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WinRT apps can set a default, preferred orientation via a .appxmanifest file. SDL was overriding this on app startup, and making the app use all possible orientations (landscape and portrait). Thanks to Eric Wing for the heads up on this! |
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| .. | ||
| accelerometer/accelerometer.xcodeproj | ||
| fireworks/fireworks.xcodeproj | ||
| happy/happy.xcodeproj | ||
| keyboard/keyboard.xcodeproj | ||
| mixer/mixer.xcodeproj | ||
| rectangles/rectangles.xcodeproj | ||
| touch/touch.xcodeproj | ||