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Fixes DPI awareness of testdrawchessboard (previously, the surface was being created in points instead of pixels, resulting in the demo app only drawing in a corner of the screen on High-DPI displays) *_CreateWindowFramebuffer()/*_UpdateWindowFramebuffer(): are updated to use SDL_GetWindowSizeInPixels instead of SDL_GetWindowSize() or window->w/window->h. Most of the _CreateWindowFramebuffer backends are untested except for Windows. Fixes #7047 (cherry picked from commit 67c91353e01f6f2c0cc80c17eeddbad6def7cb01) |
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SDL_n3dsevents.c | ||
SDL_n3dsevents_c.h | ||
SDL_n3dsframebuffer.c | ||
SDL_n3dsframebuffer_c.h | ||
SDL_n3dsswkb.c | ||
SDL_n3dsswkb.h | ||
SDL_n3dstouch.c | ||
SDL_n3dstouch.h | ||
SDL_n3dsvideo.c | ||
SDL_n3dsvideo.h |