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https://github.com/Ryujinx/SDL.git
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b72938c861
An existing hint lets apps that don't need the timer resolution changed avoid this, to save battery, etc, but this fixes several problems in timing, audio callbacks not firing fast enough, etc. Fixes Bugzilla #2944.
68 lines
1.4 KiB
Batchfile
Executable file
68 lines
1.4 KiB
Batchfile
Executable file
@echo off
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cd ..\tests
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call :pass checkkeys
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call :pass loopwave
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call :pass testatomic
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call :pass testaudioinfo
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call :pass testautomation
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call :pass testdraw2
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call :pass testerror
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call :pass testfile
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call :pass testgamecontroller
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call :pass testgesture
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call :pass testgl2
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call :pass testgles
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call :pass testhaptic
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call :pass testiconv
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call :pass testime
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call :pass testintersection
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call :pass testjoystick
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call :pass testkeys
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::call :pass testloadso
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call :pass testlock
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call :pass testmessage
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call :pass testmultiaudio
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call :pass testnative
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call :pass testoverlay2
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call :pass testplatform
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call :pass testpower
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call :pass testrelative
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call :pass testrendercopyex
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call :pass testrendertarget
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::call :pass testresample
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call :pass testrumble
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call :pass testscale
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call :pass testsem 1
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call :pass testshader
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call :pass testshape sample.bmp
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call :pass testsprite2
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call :pass testspriteminimal
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call :pass teststreaming
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call :pass testthread
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call :pass testtimer
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call :pass testver
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call :pass testwm2
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call :pass torturethread
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:: leave the tests directory
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cd ..
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:: exit batch
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goto :eof
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:: pass label (similar to pass function in the Xcode tests command script)
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:pass
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:: if it does not exist, break procedure
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if not exist %1\Win32\Debug goto endfunc
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:: goto directory
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echo Testing: %1
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title Testing: %1
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cd %1\Win32\Debug
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:: execute test
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".\%1.exe" %2
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cd ..\..\..
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pause
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:endfunc
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goto :eof |