mirror of
https://github.com/Ryujinx/SDL.git
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ed1d855865
Caleb Cornett Just ran into this, and from my testing, whatever re-added the dependency is a _major_ regression. Not only is your app forced to link with CoreBluetooth, but iOS has apparently tightened up security and won't even let you _test_ your app unless it specifies the NSBluetoothAlwaysUsageDescription in an Info.plist. It doesn't even pop up an error message, it just straight up crashes. Adding the permission isn't a good solution either, since I'd really, really rather not have my app request users' bluetooth to always be enabled, especially if the only apparent reason is for Steam Controller support.
208 lines
5.3 KiB
C
208 lines
5.3 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SDL_config_iphoneos_h_
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#define SDL_config_iphoneos_h_
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#define SDL_config_h_
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#include "SDL_platform.h"
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#ifdef __LP64__
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#define SIZEOF_VOIDP 8
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#else
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#define SIZEOF_VOIDP 4
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#endif
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#define HAVE_GCC_ATOMICS 1
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#define STDC_HEADERS 1
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#define HAVE_ALLOCA_H 1
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#define HAVE_CTYPE_H 1
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#define HAVE_INTTYPES_H 1
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#define HAVE_LIMITS_H 1
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#define HAVE_MATH_H 1
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#define HAVE_SIGNAL_H 1
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#define HAVE_STDINT_H 1
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#define HAVE_STDIO_H 1
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#define HAVE_STRING_H 1
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#define HAVE_SYS_TYPES_H 1
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/* The libunwind functions are only available on x86 */
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/* #undef HAVE_LIBUNWIND_H */
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/* C library functions */
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#define HAVE_MALLOC 1
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#define HAVE_CALLOC 1
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#define HAVE_REALLOC 1
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#define HAVE_FREE 1
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#define HAVE_ALLOCA 1
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#define HAVE_GETENV 1
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#define HAVE_SETENV 1
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#define HAVE_PUTENV 1
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#define HAVE_SETENV 1
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#define HAVE_UNSETENV 1
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#define HAVE_QSORT 1
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#define HAVE_ABS 1
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#define HAVE_BCOPY 1
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#define HAVE_MEMSET 1
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#define HAVE_MEMCPY 1
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#define HAVE_MEMMOVE 1
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#define HAVE_MEMCMP 1
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#define HAVE_STRLEN 1
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#define HAVE_STRLCPY 1
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#define HAVE_STRLCAT 1
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#define HAVE_STRCHR 1
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#define HAVE_STRRCHR 1
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#define HAVE_STRSTR 1
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#define HAVE_STRTOK_R 1
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#define HAVE_STRTOL 1
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#define HAVE_STRTOUL 1
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#define HAVE_STRTOLL 1
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#define HAVE_STRTOULL 1
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#define HAVE_STRTOD 1
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#define HAVE_ATOI 1
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#define HAVE_ATOF 1
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#define HAVE_STRCMP 1
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#define HAVE_STRNCMP 1
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#define HAVE_STRCASECMP 1
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#define HAVE_STRNCASECMP 1
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#define HAVE_VSSCANF 1
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#define HAVE_VSNPRINTF 1
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#define HAVE_M_PI 1
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#define HAVE_ACOS 1
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#define HAVE_ACOSF 1
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#define HAVE_ASIN 1
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#define HAVE_ASINF 1
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#define HAVE_ATAN 1
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#define HAVE_ATANF 1
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#define HAVE_ATAN2 1
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#define HAVE_ATAN2F 1
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#define HAVE_CEIL 1
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#define HAVE_CEILF 1
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#define HAVE_COPYSIGN 1
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#define HAVE_COPYSIGNF 1
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#define HAVE_COS 1
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#define HAVE_COSF 1
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#define HAVE_EXP 1
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#define HAVE_EXPF 1
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#define HAVE_FABS 1
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#define HAVE_FABSF 1
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#define HAVE_FLOOR 1
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#define HAVE_FLOORF 1
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#define HAVE_FMOD 1
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#define HAVE_FMODF 1
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#define HAVE_LOG 1
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#define HAVE_LOGF 1
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#define HAVE_LOG10 1
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#define HAVE_LOG10F 1
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#define HAVE_POW 1
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#define HAVE_POWF 1
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#define HAVE_SCALBN 1
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#define HAVE_SCALBNF 1
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#define HAVE_SIN 1
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#define HAVE_SINF 1
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#define HAVE_SQRT 1
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#define HAVE_SQRTF 1
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#define HAVE_TAN 1
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#define HAVE_TANF 1
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#define HAVE_SIGACTION 1
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#define HAVE_SETJMP 1
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#define HAVE_NANOSLEEP 1
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#define HAVE_SYSCONF 1
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#define HAVE_SYSCTLBYNAME 1
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/* enable iPhone version of Core Audio driver */
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#define SDL_AUDIO_DRIVER_COREAUDIO 1
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/* Enable the dummy audio driver (src/audio/dummy/\*.c) */
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#define SDL_AUDIO_DRIVER_DUMMY 1
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/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
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#define SDL_HAPTIC_DUMMY 1
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/* Enable MFi joystick support */
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/*#define SDL_JOYSTICK_HIDAPI 1*/
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#define SDL_JOYSTICK_MFI 1
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#define SDL_JOYSTICK_VIRTUAL 1
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#ifdef __TVOS__
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#define SDL_SENSOR_DUMMY 1
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#else
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/* Enable the CoreMotion sensor driver */
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#define SDL_SENSOR_COREMOTION 1
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#endif
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/* Enable Unix style SO loading */
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#define SDL_LOADSO_DLOPEN 1
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/* Enable various threading systems */
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#define SDL_THREAD_PTHREAD 1
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#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
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/* Enable various timer systems */
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#define SDL_TIMER_UNIX 1
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/* Supported video drivers */
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#define SDL_VIDEO_DRIVER_UIKIT 1
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#define SDL_VIDEO_DRIVER_DUMMY 1
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/* Enable OpenGL ES */
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#define SDL_VIDEO_OPENGL_ES2 1
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#define SDL_VIDEO_OPENGL_ES 1
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#define SDL_VIDEO_RENDER_OGL_ES 1
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#define SDL_VIDEO_RENDER_OGL_ES2 1
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/* Metal supported on 64-bit devices running iOS 8.0 and tvOS 9.0 and newer */
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#if !TARGET_OS_SIMULATOR && !TARGET_CPU_ARM && ((__IPHONE_OS_VERSION_MIN_REQUIRED >= 80000) || (__TV_OS_VERSION_MIN_REQUIRED >= 90000))
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#define SDL_PLATFORM_SUPPORTS_METAL 1
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#else
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#define SDL_PLATFORM_SUPPORTS_METAL 0
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#endif
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#if SDL_PLATFORM_SUPPORTS_METAL
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#define SDL_VIDEO_RENDER_METAL 1
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#endif
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#if SDL_PLATFORM_SUPPORTS_METAL
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#define SDL_VIDEO_VULKAN 1
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#endif
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#if SDL_PLATFORM_SUPPORTS_METAL
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#define SDL_VIDEO_METAL 1
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#endif
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/* Enable system power support */
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#define SDL_POWER_UIKIT 1
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/* enable iPhone keyboard support */
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#define SDL_IPHONE_KEYBOARD 1
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/* enable iOS extended launch screen */
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#define SDL_IPHONE_LAUNCHSCREEN 1
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/* Set max recognized G-force from accelerometer
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See src/joystick/uikit/SDL_sysjoystick.m for notes on why this is needed
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*/
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#define SDL_IPHONE_MAX_GFORCE 5.0
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/* enable filesystem support */
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#define SDL_FILESYSTEM_COCOA 1
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#endif /* SDL_config_iphoneos_h_ */
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