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direct3d
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Setting the window size changes the fullscreen display mode, unless a window display mode has been set.
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2014-06-04 10:57:52 -07:00 |
direct3d11
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WinRT: display-information code cleanups
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2014-05-09 21:28:52 -04:00 |
opengl
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SDL_opengl: Fix Mac build with new glext.h
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2014-06-04 09:59:10 -07:00 |
opengles
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Render: Allow empty cliprect.
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2014-04-19 13:15:41 -07:00 |
opengles2
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Render: Allow empty cliprect.
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2014-04-19 13:15:41 -07:00 |
psp
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |
software
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Render: Allow empty cliprect.
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2014-04-19 13:15:41 -07:00 |
mmx.h
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |
SDL_d3dmath.c
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Fixes #2529, guard SDL_d3math.* with the proper defines
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2014-05-10 16:23:06 -03:00 |
SDL_d3dmath.h
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Fixes #2529, guard SDL_d3math.* with the proper defines
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2014-05-10 16:23:06 -03:00 |
SDL_render.c
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Render: Allow empty cliprect.
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2014-04-19 13:15:41 -07:00 |
SDL_sysrender.h
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Render: Allow empty cliprect.
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2014-04-19 13:15:41 -07:00 |
SDL_yuv_mmx.c
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |
SDL_yuv_sw.c
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |
SDL_yuv_sw_c.h
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Added a README file regarding WinRT support
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2014-04-09 21:29:19 -04:00 |