mirror of
https://github.com/Ryujinx/SDL.git
synced 2025-01-07 19:15:31 +00:00
443 lines
17 KiB
C
443 lines
17 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#ifdef SDL_JOYSTICK_HIDAPI
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#include "SDL_hints.h"
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#include "SDL_log.h"
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#include "SDL_events.h"
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#include "SDL_timer.h"
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#include "SDL_joystick.h"
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#include "SDL_gamecontroller.h"
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#include "../SDL_sysjoystick.h"
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#include "SDL_hidapijoystick_c.h"
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#ifdef SDL_JOYSTICK_HIDAPI_XBOXONE
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#define USB_PACKET_LENGTH 64
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/*
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* This packet is required for all Xbox One pads with 2015
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* or later firmware installed (or present from the factory).
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*/
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static const Uint8 xboxone_fw2015_init[] = {
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0x05, 0x20, 0x00, 0x01, 0x00
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};
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/*
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* This packet is required for the Titanfall 2 Xbox One pads
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* (0x0e6f:0x0165) to finish initialization and for Hori pads
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* (0x0f0d:0x0067) to make the analog sticks work.
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*/
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static const Uint8 xboxone_hori_init[] = {
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0x01, 0x20, 0x00, 0x09, 0x00, 0x04, 0x20, 0x3a,
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0x00, 0x00, 0x00, 0x80, 0x00
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};
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/*
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* This packet is required for some of the PDP pads to start
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* sending input reports. These pads include: (0x0e6f:0x02ab),
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* (0x0e6f:0x02a4).
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*/
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static const Uint8 xboxone_pdp_init1[] = {
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0x0a, 0x20, 0x00, 0x03, 0x00, 0x01, 0x14
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};
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/*
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* This packet is required for some of the PDP pads to start
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* sending input reports. These pads include: (0x0e6f:0x02ab),
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* (0x0e6f:0x02a4).
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*/
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static const Uint8 xboxone_pdp_init2[] = {
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0x06, 0x20, 0x00, 0x02, 0x01, 0x00
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};
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/*
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* A specific rumble packet is required for some PowerA pads to start
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* sending input reports. One of those pads is (0x24c6:0x543a).
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*/
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static const Uint8 xboxone_rumblebegin_init[] = {
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0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00,
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0x1D, 0x1D, 0xFF, 0x00, 0x00
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};
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/*
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* A rumble packet with zero FF intensity will immediately
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* terminate the rumbling required to init PowerA pads.
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* This should happen fast enough that the motors don't
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* spin up to enough speed to actually vibrate the gamepad.
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*/
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static const Uint8 xboxone_rumbleend_init[] = {
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0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00
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};
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/*
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* This specifies the selection of init packets that a gamepad
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* will be sent on init *and* the order in which they will be
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* sent. The correct sequence number will be added when the
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* packet is going to be sent.
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*/
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typedef struct {
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Uint16 vendor_id;
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Uint16 product_id;
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const Uint8 *data;
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int size;
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} SDL_DriverXboxOne_InitPacket;
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static const SDL_DriverXboxOne_InitPacket xboxone_init_packets[] = {
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{ 0x0e6f, 0x0165, xboxone_hori_init, sizeof(xboxone_hori_init) },
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{ 0x0f0d, 0x0067, xboxone_hori_init, sizeof(xboxone_hori_init) },
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{ 0x0000, 0x0000, xboxone_fw2015_init, sizeof(xboxone_fw2015_init) },
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{ 0x0e6f, 0x0246, xboxone_pdp_init1, sizeof(xboxone_pdp_init1) },
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{ 0x0e6f, 0x0246, xboxone_pdp_init2, sizeof(xboxone_pdp_init2) },
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{ 0x0e6f, 0x02ab, xboxone_pdp_init1, sizeof(xboxone_pdp_init1) },
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{ 0x0e6f, 0x02ab, xboxone_pdp_init2, sizeof(xboxone_pdp_init2) },
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{ 0x0e6f, 0x02a4, xboxone_pdp_init1, sizeof(xboxone_pdp_init1) },
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{ 0x0e6f, 0x02a4, xboxone_pdp_init2, sizeof(xboxone_pdp_init2) },
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{ 0x24c6, 0x541a, xboxone_rumblebegin_init, sizeof(xboxone_rumblebegin_init) },
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{ 0x24c6, 0x542a, xboxone_rumblebegin_init, sizeof(xboxone_rumblebegin_init) },
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{ 0x24c6, 0x543a, xboxone_rumblebegin_init, sizeof(xboxone_rumblebegin_init) },
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{ 0x24c6, 0x541a, xboxone_rumbleend_init, sizeof(xboxone_rumbleend_init) },
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{ 0x24c6, 0x542a, xboxone_rumbleend_init, sizeof(xboxone_rumbleend_init) },
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{ 0x24c6, 0x543a, xboxone_rumbleend_init, sizeof(xboxone_rumbleend_init) },
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};
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typedef struct {
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Uint8 sequence;
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Uint8 last_state[USB_PACKET_LENGTH];
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Uint32 rumble_expiration;
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} SDL_DriverXboxOne_Context;
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static SDL_bool
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HIDAPI_DriverXboxOne_IsSupportedDevice(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, const char *name)
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{
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#ifdef __LINUX__
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/* Check to see if it's the Xbox One S in Bluetooth mode */
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if (vendor_id == 0x045e && product_id == 0x02fd) {
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/* We can't do rumble on this device, hid_write() fails, so don't try to open it here */
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return SDL_FALSE;
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}
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#endif
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return SDL_IsJoystickXboxOne(vendor_id, product_id);
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}
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static const char *
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HIDAPI_DriverXboxOne_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
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{
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return HIDAPI_XboxControllerName(vendor_id, product_id);
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}
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static SDL_bool
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HIDAPI_DriverXboxOne_Init(SDL_Joystick *joystick, hid_device *dev, Uint16 vendor_id, Uint16 product_id, void **context)
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{
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SDL_DriverXboxOne_Context *ctx;
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int i;
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Uint8 init_packet[USB_PACKET_LENGTH];
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SDL_bool is_bluetooth = SDL_FALSE;
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ctx = (SDL_DriverXboxOne_Context *)SDL_calloc(1, sizeof(*ctx));
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if (!ctx) {
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SDL_OutOfMemory();
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return SDL_FALSE;
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}
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*context = ctx;
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if (vendor_id == 0x045e && product_id == 0x02fd) {
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is_bluetooth = SDL_TRUE;
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}
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if (!is_bluetooth) {
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/* Send the controller init data */
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for (i = 0; i < SDL_arraysize(xboxone_init_packets); ++i) {
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const SDL_DriverXboxOne_InitPacket *packet = &xboxone_init_packets[i];
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if (!packet->vendor_id || (vendor_id == packet->vendor_id && product_id == packet->product_id)) {
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SDL_memcpy(init_packet, packet->data, packet->size);
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init_packet[2] = ctx->sequence++;
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if (hid_write(dev, init_packet, packet->size) != packet->size) {
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SDL_SetError("Couldn't write Xbox One initialization packet");
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SDL_free(ctx);
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return SDL_FALSE;
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}
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}
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}
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}
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/* Initialize the joystick capabilities */
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joystick->nbuttons = SDL_CONTROLLER_BUTTON_MAX;
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joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
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joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
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return SDL_TRUE;
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}
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static int
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HIDAPI_DriverXboxOne_Rumble(SDL_Joystick *joystick, hid_device *dev, void *context, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
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{
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SDL_DriverXboxOne_Context *ctx = (SDL_DriverXboxOne_Context *)context;
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Uint8 rumble_packet[] = { 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xFF };
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/* Magnitude is 1..100 so scale the 16-bit input here */
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rumble_packet[2] = ctx->sequence++;
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rumble_packet[8] = low_frequency_rumble / 655;
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rumble_packet[9] = high_frequency_rumble / 655;
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if (hid_write(dev, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) {
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return SDL_SetError("Couldn't send rumble packet");
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}
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if ((low_frequency_rumble || high_frequency_rumble) && duration_ms) {
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ctx->rumble_expiration = SDL_GetTicks() + duration_ms;
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} else {
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ctx->rumble_expiration = 0;
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}
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return 0;
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}
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static void
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HIDAPI_DriverXboxOne_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXboxOne_Context *ctx, Uint8 *data, int size)
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{
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Sint16 axis;
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if (ctx->last_state[4] != data[4]) {
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[4] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[4] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[4] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[4] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[4] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[4] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
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}
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if (ctx->last_state[5] != data[5]) {
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, (data[5] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, (data[5] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, (data[5] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, (data[5] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[5] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[5] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[5] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[5] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
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}
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axis = ((int)*(Sint16*)(&data[6]) * 64) - 32768;
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if (axis == 32704) {
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axis = 32767;
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}
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
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axis = ((int)*(Sint16*)(&data[8]) * 64) - 32768;
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if (axis == 32704) {
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axis = 32767;
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}
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
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axis = *(Sint16*)(&data[10]);
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
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axis = *(Sint16*)(&data[12]);
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, ~axis);
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axis = *(Sint16*)(&data[14]);
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
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axis = *(Sint16*)(&data[16]);
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, ~axis);
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SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
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}
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static void
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HIDAPI_DriverXboxOne_HandleModePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXboxOne_Context *ctx, Uint8 *data, int size)
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{
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if (data[1] == 0x30) {
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/* The Xbox One S controller needs acks for mode reports */
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const Uint8 seqnum = data[2];
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const Uint8 ack[] = { 0x01, 0x20, seqnum, 0x09, 0x00, 0x07, 0x20, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00 };
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hid_write(dev, ack, sizeof(ack));
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}
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[4] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
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}
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static void
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HIDAPI_DriverXboxOne_HandleBluetoothStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXboxOne_Context *ctx, Uint8 *data, int size)
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{
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Sint16 axis;
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if (ctx->last_state[14] != data[14]) {
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[14] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[14] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[14] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[14] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[14] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[14] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
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}
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if (ctx->last_state[15] != data[15]) {
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[15] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[15] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[15] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
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}
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if (ctx->last_state[16] != data[16]) {
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[16] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
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}
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if (ctx->last_state[13] != data[13]) {
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SDL_bool dpad_up = SDL_FALSE;
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SDL_bool dpad_down = SDL_FALSE;
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SDL_bool dpad_left = SDL_FALSE;
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SDL_bool dpad_right = SDL_FALSE;
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switch (data[13]) {
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case 1:
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dpad_up = SDL_TRUE;
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break;
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case 2:
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dpad_up = SDL_TRUE;
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dpad_right = SDL_TRUE;
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break;
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case 3:
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dpad_right = SDL_TRUE;
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break;
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case 4:
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dpad_right = SDL_TRUE;
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dpad_down = SDL_TRUE;
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break;
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case 5:
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dpad_down = SDL_TRUE;
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break;
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case 6:
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dpad_left = SDL_TRUE;
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dpad_down = SDL_TRUE;
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break;
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case 7:
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dpad_left = SDL_TRUE;
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break;
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case 8:
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dpad_up = SDL_TRUE;
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dpad_left = SDL_TRUE;
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break;
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default:
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break;
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}
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left);
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}
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axis = ((int)*(Sint16*)(&data[9]) * 64) - 32768;
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if (axis == 32704) {
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axis = 32767;
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}
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
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axis = ((int)*(Sint16*)(&data[11]) * 64) - 32768;
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if (axis == 32704) {
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axis = 32767;
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}
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
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axis = *(Uint16*)(&data[1]) - 32768;
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
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axis = *(Uint16*)(&data[3]) - 32768;
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
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axis = *(Uint16*)(&data[5]) - 32768;
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
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axis = *(Uint16*)(&data[7]) - 32768;
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
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SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
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}
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static void
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HIDAPI_DriverXboxOne_HandleBluetoothModePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXboxOne_Context *ctx, Uint8 *data, int size)
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{
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[1] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
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}
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static SDL_bool
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HIDAPI_DriverXboxOne_Update(SDL_Joystick *joystick, hid_device *dev, void *context)
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{
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SDL_DriverXboxOne_Context *ctx = (SDL_DriverXboxOne_Context *)context;
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Uint8 data[USB_PACKET_LENGTH];
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int size;
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while ((size = hid_read_timeout(dev, data, sizeof(data), 0)) > 0) {
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|
#ifdef DEBUG_XBOX_PROTOCOL
|
|
SDL_Log("Xbox One packet: size = %d\n"
|
|
" 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x\n"
|
|
" 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x 0x%.2x\n"
|
|
" 0x%.2x 0x%.2x 0x%.2x 0x%.2x\n",
|
|
size,
|
|
data[0], data[1], data[2], data[3], data[4], data[5], data[6], data[7],
|
|
data[8], data[9], data[10], data[11], data[12], data[13], data[14], data[15],
|
|
data[16], data[17], data[18], data[19]);
|
|
#endif
|
|
switch (data[0]) {
|
|
case 0x01:
|
|
HIDAPI_DriverXboxOne_HandleBluetoothStatePacket(joystick, dev, ctx, data, size);
|
|
break;
|
|
case 0x02:
|
|
HIDAPI_DriverXboxOne_HandleBluetoothModePacket(joystick, dev, ctx, data, size);
|
|
break;
|
|
case 0x20:
|
|
HIDAPI_DriverXboxOne_HandleStatePacket(joystick, dev, ctx, data, size);
|
|
break;
|
|
case 0x07:
|
|
HIDAPI_DriverXboxOne_HandleModePacket(joystick, dev, ctx, data, size);
|
|
break;
|
|
default:
|
|
#ifdef DEBUG_JOYSTICK
|
|
SDL_Log("Unknown Xbox One packet: 0x%.2x\n", data[0]);
|
|
#endif
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (ctx->rumble_expiration) {
|
|
Uint32 now = SDL_GetTicks();
|
|
if (SDL_TICKS_PASSED(now, ctx->rumble_expiration)) {
|
|
HIDAPI_DriverXboxOne_Rumble(joystick, dev, context, 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
return (size >= 0);
|
|
}
|
|
|
|
static void
|
|
HIDAPI_DriverXboxOne_Quit(SDL_Joystick *joystick, hid_device *dev, void *context)
|
|
{
|
|
SDL_free(context);
|
|
}
|
|
|
|
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXboxOne =
|
|
{
|
|
SDL_HINT_JOYSTICK_HIDAPI_XBOX,
|
|
SDL_TRUE,
|
|
HIDAPI_DriverXboxOne_IsSupportedDevice,
|
|
HIDAPI_DriverXboxOne_GetDeviceName,
|
|
HIDAPI_DriverXboxOne_Init,
|
|
HIDAPI_DriverXboxOne_Rumble,
|
|
HIDAPI_DriverXboxOne_Update,
|
|
HIDAPI_DriverXboxOne_Quit
|
|
};
|
|
|
|
#endif /* SDL_JOYSTICK_HIDAPI_XBOXONE */
|
|
|
|
#endif /* SDL_JOYSTICK_HIDAPI */
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|