Simple Directmedia Layer
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Ryan C. Gordon b946e31ec8 video: Allow unaccelerated SDL_HINT_FRAMEBUFFER_ACCELERATION renderers.
If the app requested a specific renderer, even if it's not the optimal path,
let them have it, because they might want to render with a specific GPU API
on top of the framebuffer pixels.

This fixes DosBox-X crashing on startup, which forces the hint to "opengl".
2022-02-23 09:36:06 -05:00
.github UWP build (#5299) 2022-02-02 14:06:52 -08:00
acinclude libtool upgrade to 2.4.6 - 18/n: SDL customizations 2021-12-01 01:55:40 +03:00
android-project Fixed bug #5322 - register virtual input devices as SDL_Touch device, fix compilation 2022-02-09 09:50:41 +01:00
android-project-ant
build-scripts Updated to version 2.0.21 for development 2022-01-17 15:32:27 -08:00
cmake cmake: Fix SDL_LIBUSB_DYNAMIC soname 2022-02-07 14:22:31 -05:00
docs Vita: credit cpasjuste 2022-02-07 15:36:42 -08:00
include Added the hint SDL_HINT_JOYSTICK_ROG_CHAKRAM to control whether ROG Chakram mice show up as joysticks 2022-02-15 13:07:51 -08:00
src video: Allow unaccelerated SDL_HINT_FRAMEBUFFER_ACCELERATION renderers. 2022-02-23 09:36:06 -05:00
test Added the hint SDL_HINT_JOYSTICK_ROG_CHAKRAM to control whether ROG Chakram mice show up as joysticks 2022-02-15 13:07:51 -08:00
VisualC fixes to visual test MSVC project files. 2021-12-21 20:12:20 +03:00
VisualC-WinRT
visualtest remove all unnecessary stuff from visualtest configury. 2021-12-21 20:01:02 +03:00
wayland-protocols
Xcode Updated to version 2.0.21 for development 2022-01-17 15:32:27 -08:00
Xcode-iOS
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autogen.sh
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cmake_uninstall.cmake.in
CMakeLists.txt cmake: fix UWP joystick. 2022-02-04 20:05:14 +03:00
configure regenerated configure script. 2022-01-29 10:33:50 +03:00
configure.ac add audio/video dummies if nothing else available II. 2022-01-28 20:40:19 -05:00
CREDITS.txt
INSTALL.txt
LICENSE.txt Updated copyright for 2022 2022-01-03 09:40:21 -08:00
Makefile.in Removed debian directory 2022-01-11 10:37:59 -08:00
Makefile.minimal
Makefile.os2 updates for watcom optimization flags 2022-01-18 14:32:24 +03:00
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README-SDL.txt
README.md
sdl2-config-version.cmake.in
sdl2-config.cmake.in
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in
SDL2Config.cmake cmake: Split SDL2-static and SDL2main into their own target exports 2022-01-08 09:50:14 -08:00
TODO.txt
WhatsNew.txt Added the hint SDL_HINT_JOYSTICK_ROG_CHAKRAM to control whether ROG Chakram mice show up as joysticks 2022-02-15 13:07:51 -08:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)