SDL/VisualC-GDK
Sam Lantinga 7bb0e839a6 Added Steam Input API support for game controllers
Added support for getting the real controller info, as well as the function SDL_GameControllerGetSteamHandle() to get the Steam Input API handle, from the virtual gamepads provided by Steam.

Also added an event SDL_CONTROLLERSTEAMHANDLEUPDATED which is triggered when a controller's API handle changes, e.g. the controllers were reassigned slots in the Steam UI.

(cherry picked from commit c981a597dc7c69e7532796b3a206071807479d35)
2023-12-20 13:29:57 -08:00
..
logos Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
SDL Added Steam Input API support for game controllers 2023-12-20 13:29:57 -08:00
SDLmain Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
SDLtest Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
tests [SDL2] pointer boolean (#8523) 2023-11-10 06:30:56 -08:00
clean.sh Fix format specifiers for WPARAM/LPARAM values, they are UINT_PTR. 2022-07-05 21:42:20 -07:00
SDL.sln Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00