SDL/src/render
Ryan C. Gordon 93b26f172c opengl: Backed out hg changeset 94f9f40a957f
This is the OpenGL line drawing fix for Bugzilla #3182, but there's some
disagreement about what the renderers should do here, so I'm backing this out
until after 2.0.12 ships, and then we'll reevaluate all the renderer backends
to decide what's correct, and make them all work the same.
2020-02-17 16:15:04 -05:00
..
direct3d Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
direct3d11 Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
metal The scissor rect needs to be updated when the viewport changes in the Metal renderer 2020-02-10 09:42:53 -08:00
opengl opengl: Backed out hg changeset 94f9f40a957f 2020-02-17 16:15:04 -05:00
opengles opengl: Backed out hg changeset 94f9f40a957f 2020-02-17 16:15:04 -05:00
opengles2 opengl: Backed out hg changeset 94f9f40a957f 2020-02-17 16:15:04 -05:00
psp Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
software Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_d3dmath.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_d3dmath.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_render.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_sysrender.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_yuv_sw.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_yuv_sw_c.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00