Simple Directmedia Layer
Find a file
2022-06-08 11:07:36 -07:00
.github ci: enable CMake test for Emscripten 2022-06-08 08:09:46 -07:00
acinclude
android-project Adjust gradle dependencies to enable the build to position assets for the APK 2022-03-15 21:57:25 -07:00
android-project-ant Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
build-scripts
cmake
docs
include
mingw/pkg-support/cmake
src
test
VisualC
VisualC-WinRT
visualtest
wayland-protocols
Xcode
Xcode-iOS
.clang-format
.editorconfig Separated controller type data into a C file 2022-06-03 15:03:08 -07:00
.gitignore Initial support for building for Windows with OpenWatcom 2022-05-19 20:11:10 +03:00
Android.mk
autogen.sh Simplified autogen.sh, thanks to @smcv for the tip 2022-05-05 11:54:24 -07:00
BUGS.txt
cmake_uninstall.cmake.in
CMakeLists.txt
configure updated configury to silence ac2.7x warnings with minor rearrangement. 2022-06-08 20:51:04 +03:00
configure.ac
CREDITS.txt
INSTALL.txt
LICENSE.txt
Makefile.in Refactoring: move GUID operations out of Joystick 2022-06-04 17:22:13 -07:00
Makefile.minimal build libSDL2_test too with Makefile.minimal 2021-11-14 01:10:32 +03:00
Makefile.os2 Refactoring: move GUID operations out of Joystick 2022-06-04 17:22:13 -07:00
Makefile.pandora more fixes to standalone makefiles. 2021-11-13 21:56:20 +03:00
Makefile.w32
README-SDL.txt
README.md
sdl2-config-version.cmake.in
sdl2-config.cmake.in cmake: rewrite autotools' sdl2-config.cmake.in with IMPORTED targets + no more -lmingw32 2022-06-03 12:41:36 -07:00
sdl2-config.in
sdl2.m4
sdl2.pc.in rename PKG_CONFIG_LIBS_PRIV to PKGCONFIG_LIBS_PRIV 2021-04-14 21:40:50 +03:00
SDL2.spec.in license: Fixed references to COPYING.txt that are now LICENSE.txt. 2021-02-18 11:07:26 -05:00
SDL2Config.cmake.in
TODO.txt
WhatsNew.txt

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)