SDL/include
Sam Lantinga 4c2eb6b95d Use the default UCS2/UCS4 conversion rather than non-portable INTERNAL encoding
Fxies https://github.com/libsdl-org/SDL/issues/1497

(cherry picked from commit d07a264a9bc42bd2d92ce12fab55f1855d0e8277)
2023-11-04 12:02:18 -07:00
..
begin_code.h MSVC has __declspec(deprecated) 2023-08-09 02:53:48 +02:00
close_code.h include: Fix symbols in public headers that start with an underscore. 2023-02-20 11:38:26 -05:00
SDL.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_assert.h SDL_TriggerBreakppoint for riscv arch (both 32/64) version. 2023-08-13 23:02:02 +03:00
SDL_atomic.h SDL_atomic.h: __ARM_ARCH is not always defined for an arm platform 2023-07-26 20:39:20 +03:00
SDL_audio.h testsurround: fix channel names 2023-03-28 10:21:35 -07:00
SDL_bits.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_blendmode.h Simplify SDL_BLENDMODE_MUL 2023-03-16 20:27:09 +01:00
SDL_clipboard.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config.h.cmake Allow the use of posix_spawn() instead of vfork/execlp() 2023-09-30 16:48:51 +02:00
SDL_config.h.in autotools: Add check for libdecor get min/max functions 2023-01-18 10:32:43 -08:00
SDL_config_android.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_emscripten.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_iphoneos.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_macosx.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_minimal.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_ngage.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_os2.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_pandora.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_windows.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_wingdk.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_winrt.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_xbox.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_copying.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_cpuinfo.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_egl.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_endian.h byteswap: Don't use intrinsic byteswap functions with Intel C compiler 2023-03-27 06:13:28 +00:00
SDL_error.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_events.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_filesystem.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_gamecontroller.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_gesture.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_guid.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_haptic.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_hidapi.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_hints.h metal: Add hint to select low power device instead of the default one (#8182) 2023-08-31 01:55:18 -07:00
SDL_joystick.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_keyboard.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_keycode.h Don't map the top keyboard row to numbers when using the one-handed DVORAK layouts (thanks @tormol!) 2023-05-22 11:30:42 -07:00
SDL_loadso.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_locale.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_log.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_main.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_messagebox.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_metal.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_misc.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_mouse.h Fixed the documentation for SDL_SetRelativeMouseMode() 2023-03-08 22:33:23 -08:00
SDL_mutex.h Changed all variadic macros into fixed (thanks @Wohlstand!) 2023-05-10 06:29:35 -07:00
SDL_name.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_opengl.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_opengl_glext.h replaced line comments in public header. 2023-02-04 10:02:10 +03:00
SDL_opengles.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_opengles2.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_opengles2_gl2.h Updated to the latest version of OpenGL and Vulkan headers from the Khronos registry 2022-09-14 09:14:47 -07:00
SDL_opengles2_gl2ext.h Updated to the latest version of OpenGL and Vulkan headers from the Khronos registry 2022-09-14 09:14:47 -07:00
SDL_opengles2_gl2platform.h Updated to the latest version of OpenGL and Vulkan headers from the Khronos registry 2022-09-14 09:14:47 -07:00
SDL_opengles2_khrplatform.h Updated to the latest version of OpenGL and Vulkan headers from the Khronos registry 2022-09-14 09:14:47 -07:00
SDL_pixels.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_platform.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_power.h Sync wiki -> headers. 2023-02-24 11:47:13 -05:00
SDL_quit.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_rect.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_render.h include: Replaced old Bugzilla URL. 2023-09-07 10:53:02 -04:00
SDL_revision.h build: Add a mechanism to mark builds with vendor info 2022-10-22 09:27:10 -07:00
SDL_revision.h.cmake build: Add a mechanism to mark builds with vendor info 2022-10-22 09:27:10 -07:00
SDL_rwops.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_scancode.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_sensor.h Clarified the expected sensor value when a game controller is at rest 2023-04-06 09:55:43 -07:00
SDL_shape.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_stdinc.h Use the default UCS2/UCS4 conversion rather than non-portable INTERNAL encoding 2023-11-04 12:02:18 -07:00
SDL_surface.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_system.h Sync wiki -> header 2023-10-10 10:19:51 -04:00
SDL_syswm.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_assert.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_common.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_compare.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_crc32.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_font.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_fuzzer.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_harness.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_images.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_log.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_md5.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_memory.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_random.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_thread.h make sure to not enable SDL_PASSED_BEGINTHREAD_ENDTHREAD for WinRT 2023-02-07 00:21:56 +03:00
SDL_timer.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_touch.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_types.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_version.h Updated to version 2.29.0 for development 2023-06-20 11:50:19 -07:00
SDL_video.h Sync wiki -> header 2023-10-10 10:19:51 -04:00
SDL_vulkan.h Sync wiki -> header 2021-10-27 01:36:05 +00:00