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b88ca1b4a6
Yes this seems confusing as on mac+linux Long is either 32 or 64bits depending on the architecture, but this is how the X11 protocol is defined. Thus 5 is the correct value for the nelts here. Not 5 or 10 depending on the architecture. More info on the confusion https://bugs.freedesktop.org/show_bug.cgi?id=16802
26 lines
1.5 KiB
Plaintext
Executable file
26 lines
1.5 KiB
Plaintext
Executable file
The patches in this directory are targeted to the premake4 stable branch, based
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on the date of these files and the repository.
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1. 709.patch: this patch corrects the linking order for generated GNU makefiles.
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More information on this patch can be found at:
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https://sourceforge.net/p/premake/bugs/279/
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2. iOS.patch: this patch adds a iOS as a platform option for premake, allowing
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for potential iOS Xcode project generation.
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3. 711.patch: this patch adds support for Xcode recognizing files added to
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Xcode projects with the extensions of .bmp or .wav as resource files with
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the respective file types of image and audio. This is needed to properly
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bundle the Xcode-iOS resources with the app package. See the following for
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more information:
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https://sourceforge.net/p/premake/patches/165/
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4. 712.patch: this patch fixes an issue in Xcode that prevents post-build
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commands from working for multiple configurations. This is why I had to have
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debug and release configurations disabled for so long. They are now reenabled
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and should be working fine. For more information:
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https://sourceforge.net/p/premake/bugs/280/
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5. 713.patch: this patch allows custom source trees to be set in Xcode links
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using variables similar to Visual Studio variables. This is necessary to
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properly link to frameworks for iOS projects. For more information:
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https://sourceforge.net/p/premake/patches/166/
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The repository containing these changes can be found at:
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https://bitbucket.org/gsocben/premake-stable-sdlgsoc2013 |