mirror of
https://github.com/Ryujinx/SDL.git
synced 2026-04-16 12:58:58 +00:00
Touch device types include SDL_TOUCH_DEVICE_DIRECT (a touch screen with window-relative coordinates for touches), SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE (a trackpad-style device with absolute device coordinates), and SDL_TOUCH_DEVICE_INDIRECT_RELATIVE (a trackpad-style device with screen cursor-relative coordinates). Phone screens are an example of a direct device type. Mac trackpads are the indirect-absolute touch device type. The Apple TV remote is an indirect-relative touch device type. |
||
|---|---|---|
| .. | ||
| SDL_winrtevents.cpp | ||
| SDL_winrtevents_c.h | ||
| SDL_winrtgamebar.cpp | ||
| SDL_winrtgamebar_cpp.h | ||
| SDL_winrtkeyboard.cpp | ||
| SDL_winrtmessagebox.cpp | ||
| SDL_winrtmessagebox.h | ||
| SDL_winrtmouse.cpp | ||
| SDL_winrtmouse_c.h | ||
| SDL_winrtopengles.cpp | ||
| SDL_winrtopengles.h | ||
| SDL_winrtpointerinput.cpp | ||
| SDL_winrtvideo.cpp | ||
| SDL_winrtvideo_cpp.h | ||