SDL/src/render/metal
2018-10-12 17:55:42 -03:00
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build-metal-shaders.sh Enable building the Metal renderer by default, and weak link the Metal framework so the SDL library is safe to use on older Macs 2017-12-07 16:08:09 -08:00
SDL_render_metal.m metal: Fix high dpi and resizing on macOS, and clean up iOS code. Fixes bug #4250. 2018-10-12 17:55:42 -03:00
SDL_shaders_metal.metal metal: Add support for YUV/NV12 texture formats. 2018-01-06 18:54:12 -04:00
SDL_shaders_metal_ios.h metal: Add support for YUV/NV12 texture formats. 2018-01-06 18:54:12 -04:00
SDL_shaders_metal_osx.h metal: Add support for YUV/NV12 texture formats. 2018-01-06 18:54:12 -04:00