SDL/src/video
Ryan C. Gordon d1df34370e x11: SDL_SetWindowPosition should try to wait for the window manager.
Wait up to 100 milliseconds, since the window manager might alter or
outright veto the window change...or not respond at all.

In a well-functioning system, though, this should help make sure
that SDL_SetWindowPosition's results match reality.

Fixes Bugzilla #4646.
2020-02-14 13:17:18 -05:00
..
android Android: prevents rare crashes when app goes to background or ends. 2020-01-17 12:41:54 +01:00
arm ARM: NEON assembly optimization for SDL_FillRect 2019-10-24 21:17:52 -04:00
cocoa mac: Wait a bit before activating app at startup. 2020-02-12 13:08:29 -05:00
directfb Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
dummy Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
emscripten Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
haiku Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
khronos Added Vulkan headers version 1.1.91 2018-11-06 16:57:07 -08:00
kmsdrm Fixed bug 4966 - KMSDRM: Add dynamic modeset support 2020-02-09 11:44:22 -08:00
nacl Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
offscreen Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
pandora Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
psp Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
qnx Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h 2017-08-28 00:43:14 -07:00
raspberry Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
uikit Fixed build 2020-01-30 14:58:41 -08:00
vivante Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
wayland wayland: Don't force the window into OpenGL mode if we want Vulkan. 2020-02-14 01:08:21 -05:00
windows Improved fix for bug 4748 - Calling WIN_UpdateClipCursor() / WIN_UpdateClipCursorForWindows() on WIN_PumpEvents() causes beeping and choppy mouse cursor movement, right-click doesn't work 2020-02-12 12:26:27 -08:00
winrt Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
x11 x11: SDL_SetWindowPosition should try to wait for the window manager. 2020-02-14 13:17:18 -05:00
yuv2rgb Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_blit_0.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit_1.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit_A.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit_auto.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit_auto.h Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit_copy.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_blit_copy.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_blit_N.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit_slow.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_blit_slow.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_bmp.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_clipboard.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_egl.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_egl_c.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_fillrect.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_pixels.c A few #defines to reduce SDL2 footprint. 2020-01-21 21:33:40 +01:00
SDL_pixels_c.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_rect.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_rect_c.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_RLEaccel.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_RLEaccel_c.h A few #defines to reduce SDL2 footprint. 2020-01-21 21:33:40 +01:00
SDL_shape.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_shape_internals.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_stretch.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_surface.c A few #defines to reduce SDL2 footprint. 2020-01-21 21:33:40 +01:00
SDL_sysvideo.h Export SDL functions for iOS application delegates 2020-01-30 14:51:33 -08:00
SDL_video.c video: Added a hint to override the display's usable bounds. 2020-01-27 10:58:30 -05:00
SDL_vulkan_internal.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_vulkan_utils.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_yuv.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_yuv_c.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
sdlgenblit.pl Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00