SDL/build-scripts
2016-06-24 19:06:06 +02:00
..
androidbuild.sh Android: Changed androidbuild.sh to use path from variable. 2015-07-31 20:15:02 +02:00
checker-buildbot.sh Fixed buildbot's static analysis script to enable assertions. 2016-01-08 07:21:15 -05:00
config.guess Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
config.sub Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
emscripten-buildbot.sh Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
g++-fat.sh Removed Mac OS 10.5 support (bug #3137). Also fixed a warning about deprecated Carbon code when using SDL_audio (bug #3127, thanks Dominik!) 2016-05-21 00:20:52 -03:00
gcc-fat.sh Mac: Updated availability macro in build script. 2016-06-24 19:06:06 +02:00
install-sh Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
iosbuild.sh Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
ltmain.sh Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
mkinstalldirs Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
nacl-buildbot.sh Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
naclbuild.sh Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
raspberrypi-buildbot.sh Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
showrev.sh Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
strip_fPIC.sh Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
update-copyright.sh Fixed sed error on Mac OS X and updated copyright on a few last files 2016-01-02 10:38:51 -08:00
updaterev.sh Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
windows-buildbot-zipper.bat Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
winrtbuild.bat Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
winrtbuild.ps1 WinRT: minor tweak to NuGet package naming 2015-12-02 08:04:17 -05:00