mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-27 17:05:47 +00:00
b88ca1b4a6
Yes this seems confusing as on mac+linux Long is either 32 or 64bits depending on the architecture, but this is how the X11 protocol is defined. Thus 5 is the correct value for the nelts here. Not 5 or 10 depending on the architecture. More info on the confusion https://bugs.freedesktop.org/show_bug.cgi?id=16802
32 lines
1.3 KiB
Plaintext
32 lines
1.3 KiB
Plaintext
|
|
These are test programs for the SDL library:
|
|
|
|
checkkeys Watch the key events to check the keyboard
|
|
loopwave Audio test -- loop playing a WAV file
|
|
loopwavequeue Audio test -- loop playing a WAV file with SDL_QueueAudio
|
|
testaudioinfo Lists audio device capabilities
|
|
testcdrom Sample audio CD control program
|
|
testerror Tests multi-threaded error handling
|
|
testfile Tests RWops layer
|
|
testgl2 A very simple example of using OpenGL with SDL
|
|
testhread Hacked up test of multi-threading
|
|
testiconv Tests international string conversion
|
|
testjoystick List joysticks and watch joystick events
|
|
testkeys List the available keyboard keys
|
|
testloadso Tests the loadable library layer
|
|
testlock Hacked up test of multi-threading and locking
|
|
testmultiaudio Tests using several audio devices
|
|
testoverlay2 Tests the overlay flickering/scaling during playback.
|
|
testpalette Tests palette color cycling
|
|
testplatform Tests types, endianness and cpu capabilities
|
|
testsem Tests SDL's semaphore implementation
|
|
testshape Tests shaped windows
|
|
testsprite2 Example of fast sprite movement on the screen
|
|
testtimer Test the timer facilities
|
|
testver Check the version and dynamic loading and endianness
|
|
testwm2 Test window manager -- title, icon, events
|
|
torturethread Simple test for thread creation/destruction
|
|
controllermap Useful to generate Game Controller API compatible maps
|
|
|
|
|