SDL/src/joystick
Sam Lantinga cca094225a Only allocate a joystick instance ID once we know it's a joystick.
This fixes compatibility with code that assumes 0 based joystick instance IDs.
2013-10-06 20:39:23 -07:00
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android Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
beos Christoph Mallon: Remove pointless if (x) before SDL_free(x) 2013-08-29 08:29:21 -07:00
bsd Fixed bug 2090 - Some joystick inputs are delayed on FreeBSD 2013-09-06 20:54:14 -07:00
darwin Only allocate a joystick instance ID once we know it's a joystick. 2013-10-06 20:39:23 -07:00
dummy Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
iphoneos Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
linux Fixed bug where a Logitech wireless keyboard with built-in mouse touchpad didn't get recongized as both devices. 2013-10-05 21:15:55 -07:00
psp Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
windows Christoph Mallon: Remove pointless if (x) before SDL_free(x) 2013-08-29 08:29:21 -07:00
SDL_gamecontroller.c Reworked XInput and DirectInput joystick code. 2013-08-28 16:43:47 -04:00
SDL_gamecontrollerdb.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_joystick.c Check for NULL joystick in SDL_JoystickGetGUID() 2013-10-06 13:49:23 -07:00
SDL_joystick_c.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_sysjoystick.h SDL 2013-08-21 10:32:04 -07:00
sort_controllers.py Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00