SDL/src/render/software
Sam Lantinga bf076c22ad Fixed bug 2957 - De-reference rz_src without NULL check in SDLgfx_rotateSurface function
Nitz

In function SDLgfx_rotateSurface:

rz_dst =
            SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS,
            rz_src->format->Rmask, rz_src->format->Gmask,
            rz_src->format->Bmask, rz_src->format->Amask);

Here rz_src get De-referenced without NULL check, which is risky.
2016-10-07 17:30:21 -07:00
..
SDL_blendfillrect.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blendfillrect.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blendline.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blendline.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blendpoint.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_blendpoint.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_draw.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_drawline.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_drawline.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_drawpoint.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_drawpoint.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_render_sw.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_render_sw_c.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_rotate.c Fixed bug 2957 - De-reference rz_src without NULL check in SDLgfx_rotateSurface function 2016-10-07 17:30:21 -07:00
SDL_rotate.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00