mirror of
https://github.com/Ryujinx/SDL.git
synced 2025-10-26 12:27:04 +00:00
- If you call onPause() before CreateWindow(), SDLThread will run in infinite loop in background. - If you call onPause() between a DestroyWindow() and a new CreateWindow(), semaphores are invalids. SDLActivity.java: the first resume() starts the SDLThread, don't call nativeResume() as it would post ResumeSem. And the first pause would automatically be resumed. |
||
|---|---|---|
| .. | ||
| app | ||
| gradle/wrapper | ||
| build.gradle | ||
| gradle.properties | ||
| gradlew | ||
| gradlew.bat | ||
| settings.gradle | ||