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atomic
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
audio
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Patched to compile on various platforms.
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2016-04-12 18:11:36 -04:00 |
core
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WinRT: bug hack-fix - gamepad detection was failing on Xbox One
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2016-04-11 00:22:39 -04:00 |
cpuinfo
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
dynapi
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PSP: Deactivated dynamic API.
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2016-02-13 17:35:38 +01:00 |
events
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Fixed comment in gesture source.
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2016-03-27 22:22:13 +02:00 |
file
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
filesystem
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David Carlier implemented SDL_GetBasePath() for OpenBSD
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2016-01-31 21:11:15 -08:00 |
haptic
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Patched to compile on various platforms.
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2016-04-12 18:11:36 -04:00 |
joystick
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Patched to compile on various platforms.
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2016-04-12 18:11:36 -04:00 |
libm
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
loadso
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
main
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Patched to compile on Haiku...?
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2016-04-12 18:40:44 -04:00 |
power
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
render
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PSP: Fixed returning success from unsupported SDL_RenderReadPixels().
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2016-04-01 21:13:58 +02:00 |
stdlib
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Quick fix for qsort off-by-one error.
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2016-03-11 08:30:18 -08:00 |
test
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Fixed compile warnings about uninitialized variables in test library.
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2016-01-06 22:39:29 +01:00 |
thread
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PSP: Fixed compile error.
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2016-04-14 21:09:45 +02:00 |
timer
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threads: Move SDL's own thread creation to a new internal API.
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2016-04-12 16:45:10 -04:00 |
video
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WinRT: build/link fix
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2016-04-13 21:59:50 -04:00 |
SDL.c
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_assert.c
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_assert_c.h
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_error.c
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_error_c.h
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_hints.c
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_internal.h
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
SDL_log.c
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |