SDL/premake/projects/testshader.lua
2016-01-02 10:10:34 -08:00

36 lines
1.2 KiB
Lua
Executable file

-- Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
--
-- This software is provided 'as-is', without any express or implied
-- warranty. In no event will the authors be held liable for any damages
-- arising from the use of this software.
--
-- Permission is granted to anyone to use this software for any purpose,
-- including commercial applications, and to alter it and redistribute it
-- freely.
--
-- Meta-build system using premake created and maintained by
-- Benjamin Henning <b.henning@digipen.edu>
--[[
testshader.lua
This file defines the testshader test project. It depends on the SDL2main
and SDL2 projects. It will not build on iOS or Cygwin. This project has a
dependency on OpenGL.
]]
SDL_project "testshader"
SDL_kind "ConsoleApp"
SDL_notos "ios|cygwin"
SDL_language "C"
SDL_sourcedir "../test"
SDL_projectLocation "tests"
-- a list of items to copy from the sourcedir to the destination
SDL_copy { "icon.bmp" }
SDL_projectDependencies { "SDL2main", "SDL2" }
SDL_defines { "HAVE_OPENGL" }
SDL_dependency "OpenGL"
-- opengl is platform independent
SDL_depfunc "OpenGL"
SDL_files { "/testshader.*" }