mirror of
				https://github.com/Ryujinx/SDL.git
				synced 2025-10-30 04:20:36 +00:00 
			
		
		
		
	Ozkan Sezer
An array defined like  int xPositions[] = {-1, 0, 1, w-1, w, w+1 };
errors with Open Watcom: it strictly wants constants.  Small patch
like below makes things more compatible.
		
	
			
		
			
				
	
	
		
			607 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			607 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /**
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|  * Mouse test suite
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|  */
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| 
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| #include <stdio.h>
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| #include <limits.h>
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| 
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| #include "SDL.h"
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| #include "SDL_test.h"
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| 
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| /* ================= Test Case Implementation ================== */
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| 
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| /* Test case functions */
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| 
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| /* Helper to evaluate state returned from SDL_GetMouseState */
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| int _mouseStateCheck(Uint32 state)
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| {
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|   return (state == 0) ||
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|          (state == SDL_BUTTON(SDL_BUTTON_LEFT)) ||
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|          (state == SDL_BUTTON(SDL_BUTTON_MIDDLE)) ||
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|          (state == SDL_BUTTON(SDL_BUTTON_RIGHT)) ||
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|          (state == SDL_BUTTON(SDL_BUTTON_X1)) ||
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|          (state == SDL_BUTTON(SDL_BUTTON_X2));
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| }
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| 
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| /**
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|  * @brief Check call to SDL_GetMouseState
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|  *
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|  */
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| int
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| mouse_getMouseState(void *arg)
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| {
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|    int x;
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|    int y;
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|    Uint32 state;
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| 
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|    /* Pump some events to update mouse state */
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|    SDL_PumpEvents();
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|    SDLTest_AssertPass("Call to SDL_PumpEvents()");
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| 
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|    /* Case where x, y pointer is NULL */
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|    state = SDL_GetMouseState(NULL, NULL);
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|    SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, NULL)");
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|    SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
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| 
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|    /* Case where x pointer is not NULL */
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|    x = INT_MIN;
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|    state = SDL_GetMouseState(&x, NULL);
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|    SDLTest_AssertPass("Call to SDL_GetMouseState(&x, NULL)");
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|    SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
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|    SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
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| 
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|    /* Case where y pointer is not NULL */
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|    y = INT_MIN;
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|    state = SDL_GetMouseState(NULL, &y);
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|    SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, &y)");
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|    SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
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|    SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
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| 
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|    /* Case where x and y pointer is not NULL */
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|    x = INT_MIN;
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|    y = INT_MIN;
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|    state = SDL_GetMouseState(&x, &y);
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|    SDLTest_AssertPass("Call to SDL_GetMouseState(&x, &y)");
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|    SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
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|    SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
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|    SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
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| 
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|    return TEST_COMPLETED;
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| }
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| 
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| /**
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|  * @brief Check call to SDL_GetRelativeMouseState
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|  *
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|  */
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| int
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| mouse_getRelativeMouseState(void *arg)
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| {
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|    int x;
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|    int y;
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|    Uint32 state;
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| 
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|    /* Pump some events to update mouse state */
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|    SDL_PumpEvents();
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|    SDLTest_AssertPass("Call to SDL_PumpEvents()");
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| 
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|    /* Case where x, y pointer is NULL */
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|    state = SDL_GetRelativeMouseState(NULL, NULL);
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|    SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, NULL)");
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|    SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
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| 
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|    /* Case where x pointer is not NULL */
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|    x = INT_MIN;
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|    state = SDL_GetRelativeMouseState(&x, NULL);
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|    SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, NULL)");
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|    SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
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|    SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
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| 
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|    /* Case where y pointer is not NULL */
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|    y = INT_MIN;
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|    state = SDL_GetRelativeMouseState(NULL, &y);
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|    SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, &y)");
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|    SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
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|    SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
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| 
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|    /* Case where x and y pointer is not NULL */
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|    x = INT_MIN;
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|    y = INT_MIN;
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|    state = SDL_GetRelativeMouseState(&x, &y);
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|    SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, &y)");
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|    SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
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|    SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
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|    SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
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| 
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|    return TEST_COMPLETED;
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| }
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| 
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| 
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| /* XPM definition of mouse Cursor */
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| static const char *_mouseArrowData[] = {
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|   /* pixels */
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|   "X                               ",
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|   "XX                              ",
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|   "X.X                             ",
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|   "X..X                            ",
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|   "X...X                           ",
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|   "X....X                          ",
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|   "X.....X                         ",
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|   "X......X                        ",
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|   "X.......X                       ",
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|   "X........X                      ",
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|   "X.....XXXXX                     ",
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|   "X..X..X                         ",
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|   "X.X X..X                        ",
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|   "XX  X..X                        ",
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|   "X    X..X                       ",
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|   "     X..X                       ",
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|   "      X..X                      ",
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|   "      X..X                      ",
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|   "       XX                       ",
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|   "                                ",
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|   "                                ",
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|   "                                ",
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|   "                                ",
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|   "                                ",
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|   "                                ",
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|   "                                ",
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|   "                                ",
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|   "                                ",
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|   "                                ",
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|   "                                ",
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|   "                                ",
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|   "                                "
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| };
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| 
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| /* Helper that creates a new mouse cursor from an XPM */
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| static SDL_Cursor *_initArrowCursor(const char *image[])
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| {
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|   SDL_Cursor *cursor;
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|   int i, row, col;
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|   Uint8 data[4*32];
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|   Uint8 mask[4*32];
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| 
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|   i = -1;
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|   for ( row=0; row<32; ++row ) {
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|     for ( col=0; col<32; ++col ) {
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|       if ( col % 8 ) {
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|         data[i] <<= 1;
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|         mask[i] <<= 1;
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|       } else {
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|         ++i;
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|         data[i] = mask[i] = 0;
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|       }
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|       switch (image[row][col]) {
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|         case 'X':
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|           data[i] |= 0x01;
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|           mask[i] |= 0x01;
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|           break;
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|         case '.':
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|           mask[i] |= 0x01;
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|           break;
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|         case ' ':
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|           break;
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|       }
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|     }
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|   }
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| 
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|   cursor = SDL_CreateCursor(data, mask, 32, 32, 0, 0);
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|   return cursor;
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| }
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| 
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| /**
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|  * @brief Check call to SDL_CreateCursor and SDL_FreeCursor
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|  *
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|  * @sa http://wiki.libsdl.org/moin.cgi/SDL_CreateCursor
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|  * @sa http://wiki.libsdl.org/moin.cgi/SDL_FreeCursor
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|  */
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| int
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| mouse_createFreeCursor(void *arg)
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| {
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|     SDL_Cursor *cursor;
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| 
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|     /* Create a cursor */
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|     cursor = _initArrowCursor(_mouseArrowData);
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|         SDLTest_AssertPass("Call to SDL_CreateCursor()");
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|         SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL");
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|     if (cursor == NULL) {
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|         return TEST_ABORTED;
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|     }
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| 
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|     /* Free cursor again */
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|     SDL_FreeCursor(cursor);
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|     SDLTest_AssertPass("Call to SDL_FreeCursor()");
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| 
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|     return TEST_COMPLETED;
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| }
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| 
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| /**
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|  * @brief Check call to SDL_CreateColorCursor and SDL_FreeCursor
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|  *
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|  * @sa http://wiki.libsdl.org/moin.cgi/SDL_CreateColorCursor
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|  * @sa http://wiki.libsdl.org/moin.cgi/SDL_FreeCursor
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|  */
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| int
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| mouse_createFreeColorCursor(void *arg)
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| {
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|     SDL_Surface *face;
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|     SDL_Cursor *cursor;
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| 
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|     /* Get sample surface */
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|     face = SDLTest_ImageFace();
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|     SDLTest_AssertCheck(face != NULL, "Validate sample input image is not NULL");
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|     if (face == NULL) return TEST_ABORTED;
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| 
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|     /* Create a color cursor from surface */
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|     cursor = SDL_CreateColorCursor(face, 0, 0);
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|         SDLTest_AssertPass("Call to SDL_CreateColorCursor()");
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|         SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateColorCursor() is not NULL");
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|     if (cursor == NULL) {
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|         SDL_FreeSurface(face);
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|         return TEST_ABORTED;
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|     }
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| 
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|     /* Free cursor again */
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|     SDL_FreeCursor(cursor);
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|     SDLTest_AssertPass("Call to SDL_FreeCursor()");
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| 
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|     /* Clean up */
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|     SDL_FreeSurface(face);
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| 
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|     return TEST_COMPLETED;
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| }
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| 
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| /* Helper that changes cursor visibility */
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| void _changeCursorVisibility(int state)
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| {
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|     int oldState;
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|     int newState;
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|     int result;
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| 
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|         oldState = SDL_ShowCursor(SDL_QUERY);
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|     SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)");
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| 
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|         result = SDL_ShowCursor(state);
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|     SDLTest_AssertPass("Call to SDL_ShowCursor(%s)", (state == SDL_ENABLE) ? "SDL_ENABLE" : "SDL_DISABLE");
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|     SDLTest_AssertCheck(result == oldState, "Validate result from SDL_ShowCursor(%s), expected: %i, got: %i",
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|         (state == SDL_ENABLE) ? "SDL_ENABLE" : "SDL_DISABLE", oldState, result);
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| 
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|     newState = SDL_ShowCursor(SDL_QUERY);
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|     SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)");
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|     SDLTest_AssertCheck(state == newState, "Validate new state, expected: %i, got: %i",
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|         state, newState);
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| }
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| 
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| /**
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|  * @brief Check call to SDL_ShowCursor
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|  *
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|  * @sa http://wiki.libsdl.org/moin.cgi/SDL_ShowCursor
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|  */
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| int
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| mouse_showCursor(void *arg)
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| {
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|     int currentState;
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| 
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|     /* Get current state */
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|     currentState = SDL_ShowCursor(SDL_QUERY);
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|     SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)");
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|     SDLTest_AssertCheck(currentState == SDL_DISABLE || currentState == SDL_ENABLE,
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|         "Validate result is %i or %i, got: %i", SDL_DISABLE, SDL_ENABLE, currentState);
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|     if (currentState == SDL_DISABLE) {
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|         /* Show the cursor, then hide it again */
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|         _changeCursorVisibility(SDL_ENABLE);
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|         _changeCursorVisibility(SDL_DISABLE);
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|     } else if (currentState == SDL_ENABLE) {
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|         /* Hide the cursor, then show it again */
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|         _changeCursorVisibility(SDL_DISABLE);
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|         _changeCursorVisibility(SDL_ENABLE);
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|     } else {
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|         return TEST_ABORTED;
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|     }
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| 
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|     return TEST_COMPLETED;
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| }
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| 
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| /**
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|  * @brief Check call to SDL_SetCursor
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|  *
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|  * @sa http://wiki.libsdl.org/moin.cgi/SDL_SetCursor
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|  */
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| int
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| mouse_setCursor(void *arg)
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| {
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|     SDL_Cursor *cursor;
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| 
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|     /* Create a cursor */
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|     cursor = _initArrowCursor(_mouseArrowData);
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|         SDLTest_AssertPass("Call to SDL_CreateCursor()");
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|         SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL");
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|     if (cursor == NULL) {
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|         return TEST_ABORTED;
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|     }
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| 
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|     /* Set the arrow cursor */
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|     SDL_SetCursor(cursor);
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|     SDLTest_AssertPass("Call to SDL_SetCursor(cursor)");
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| 
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|     /* Force redraw */
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|     SDL_SetCursor(NULL);
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|     SDLTest_AssertPass("Call to SDL_SetCursor(NULL)");
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| 
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|     /* Free cursor again */
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|     SDL_FreeCursor(cursor);
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|     SDLTest_AssertPass("Call to SDL_FreeCursor()");
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| 
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|     return TEST_COMPLETED;
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| }
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| 
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| /**
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|  * @brief Check call to SDL_GetCursor
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|  *
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|  * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetCursor
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|  */
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| int
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| mouse_getCursor(void *arg)
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| {
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|     SDL_Cursor *cursor;
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| 
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|     /* Get current cursor */
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|     cursor = SDL_GetCursor();
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|         SDLTest_AssertPass("Call to SDL_GetCursor()");
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|         SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_GetCursor() is not NULL");
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| 
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|     return TEST_COMPLETED;
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| }
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| 
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| /**
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|  * @brief Check call to SDL_GetRelativeMouseMode and SDL_SetRelativeMouseMode
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|  *
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|  * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetRelativeMouseMode
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|  * @sa http://wiki.libsdl.org/moin.cgi/SDL_SetRelativeMouseMode
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|  */
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| int
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| mouse_getSetRelativeMouseMode(void *arg)
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| {
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|     int result;
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|         int i;
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|     SDL_bool initialState;
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|     SDL_bool currentState;
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| 
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|     /* Capture original state so we can revert back to it later */
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|     initialState = SDL_GetRelativeMouseMode();
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|         SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()");
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| 
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|         /* Repeat twice to check D->D transition */
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|         for (i=0; i<2; i++) {
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|       /* Disable - should always be supported */
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|           result = SDL_SetRelativeMouseMode(SDL_FALSE);
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|           SDLTest_AssertPass("Call to SDL_SetRelativeMouseMode(FALSE)");
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|           SDLTest_AssertCheck(result == 0, "Validate result value from SDL_SetRelativeMouseMode, expected: 0, got: %i", result);
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|       currentState = SDL_GetRelativeMouseMode();
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|           SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()");
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|           SDLTest_AssertCheck(currentState == SDL_FALSE, "Validate current state is FALSE, got: %i", currentState);
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|         }
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| 
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|         /* Repeat twice to check D->E->E transition */
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|         for (i=0; i<2; i++) {
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|       /* Enable - may not be supported */
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|           result = SDL_SetRelativeMouseMode(SDL_TRUE);
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|           SDLTest_AssertPass("Call to SDL_SetRelativeMouseMode(TRUE)");
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|           if (result != -1) {
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|             SDLTest_AssertCheck(result == 0, "Validate result value from SDL_SetRelativeMouseMode, expected: 0, got: %i", result);
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|         currentState = SDL_GetRelativeMouseMode();
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|             SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()");
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|             SDLTest_AssertCheck(currentState == SDL_TRUE, "Validate current state is TRUE, got: %i", currentState);
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|           }
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|         }
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| 
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|     /* Disable to check E->D transition */
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|         result = SDL_SetRelativeMouseMode(SDL_FALSE);
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|         SDLTest_AssertPass("Call to SDL_SetRelativeMouseMode(FALSE)");
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|         SDLTest_AssertCheck(result == 0, "Validate result value from SDL_SetRelativeMouseMode, expected: 0, got: %i", result);
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|     currentState = SDL_GetRelativeMouseMode();
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|         SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()");
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|         SDLTest_AssertCheck(currentState == SDL_FALSE, "Validate current state is FALSE, got: %i", currentState);
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| 
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|         /* Revert to original state - ignore result */
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|         result = SDL_SetRelativeMouseMode(initialState);
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| 
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|     return TEST_COMPLETED;
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| }
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| 
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| #define MOUSE_TESTWINDOW_WIDTH  320
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| #define MOUSE_TESTWINDOW_HEIGHT 200
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| 
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| /**
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|  * Creates a test window
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|  */
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| SDL_Window *_createMouseSuiteTestWindow()
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| {
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|   int posX = 100, posY = 100, width = MOUSE_TESTWINDOW_WIDTH, height = MOUSE_TESTWINDOW_HEIGHT;
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|   SDL_Window *window;
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|   window = SDL_CreateWindow("mouse_createMouseSuiteTestWindow", posX, posY, width, height, 0);
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|   SDLTest_AssertPass("SDL_CreateWindow()");
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|   SDLTest_AssertCheck(window != NULL, "Check SDL_CreateWindow result");
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|   return window;
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| }
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| 
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| /*
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|  * Destroy test window
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|  */
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| void _destroyMouseSuiteTestWindow(SDL_Window *window)
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| {
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|   if (window != NULL) {
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|      SDL_DestroyWindow(window);
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|      window = NULL;
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|      SDLTest_AssertPass("SDL_DestroyWindow()");
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|   }
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| }
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| 
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| /**
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|  * @brief Check call to SDL_WarpMouseInWindow
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|  *
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|  * @sa http://wiki.libsdl.org/moin.cgi/SDL_WarpMouseInWindow
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|  */
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| int
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| mouse_warpMouseInWindow(void *arg)
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| {
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|     const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT;
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|     int numPositions = 6;
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|     int xPositions[6];
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|     int yPositions[6];
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|     int x, y, i, j;
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|     SDL_Window *window;
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| 
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|     xPositions[0] = -1;
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|     xPositions[1] = 0;
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|     xPositions[2] = 1;
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|     xPositions[3] = w-1;
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|     xPositions[4] = w;
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|     xPositions[5] = w+1;
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|     yPositions[0] = -1;
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|     yPositions[1] = 0;
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|     yPositions[2] = 1;
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|     yPositions[3] = h-1;
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|     yPositions[4] = h;
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|     yPositions[5] = h+1;
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|     /* Create test window */
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|     window = _createMouseSuiteTestWindow();
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|     if (window == NULL) return TEST_ABORTED;
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| 
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|     /* Mouse to random position inside window */
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|     x = SDLTest_RandomIntegerInRange(1, w-1);
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|     y = SDLTest_RandomIntegerInRange(1, h-1);
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|     SDL_WarpMouseInWindow(window, x, y);
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|     SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
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| 
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|         /* Same position again */
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|     SDL_WarpMouseInWindow(window, x, y);
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|     SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
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| 
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|     /* Mouse to various boundary positions */
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|     for (i=0; i<numPositions; i++) {
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|       for (j=0; j<numPositions; j++) {
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|         x = xPositions[i];
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|         y = yPositions[j];
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|         SDL_WarpMouseInWindow(window, x, y);
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|         SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
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| 
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|         /* TODO: add tracking of events and check that each call generates a mouse motion event */
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|         SDL_PumpEvents();
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|         SDLTest_AssertPass("SDL_PumpEvents()");
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|       }
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|     }
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| 
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| 
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|         /* Clean up test window */
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|     _destroyMouseSuiteTestWindow(window);
 | |
| 
 | |
|     return TEST_COMPLETED;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * @brief Check call to SDL_GetMouseFocus
 | |
|  *
 | |
|  * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetMouseFocus
 | |
|  */
 | |
| int
 | |
| mouse_getMouseFocus(void *arg)
 | |
| {
 | |
|     const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT;
 | |
|     int x, y;
 | |
|     SDL_Window *window;
 | |
|     SDL_Window *focusWindow;
 | |
| 
 | |
|     /* Get focus - focus non-deterministic */
 | |
|     focusWindow = SDL_GetMouseFocus();
 | |
|     SDLTest_AssertPass("SDL_GetMouseFocus()");
 | |
| 
 | |
|         /* Create test window */
 | |
|     window = _createMouseSuiteTestWindow();
 | |
|     if (window == NULL) return TEST_ABORTED;
 | |
| 
 | |
|     /* Mouse to random position inside window */
 | |
|     x = SDLTest_RandomIntegerInRange(1, w-1);
 | |
|     y = SDLTest_RandomIntegerInRange(1, h-1);
 | |
|     SDL_WarpMouseInWindow(window, x, y);
 | |
|     SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
 | |
| 
 | |
|     /* Pump events to update focus state */
 | |
|     SDL_PumpEvents();
 | |
|     SDLTest_AssertPass("SDL_PumpEvents()");
 | |
| 
 | |
|         /* Get focus with explicit window setup - focus deterministic */
 | |
|     focusWindow = SDL_GetMouseFocus();
 | |
|     SDLTest_AssertPass("SDL_GetMouseFocus()");
 | |
|     SDLTest_AssertCheck (focusWindow != NULL, "Check returned window value is not NULL");
 | |
|     SDLTest_AssertCheck (focusWindow == window, "Check returned window value is test window");
 | |
| 
 | |
|     /* Mouse to random position outside window */
 | |
|     x = SDLTest_RandomIntegerInRange(-9, -1);
 | |
|     y = SDLTest_RandomIntegerInRange(-9, -1);
 | |
|     SDL_WarpMouseInWindow(window, x, y);
 | |
|     SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
 | |
| 
 | |
|         /* Clean up test window */
 | |
|     _destroyMouseSuiteTestWindow(window);
 | |
| 
 | |
|     /* Pump events to update focus state */
 | |
|     SDL_PumpEvents();
 | |
|     SDLTest_AssertPass("SDL_PumpEvents()");
 | |
| 
 | |
|         /* Get focus for non-existing window */
 | |
|     focusWindow = SDL_GetMouseFocus();
 | |
|     SDLTest_AssertPass("SDL_GetMouseFocus()");
 | |
|     SDLTest_AssertCheck (focusWindow == NULL, "Check returned window value is NULL");
 | |
| 
 | |
| 
 | |
|     return TEST_COMPLETED;
 | |
| }
 | |
| 
 | |
| /* ================= Test References ================== */
 | |
| 
 | |
| /* Mouse test cases */
 | |
| static const SDLTest_TestCaseReference mouseTest1 =
 | |
|         { (SDLTest_TestCaseFp)mouse_getMouseState, "mouse_getMouseState", "Check call to SDL_GetMouseState", TEST_ENABLED };
 | |
| 
 | |
| static const SDLTest_TestCaseReference mouseTest2 =
 | |
|         { (SDLTest_TestCaseFp)mouse_getRelativeMouseState, "mouse_getRelativeMouseState", "Check call to SDL_GetRelativeMouseState", TEST_ENABLED };
 | |
| 
 | |
| static const SDLTest_TestCaseReference mouseTest3 =
 | |
|         { (SDLTest_TestCaseFp)mouse_createFreeCursor, "mouse_createFreeCursor", "Check call to SDL_CreateCursor and SDL_FreeCursor", TEST_ENABLED };
 | |
| 
 | |
| static const SDLTest_TestCaseReference mouseTest4 =
 | |
|         { (SDLTest_TestCaseFp)mouse_showCursor, "mouse_showCursor", "Check call to SDL_ShowCursor", TEST_ENABLED };
 | |
| 
 | |
| static const SDLTest_TestCaseReference mouseTest5 =
 | |
|         { (SDLTest_TestCaseFp)mouse_setCursor, "mouse_setCursor", "Check call to SDL_SetCursor", TEST_ENABLED };
 | |
| 
 | |
| static const SDLTest_TestCaseReference mouseTest6 =
 | |
|         { (SDLTest_TestCaseFp)mouse_getCursor, "mouse_getCursor", "Check call to SDL_GetCursor", TEST_ENABLED };
 | |
| 
 | |
| static const SDLTest_TestCaseReference mouseTest7 =
 | |
|         { (SDLTest_TestCaseFp)mouse_warpMouseInWindow, "mouse_warpMouseInWindow", "Check call to SDL_WarpMouseInWindow", TEST_ENABLED };
 | |
| 
 | |
| static const SDLTest_TestCaseReference mouseTest8 =
 | |
|         { (SDLTest_TestCaseFp)mouse_getMouseFocus, "mouse_getMouseFocus", "Check call to SDL_getMouseFocus", TEST_ENABLED };
 | |
| 
 | |
| static const SDLTest_TestCaseReference mouseTest9 =
 | |
|         { (SDLTest_TestCaseFp)mouse_createFreeColorCursor, "mouse_createFreeColorCursor", "Check call to SDL_CreateColorCursor and SDL_FreeCursor", TEST_ENABLED };
 | |
| 
 | |
| static const SDLTest_TestCaseReference mouseTest10 =
 | |
|         { (SDLTest_TestCaseFp)mouse_getSetRelativeMouseMode, "mouse_getSetRelativeMouseMode", "Check call to SDL_GetRelativeMouseMode and SDL_SetRelativeMouseMode", TEST_ENABLED };
 | |
| 
 | |
| /* Sequence of Mouse test cases */
 | |
| static const SDLTest_TestCaseReference *mouseTests[] =  {
 | |
|     &mouseTest1, &mouseTest2, &mouseTest3, &mouseTest4, &mouseTest5, &mouseTest6,
 | |
|     &mouseTest7, &mouseTest8, &mouseTest9, &mouseTest10, NULL
 | |
| };
 | |
| 
 | |
| /* Mouse test suite (global) */
 | |
| SDLTest_TestSuiteReference mouseTestSuite = {
 | |
|     "Mouse",
 | |
|     NULL,
 | |
|     mouseTests,
 | |
|     NULL
 | |
| };
 |