SDL/include
2020-06-02 16:59:54 -07:00
..
begin_code.h
close_code.h
SDL.h locale: Implemented SDL_GetPreferredLocales(). 2020-05-04 02:27:29 -04:00
SDL_assert.h
SDL_atomic.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_audio.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_bits.h
SDL_blendmode.h
SDL_clipboard.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_config.h
SDL_config.h.cmake Fixed bug 5103 - Port fcitx support to both fcitx 4 & 5 2020-05-11 14:31:04 -07:00
SDL_config.h.in Fixed bug 5103 - Port fcitx support to both fcitx 4 & 5 2020-05-11 14:31:04 -07:00
SDL_config_android.h Enable the virtual joystick API by default 2020-04-13 08:18:16 -07:00
SDL_config_iphoneos.h Fixed bug 4299 - A recent change requires Core Bluetooth framework on iOS 2020-04-14 07:41:00 -07:00
SDL_config_macosx.h Enable the virtual joystick API by default 2020-04-13 08:18:16 -07:00
SDL_config_minimal.h
SDL_config_os2.h Enable the virtual joystick API by default 2020-04-13 08:18:16 -07:00
SDL_config_pandora.h Enable the virtual joystick API by default 2020-04-13 08:18:16 -07:00
SDL_config_psp.h Enable the virtual joystick API by default 2020-04-13 08:18:16 -07:00
SDL_config_windows.h Fixed build on older Visual Studio, enable new features on newer Visual Studio 2020-04-22 15:42:32 -07:00
SDL_config_winrt.h Enable the virtual joystick API by default 2020-04-13 08:18:16 -07:00
SDL_config_wiz.h Enable the virtual joystick API by default 2020-04-13 08:18:16 -07:00
SDL_copying.h
SDL_cpuinfo.h
SDL_egl.h
SDL_endian.h
SDL_error.h Added SDL_GetErrorMsg() to get the error message in a thread-safe way 2020-03-13 21:28:09 -07:00
SDL_events.h locale: Implemented SDL_GetPreferredLocales(). 2020-05-04 02:27:29 -04:00
SDL_filesystem.h
SDL_gamecontroller.h
SDL_gesture.h
SDL_haptic.h Improvement for bug 3446 - The haptic API does not allow to select the direction axes 2020-05-04 13:17:43 -07:00
SDL_hints.h Make some changes to SDL_SetThreadPriority to try and have SDL transparently handle more of the work. 2020-05-26 13:19:19 -07:00
SDL_joystick.h
SDL_keyboard.h
SDL_keycode.h
SDL_loadso.h
SDL_locale.h locale: Implemented SDL_GetPreferredLocales(). 2020-05-04 02:27:29 -04:00
SDL_log.h
SDL_main.h
SDL_messagebox.h
SDL_metal.h metal: Added some support interfaces to Apple's Metal API (thanks, Caleb!). 2020-04-10 00:37:35 -04:00
SDL_mouse.h
SDL_mutex.h
SDL_name.h
SDL_opengl.h
SDL_opengl_glext.h
SDL_opengles.h
SDL_opengles2.h
SDL_opengles2_gl2.h
SDL_opengles2_gl2ext.h
SDL_opengles2_gl2platform.h
SDL_opengles2_khrplatform.h
SDL_pixels.h
SDL_platform.h
SDL_power.h
SDL_quit.h
SDL_rect.h
SDL_render.h Clarified that the clip rectangle is defined relative to the viewport, and added a clip test to testviewport.c 2020-03-08 21:02:40 -07:00
SDL_revision.h
SDL_rwops.h
SDL_scancode.h
SDL_sensor.h First pass at Windows sensor implementation 2020-04-08 08:34:27 -07:00
SDL_shape.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_stdinc.h stdlib: Add SDL_trunc and SDL_truncf 2020-04-10 12:17:14 -04:00
SDL_surface.h
SDL_system.h
SDL_syswm.h
SDL_test.h
SDL_test_assert.h
SDL_test_common.h
SDL_test_compare.h
SDL_test_crc32.h
SDL_test_font.h
SDL_test_fuzzer.h
SDL_test_harness.h
SDL_test_images.h
SDL_test_log.h
SDL_test_md5.h
SDL_test_memory.h
SDL_test_random.h
SDL_thread.h Make some changes to SDL_SetThreadPriority to try and have SDL transparently handle more of the work. 2020-05-26 13:19:19 -07:00
SDL_timer.h
SDL_touch.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_types.h
SDL_version.h
SDL_video.h metal: Added some support interfaces to Apple's Metal API (thanks, Caleb!). 2020-04-10 00:37:35 -04:00
SDL_vulkan.h Fixed whitespace in SDL_vulkan.h 2020-06-02 16:59:54 -07:00