direction type.");
|
|
}
|
|
}
|
|
|
|
|
|
/* Clamps and converts. */
|
|
#define CCONVERT(x) (((x) > 0x7FFF) ? 10000 : ((x)*10000) / 0x7FFF)
|
|
/* Just converts. */
|
|
#define CONVERT(x) (((x)*10000) / 0x7FFF)
|
|
/*
|
|
* Creates the FFEFFECT from a SDL_HapticEffect.
|
|
*/
|
|
static int
|
|
SDL_SYS_ToFFEFFECT(SDL_Haptic * haptic, FFEFFECT * dest, SDL_HapticEffect * src)
|
|
{
|
|
int i;
|
|
FFCONSTANTFORCE *constant = NULL;
|
|
FFPERIODIC *periodic = NULL;
|
|
FFCONDITION *condition = NULL; /* Actually an array of conditions - one per axis. */
|
|
FFRAMPFORCE *ramp = NULL;
|
|
FFCUSTOMFORCE *custom = NULL;
|
|
FFENVELOPE *envelope = NULL;
|
|
SDL_HapticConstant *hap_constant = NULL;
|
|
SDL_HapticPeriodic *hap_periodic = NULL;
|
|
SDL_HapticCondition *hap_condition = NULL;
|
|
SDL_HapticRamp *hap_ramp = NULL;
|
|
SDL_HapticCustom *hap_custom = NULL;
|
|
DWORD *axes = NULL;
|
|
|
|
/* Set global stuff. */
|
|
SDL_memset(dest, 0, sizeof(FFEFFECT));
|
|
dest->dwSize = sizeof(FFEFFECT); /* Set the structure size. */
|
|
dest->dwSamplePeriod = 0; /* Not used by us. */
|
|
dest->dwGain = 10000; /* Gain is set globally, not locally. */
|
|
dest->dwFlags = FFEFF_OBJECTOFFSETS; /* Seems obligatory. */
|
|
|
|
/* Envelope. */
|
|
envelope = SDL_malloc(sizeof(FFENVELOPE));
|
|
if (envelope == NULL) {
|
|
return SDL_OutOfMemory();
|
|
}
|
|
SDL_memset(envelope, 0, sizeof(FFENVELOPE));
|
|
dest->lpEnvelope = envelope;
|
|
envelope->dwSize = sizeof(FFENVELOPE); /* Always should be this. */
|
|
|
|
/* Axes. */
|
|
dest->cAxes = haptic->naxes;
|
|
if (dest->cAxes > 0) {
|
|
axes = SDL_malloc(sizeof(DWORD) * dest->cAxes);
|
|
if (axes == NULL) {
|
|
return SDL_OutOfMemory();
|
|
}
|
|
axes[0] = haptic->hwdata->axes[0]; /* Always at least one axis. */
|
|
if (dest->cAxes > 1) {
|
|
axes[1] = haptic->hwdata->axes[1];
|
|
}
|
|
if (dest->cAxes > 2) {
|
|
axes[2] = haptic->hwdata->axes[2];
|
|
}
|
|
dest->rgdwAxes = axes;
|
|
}
|
|
|
|
|
|
/* The big type handling switch, even bigger then Linux's version. */
|
|
switch (src->type) {
|
|
case SDL_HAPTIC_CONSTANT:
|
|
hap_constant = &src->constant;
|
|
constant = SDL_malloc(sizeof(FFCONSTANTFORCE));
|
|
if (constant == NULL) {
|
|
return SDL_OutOfMemory();
|
|
}
|
|
SDL_memset(constant, 0, sizeof(FFCONSTANTFORCE));
|
|
|
|
/* Specifics */
|
|
constant->lMagnitude = CONVERT(hap_constant->level);
|
|
dest->cbTypeSpecificParams = sizeof(FFCONSTANTFORCE);
|
|
dest->lpvTypeSpecificParams = constant;
|
|
|
|
/* Generics */
|
|
dest->dwDuration = hap_constant->length * 1000; /* In microseconds. */
|
|
dest->dwTriggerButton = FFGetTriggerButton(hap_constant->button);
|
|
dest->dwTriggerRepeatInterval = hap_constant->interval;
|
|
dest->dwStartDelay = hap_constant->delay * 1000; /* In microseconds. */
|
|
|
|
/* Direction. */
|
|
if (SDL_SYS_SetDirection(dest, &hap_constant->direction, dest->cAxes)
|
|
< 0) {
|
|
return -1;
|
|
}
|
|
|
|
/* Envelope */
|
|
if ((hap_constant->attack_length == 0)
|
|
&& (hap_constant->fade_length == 0)) {
|
|
SDL_free(envelope);
|
|
dest->lpEnvelope = NULL;
|
|
} else {
|
|
envelope->dwAttackLevel = CCONVERT(hap_constant->attack_level);
|
|
envelope->dwAttackTime = hap_constant->attack_length * 1000;
|
|
envelope->dwFadeLevel = CCONVERT(hap_constant->fade_level);
|
|
envelope->dwFadeTime = hap_constant->fade_length * 1000;
|
|
}
|
|
|
|
break;
|
|
|
|
case SDL_HAPTIC_SINE:
|
|
/* !!! FIXME: put this back when we have more bits in 2.1 */
|
|
/* case SDL_HAPTIC_SQUARE: */
|
|
case SDL_HAPTIC_TRIANGLE:
|
|
case SDL_HAPTIC_SAWTOOTHUP:
|
|
case SDL_HAPTIC_SAWTOOTHDOWN:
|
|
hap_periodic = &src->periodic;
|
|
periodic = SDL_malloc(sizeof(FFPERIODIC));
|
|
if (periodic == NULL) {
|
|
return SDL_OutOfMemory();
|
|
}
|
|
SDL_memset(periodic, 0, sizeof(FFPERIODIC));
|
|
|
|
/* Specifics */
|
|
periodic->dwMagnitude = CONVERT(SDL_abs(hap_periodic->magnitude));
|
|
periodic->lOffset = CONVERT(hap_periodic->offset);
|
|
periodic->dwPhase =
|
|
(hap_periodic->phase + (hap_periodic->magnitude < 0 ? 18000 : 0)) % 36000;
|
|
periodic->dwPeriod = hap_periodic->period * 1000;
|
|
dest->cbTypeSpecificParams = sizeof(FFPERIODIC);
|
|
dest->lpvTypeSpecificParams = periodic;
|
|
|
|
/* Generics */
|
|
dest->dwDuration = hap_periodic->length * 1000; /* In microseconds. */
|
|
dest->dwTriggerButton = FFGetTriggerButton(hap_periodic->button);
|
|
dest->dwTriggerRepeatInterval = hap_periodic->interval;
|
|
dest->dwStartDelay = hap_periodic->delay * 1000; /* In microseconds. */
|
|
|
|
/* Direction. */
|
|
if (SDL_SYS_SetDirection(dest, &hap_periodic->direction, dest->cAxes)
|
|
< 0) {
|
|
return -1;
|
|
}
|
|
|
|
/* Envelope */
|
|
if ((hap_periodic->attack_length == 0)
|
|
&& (hap_periodic->fade_length == 0)) {
|
|
SDL_free(envelope);
|
|
dest->lpEnvelope = NULL;
|
|
} else {
|
|
envelope->dwAttackLevel = CCONVERT(hap_periodic->attack_level);
|
|
envelope->dwAttackTime = hap_periodic->attack_length * 1000;
|
|
envelope->dwFadeLevel = CCONVERT(hap_periodic->fade_level);
|
|
envelope->dwFadeTime = hap_periodic->fade_length * 1000;
|
|
}
|
|
|
|
break;
|
|
|
|
case SDL_HAPTIC_SPRING:
|
|
case SDL_HAPTIC_DAMPER:
|
|
case SDL_HAPTIC_INERTIA:
|
|
case SDL_HAPTIC_FRICTION:
|
|
hap_condition = &src->condition;
|
|
if (dest->cAxes > 0) {
|
|
condition = SDL_malloc(sizeof(FFCONDITION) * dest->cAxes);
|
|
if (condition == NULL) {
|
|
return SDL_OutOfMemory();
|
|
}
|
|
SDL_memset(condition, 0, sizeof(FFCONDITION));
|
|
|
|
/* Specifics */
|
|
for (i = 0; i < dest->cAxes; i++) {
|
|
condition[i].lOffset = CONVERT(hap_condition->center[i]);
|
|
condition[i].lPositiveCoefficient =
|
|
CONVERT(hap_condition->right_coeff[i]);
|
|
condition[i].lNegativeCoefficient =
|
|
CONVERT(hap_condition->left_coeff[i]);
|
|
condition[i].dwPositiveSaturation =
|
|
CCONVERT(hap_condition->right_sat[i] / 2);
|
|
condition[i].dwNegativeSaturation =
|
|
CCONVERT(hap_condition->left_sat[i] / 2);
|
|
condition[i].lDeadBand = CCONVERT(hap_condition->deadband[i] / 2);
|
|
}
|
|
}
|
|
|
|
dest->cbTypeSpecificParams = sizeof(FFCONDITION) * dest->cAxes;
|
|
dest->lpvTypeSpecificParams = condition;
|
|
|
|
/* Generics */
|
|
dest->dwDuration = hap_condition->length * 1000; /* In microseconds. */
|
|
dest->dwTriggerButton = FFGetTriggerButton(hap_condition->button);
|
|
dest->dwTriggerRepeatInterval = hap_condition->interval;
|
|
dest->dwStartDelay = hap_condition->delay * 1000; /* In microseconds. */
|
|
|
|
/* Direction. */
|
|
if (SDL_SYS_SetDirection(dest, &hap_condition->direction, dest->cAxes)
|
|
< 0) {
|
|
return -1;
|
|
}
|
|
|
|
/* Envelope - Not actually supported by most CONDITION implementations. */
|
|
SDL_free(dest->lpEnvelope);
|
|
dest->lpEnvelope = NULL;
|
|
|
|
break;
|
|
|
|
case SDL_HAPTIC_RAMP:
|
|
hap_ramp = &src->ramp;
|
|
ramp = SDL_malloc(sizeof(FFRAMPFORCE));
|
|
if (ramp == NULL) {
|
|
return SDL_OutOfMemory();
|
|
}
|
|
SDL_memset(ramp, 0, sizeof(FFRAMPFORCE));
|
|
|
|
/* Specifics */
|
|
ramp->lStart = CONVERT(hap_ramp->start);
|
|
ramp->lEnd = CONVERT(hap_ramp->end);
|
|
dest->cbTypeSpecificParams = sizeof(FFRAMPFORCE);
|
|
dest->lpvTypeSpecificParams = ramp;
|
|
|
|
/* Generics */
|
|
dest->dwDuration = hap_ramp->length * 1000; /* In microseconds. */
|
|
dest->dwTriggerButton = FFGetTriggerButton(hap_ramp->button);
|
|
dest->dwTriggerRepeatInterval = hap_ramp->interval;
|
|
dest->dwStartDelay = hap_ramp->delay * 1000; /* In microseconds. */
|
|
|
|
/* Direction. */
|
|
if (SDL_SYS_SetDirection(dest, &hap_ramp->direction, dest->cAxes) < 0) {
|
|
return -1;
|
|
}
|
|
|
|
/* Envelope */
|
|
if ((hap_ramp->attack_length == 0) && (hap_ramp->fade_length == 0)) {
|
|
SDL_free(envelope);
|
|
dest->lpEnvelope = NULL;
|
|
} else {
|
|
envelope->dwAttackLevel = CCONVERT(hap_ramp->attack_level);
|
|
envelope->dwAttackTime = hap_ramp->attack_length * 1000;
|
|
envelope->dwFadeLevel = CCONVERT(hap_ramp->fade_level);
|
|
envelope->dwFadeTime = hap_ramp->fade_length * 1000;
|
|
}
|
|
|
|
break;
|
|
|
|
case SDL_HAPTIC_CUSTOM:
|
|
hap_custom = &src->custom;
|
|
custom = SDL_malloc(sizeof(FFCUSTOMFORCE));
|
|
if (custom == NULL) {
|
|
return SDL_OutOfMemory();
|
|
}
|
|
SDL_memset(custom, 0, sizeof(FFCUSTOMFORCE));
|
|
|
|
/* Specifics */
|
|
custom->cChannels = hap_custom->channels;
|
|
custom->dwSamplePeriod = hap_custom->period * 1000;
|
|
custom->cSamples = hap_custom->samples;
|
|
custom->rglForceData =
|
|
SDL_malloc(sizeof(LONG) * custom->cSamples * custom->cChannels);
|
|
for (i = 0; i < hap_custom->samples * hap_custom->channels; i++) { /* Copy data. */
|
|
custom->rglForceData[i] = CCONVERT(hap_custom->data[i]);
|
|
}
|
|
dest->cbTypeSpecificParams = sizeof(FFCUSTOMFORCE);
|
|
dest->lpvTypeSpecificParams = custom;
|
|
|
|
/* Generics */
|
|
dest->dwDuration = hap_custom->length * 1000; /* In microseconds. */
|
|
dest->dwTriggerButton = FFGetTriggerButton(hap_custom->button);
|
|
dest->dwTriggerRepeatInterval = hap_custom->interval;
|
|
dest->dwStartDelay = hap_custom->delay * 1000; /* In microseconds. */
|
|
|
|
/* Direction. */
|
|
if (SDL_SYS_SetDirection(dest, &hap_custom->direction, dest->cAxes) <
|
|
0) {
|
|
return -1;
|
|
}
|
|
|
|
/* Envelope */
|
|
if ((hap_custom->attack_length == 0)
|
|
&& (hap_custom->fade_length == 0)) {
|
|
SDL_free(envelope);
|
|
dest->lpEnvelope = NULL;
|
|
} else {
|
|
envelope->dwAttackLevel = CCONVERT(hap_custom->attack_level);
|
|
envelope->dwAttackTime = hap_custom->attack_length * 1000;
|
|
envelope->dwFadeLevel = CCONVERT(hap_custom->fade_level);
|
|
envelope->dwFadeTime = hap_custom->fade_length * 1000;
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
default:
|
|
return SDL_SetError("Haptic: Unknown effect type.");
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*
|
|
* Frees an FFEFFECT allocated by SDL_SYS_ToFFEFFECT.
|
|
*/
|
|
static void
|
|
SDL_SYS_HapticFreeFFEFFECT(FFEFFECT * effect, int type)
|
|
{
|
|
FFCUSTOMFORCE *custom;
|
|
|
|
SDL_free(effect->lpEnvelope);
|
|
effect->lpEnvelope = NULL;
|
|
SDL_free(effect->rgdwAxes);
|
|
effect->rgdwAxes = NULL;
|
|
if (effect->lpvTypeSpecificParams != NULL) {
|
|
if (type == SDL_HAPTIC_CUSTOM) { /* Must free the custom data. */
|
|
custom = (FFCUSTOMFORCE *) effect->lpvTypeSpecificParams;
|
|
SDL_free(custom->rglForceData);
|
|
custom->rglForceData = NULL;
|
|
}
|
|
SDL_free(effect->lpvTypeSpecificParams);
|
|
effect->lpvTypeSpecificParams = NULL;
|
|
}
|
|
SDL_free(effect->rglDirection);
|
|
effect->rglDirection = NULL;
|
|
}
|
|
|
|
|
|
/*
|
|
* Gets the effect type from the generic SDL haptic effect wrapper.
|
|
*/
|
|
CFUUIDRef
|
|
SDL_SYS_HapticEffectType(Uint16 type)
|
|
{
|
|
switch (type) {
|
|
case SDL_HAPTIC_CONSTANT:
|
|
return kFFEffectType_ConstantForce_ID;
|
|
|
|
case SDL_HAPTIC_RAMP:
|
|
return kFFEffectType_RampForce_ID;
|
|
|
|
/* !!! FIXME: put this back when we have more bits in 2.1 */
|
|
/* case SDL_HAPTIC_SQUARE:
|
|
return kFFEffectType_Square_ID; */
|
|
|
|
case SDL_HAPTIC_SINE:
|
|
return kFFEffectType_Sine_ID;
|
|
|
|
case SDL_HAPTIC_TRIANGLE:
|
|
return kFFEffectType_Triangle_ID;
|
|
|
|
case SDL_HAPTIC_SAWTOOTHUP:
|
|
return kFFEffectType_SawtoothUp_ID;
|
|
|
|
case SDL_HAPTIC_SAWTOOTHDOWN:
|
|
return kFFEffectType_SawtoothDown_ID;
|
|
|
|
case SDL_HAPTIC_SPRING:
|
|
return kFFEffectType_Spring_ID;
|
|
|
|
case SDL_HAPTIC_DAMPER:
|
|
return kFFEffectType_Damper_ID;
|
|
|
|
case SDL_HAPTIC_INERTIA:
|
|
return kFFEffectType_Inertia_ID;
|
|
|
|
case SDL_HAPTIC_FRICTION:
|
|
return kFFEffectType_Friction_ID;
|
|
|
|
case SDL_HAPTIC_CUSTOM:
|
|
return kFFEffectType_CustomForce_ID;
|
|
|
|
default:
|
|
SDL_SetError("Haptic: Unknown effect type.");
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* Creates a new haptic effect.
|
|
*/
|
|
int
|
|
SDL_SYS_HapticNewEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
|
|
SDL_HapticEffect * base)
|
|
{
|
|
HRESULT ret;
|
|
CFUUIDRef type;
|
|
|
|
/* Alloc the effect. */
|
|
effect->hweffect = (struct haptic_hweffect *)
|
|
SDL_malloc(sizeof(struct haptic_hweffect));
|
|
if (effect->hweffect == NULL) {
|
|
SDL_OutOfMemory();
|
|
goto err_hweffect;
|
|
}
|
|
|
|
/* Get the type. */
|
|
type = SDL_SYS_HapticEffectType(base->type);
|
|
if (type == NULL) {
|
|
goto err_hweffect;
|
|
}
|
|
|
|
/* Get the effect. */
|
|
if (SDL_SYS_ToFFEFFECT(haptic, &effect->hweffect->effect, base) < 0) {
|
|
goto err_effectdone;
|
|
}
|
|
|
|
/* Create the actual effect. */
|
|
ret = FFDeviceCreateEffect(haptic->hwdata->device, type,
|
|
&effect->hweffect->effect,
|
|
&effect->hweffect->ref);
|
|
if (ret != FF_OK) {
|
|
SDL_SetError("Haptic: Unable to create effect: %s.", FFStrError(ret));
|
|
goto err_effectdone;
|
|
}
|
|
|
|
return 0;
|
|
|
|
err_effectdone:
|
|
SDL_SYS_HapticFreeFFEFFECT(&effect->hweffect->effect, base->type);
|
|
err_hweffect:
|
|
SDL_free(effect->hweffect);
|
|
effect->hweffect = NULL;
|
|
return -1;
|
|
}
|
|
|
|
|
|
/*
|
|
* Updates an effect.
|
|
*/
|
|
int
|
|
SDL_SYS_HapticUpdateEffect(SDL_Haptic * haptic,
|
|
struct haptic_effect *effect,
|
|
SDL_HapticEffect * data)
|
|
{
|
|
HRESULT ret;
|
|
FFEffectParameterFlag flags;
|
|
FFEFFECT temp;
|
|
|
|
/* Get the effect. */
|
|
SDL_memset(&temp, 0, sizeof(FFEFFECT));
|
|
if (SDL_SYS_ToFFEFFECT(haptic, &temp, data) < 0) {
|
|
goto err_update;
|
|
}
|
|
|
|
/* Set the flags. Might be worthwhile to diff temp with loaded effect and
|
|
* only change those parameters. */
|
|
flags = FFEP_DIRECTION |
|
|
FFEP_DURATION |
|
|
FFEP_ENVELOPE |
|
|
FFEP_STARTDELAY |
|
|
FFEP_TRIGGERBUTTON |
|
|
FFEP_TRIGGERREPEATINTERVAL | FFEP_TYPESPECIFICPARAMS;
|
|
|
|
/* Create the actual effect. */
|
|
ret = FFEffectSetParameters(effect->hweffect->ref, &temp, flags);
|
|
if (ret != FF_OK) {
|
|
SDL_SetError("Haptic: Unable to update effect: %s.", FFStrError(ret));
|
|
goto err_update;
|
|
}
|
|
|
|
/* Copy it over. */
|
|
SDL_SYS_HapticFreeFFEFFECT(&effect->hweffect->effect, data->type);
|
|
SDL_memcpy(&effect->hweffect->effect, &temp, sizeof(FFEFFECT));
|
|
|
|
return 0;
|
|
|
|
err_update:
|
|
SDL_SYS_HapticFreeFFEFFECT(&temp, data->type);
|
|
return -1;
|
|
}
|
|
|
|
|
|
/*
|
|
* Runs an effect.
|
|
*/
|
|
int
|
|
SDL_SYS_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
|
|
Uint32 iterations)
|
|
{
|
|
HRESULT ret;
|
|
Uint32 iter;
|
|
|
|
/* Check if it's infinite. */
|
|
if (iterations == SDL_HAPTIC_INFINITY) {
|
|
iter = FF_INFINITE;
|
|
} else
|
|
iter = iterations;
|
|
|
|
/* Run the effect. */
|
|
ret = FFEffectStart(effect->hweffect->ref, iter, 0);
|
|
if (ret != FF_OK) {
|
|
return SDL_SetError("Haptic: Unable to run the effect: %s.",
|
|
FFStrError(ret));
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*
|
|
* Stops an effect.
|
|
*/
|
|
int
|
|
SDL_SYS_HapticStopEffect(SDL_Haptic * haptic, struct haptic_effect *effect)
|
|
{
|
|
HRESULT ret;
|
|
|
|
ret = FFEffectStop(effect->hweffect->ref);
|
|
if (ret != FF_OK) {
|
|
return SDL_SetError("Haptic: Unable to stop the effect: %s.",
|
|
FFStrError(ret));
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*
|
|
* Frees the effect.
|
|
*/
|
|
void
|
|
SDL_SYS_HapticDestroyEffect(SDL_Haptic * haptic, struct haptic_effect *effect)
|
|
{
|
|
HRESULT ret;
|
|
|
|
ret = FFDeviceReleaseEffect(haptic->hwdata->device, effect->hweffect->ref);
|
|
if (ret != FF_OK) {
|
|
SDL_SetError("Haptic: Error removing the effect from the device: %s.",
|
|
FFStrError(ret));
|
|
}
|
|
SDL_SYS_HapticFreeFFEFFECT(&effect->hweffect->effect,
|
|
effect->effect.type);
|
|
SDL_free(effect->hweffect);
|
|
effect->hweffect = NULL;
|
|
}
|
|
|
|
|
|
/*
|
|
* Gets the status of a haptic effect.
|
|
*/
|
|
int
|
|
SDL_SYS_HapticGetEffectStatus(SDL_Haptic * haptic,
|
|
struct haptic_effect *effect)
|
|
{
|
|
HRESULT ret;
|
|
FFEffectStatusFlag status;
|
|
|
|
ret = FFEffectGetEffectStatus(effect->hweffect->ref, &status);
|
|
if (ret != FF_OK) {
|
|
SDL_SetError("Haptic: Unable to get effect status: %s.",
|
|
FFStrError(ret));
|
|
return -1;
|
|
}
|
|
|
|
if (status == 0) {
|
|
return SDL_FALSE;
|
|
}
|
|
return SDL_TRUE; /* Assume it's playing or emulated. */
|
|
}
|
|
|
|
|
|
/*
|
|
* Sets the gain.
|
|
*/
|
|
int
|
|
SDL_SYS_HapticSetGain(SDL_Haptic * haptic, int gain)
|
|
{
|
|
HRESULT ret;
|
|
Uint32 val;
|
|
|
|
val = gain * 100; /* Mac OS X uses 0 to 10,000 */
|
|
ret = FFDeviceSetForceFeedbackProperty(haptic->hwdata->device,
|
|
FFPROP_FFGAIN, &val);
|
|
if (ret != FF_OK) {
|
|
return SDL_SetError("Haptic: Error setting gain: %s.", FFStrError(ret));
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*
|
|
* Sets the autocentering.
|
|
*/
|
|
int
|
|
SDL_SYS_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter)
|
|
{
|
|
HRESULT ret;
|
|
Uint32 val;
|
|
|
|
/* Mac OS X only has 0 (off) and 1 (on) */
|
|
if (autocenter == 0) {
|
|
val = 0;
|
|
} else {
|
|
val = 1;
|
|
}
|
|
|
|
ret = FFDeviceSetForceFeedbackProperty(haptic->hwdata->device,
|
|
FFPROP_AUTOCENTER, &val);
|
|
if (ret != FF_OK) {
|
|
return SDL_SetError("Haptic: Error setting autocenter: %s.",
|
|
FFStrError(ret));
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*
|
|
* Pauses the device.
|
|
*/
|
|
int
|
|
SDL_SYS_HapticPause(SDL_Haptic * haptic)
|
|
{
|
|
HRESULT ret;
|
|
|
|
ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device,
|
|
FFSFFC_PAUSE);
|
|
if (ret != FF_OK) {
|
|
return SDL_SetError("Haptic: Error pausing device: %s.", FFStrError(ret));
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*
|
|
* Unpauses the device.
|
|
*/
|
|
int
|
|
SDL_SYS_HapticUnpause(SDL_Haptic * haptic)
|
|
{
|
|
HRESULT ret;
|
|
|
|
ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device,
|
|
FFSFFC_CONTINUE);
|
|
if (ret != FF_OK) {
|
|
return SDL_SetError("Haptic: Error pausing device: %s.", FFStrError(ret));
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*
|
|
* Stops all currently playing effects.
|
|
*/
|
|
int
|
|
SDL_SYS_HapticStopAll(SDL_Haptic * haptic)
|
|
{
|
|
HRESULT ret;
|
|
|
|
ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device,
|
|
FFSFFC_STOPALL);
|
|
if (ret != FF_OK) {
|
|
return SDL_SetError("Haptic: Error stopping device: %s.", FFStrError(ret));
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
#endif /* SDL_HAPTIC_IOKIT */
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|