SDL/test/testwm2.c
David Ludwig 70438be272 WinRT: fixed bug whereby SDL would override an app's default orientation
WinRT apps can set a default, preferred orientation via a .appxmanifest file.
SDL was overriding this on app startup, and making the app use all possible
orientations (landscape and portrait).

Thanks to Eric Wing for the heads up on this!
2014-12-03 10:55:23 -05:00

140 lines
4.1 KiB
C

/*
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely.
*/
#include <stdlib.h>
#include <stdio.h>
#include "SDL_test_common.h"
static SDLTest_CommonState *state;
/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void
quit(int rc)
{
SDLTest_CommonQuit(state);
exit(rc);
}
int
main(int argc, char *argv[])
{
static const char *cursorNames[] = {
"arrow",
"ibeam",
"wait",
"crosshair",
"waitarrow",
"sizeNWSE",
"sizeNESW",
"sizeWE",
"sizeNS",
"sizeALL",
"NO",
"hand",
};
int i, done;
SDL_Event event;
int system_cursor = -1;
SDL_Cursor *cursor = NULL;
/* Enable standard application logging */
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
SDL_assert(SDL_arraysize(cursorNames) == SDL_NUM_SYSTEM_CURSORS);
/* Initialize test framework */
state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
if (!state) {
return 1;
}
state->skip_renderer = SDL_TRUE;
for (i = 1; i < argc;) {
int consumed;
consumed = SDLTest_CommonArg(state, i);
if (consumed == 0) {
consumed = -1;
}
if (consumed < 0) {
SDL_Log("Usage: %s %s\n", argv[0], SDLTest_CommonUsage(state));
quit(1);
}
i += consumed;
}
if (!SDLTest_CommonInit(state)) {
quit(2);
}
/* Main render loop */
done = 0;
while (!done) {
/* Check for events */
while (SDL_PollEvent(&event)) {
SDLTest_CommonEvent(state, &event, &done);
if (event.type == SDL_WINDOWEVENT) {
if (event.window.event == SDL_WINDOWEVENT_RESIZED) {
SDL_Window *window = SDL_GetWindowFromID(event.window.windowID);
if (window) {
SDL_Log("Window %d resized to %dx%d\n",
event.window.windowID,
event.window.data1,
event.window.data2);
}
}
if (event.window.event == SDL_WINDOWEVENT_MOVED) {
SDL_Window *window = SDL_GetWindowFromID(event.window.windowID);
if (window) {
SDL_Log("Window %d moved to %d,%d (display %s)\n",
event.window.windowID,
event.window.data1,
event.window.data2,
SDL_GetDisplayName(SDL_GetWindowDisplayIndex(window)));
}
}
}
if (event.type == SDL_KEYUP) {
SDL_bool updateCursor = SDL_FALSE;
if (event.key.keysym.sym == SDLK_LEFT) {
--system_cursor;
if (system_cursor < 0) {
system_cursor = SDL_NUM_SYSTEM_CURSORS - 1;
}
updateCursor = SDL_TRUE;
} else if (event.key.keysym.sym == SDLK_RIGHT) {
++system_cursor;
if (system_cursor >= SDL_NUM_SYSTEM_CURSORS) {
system_cursor = 0;
}
updateCursor = SDL_TRUE;
}
if (updateCursor) {
SDL_Log("Changing cursor to \"%s\"", cursorNames[system_cursor]);
SDL_FreeCursor(cursor);
cursor = SDL_CreateSystemCursor((SDL_SystemCursor)system_cursor);
SDL_SetCursor(cursor);
}
}
}
}
SDL_FreeCursor(cursor);
quit(0);
/* keep the compiler happy ... */
return(0);
}
/* vi: set ts=4 sw=4 expandtab: */