SDL/src/render
2017-08-13 20:13:11 -07:00
..
direct3d Updated copyright for 2017 2017-01-01 18:33:28 -08:00
direct3d11 WinRT: removed buildbot debug code, pending further research 2017-02-24 20:49:14 -05:00
opengl Fixed bug 3243 - SDL_SetRenderDrawColor() behaves wrong with RGBA=0 2017-08-12 12:59:22 -07:00
opengles Fixed bug 3243 - SDL_SetRenderDrawColor() behaves wrong with RGBA=0 2017-08-12 12:59:22 -07:00
opengles2 Corrected names of header file guards. 2017-06-03 23:00:15 +02:00
psp Fixed bug 3297 - Horizontal and Vertical flip swapped on PSP 2017-08-11 20:54:06 -07:00
software Fixed bug 3324 - SDL_RenderReadPixels: Wrong rect coordinates with software renderer 2017-08-11 11:54:24 -07:00
mmx.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_d3dmath.c Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_d3dmath.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_render.c Fixed copy-paste error, thanks Alen! 2017-08-13 20:13:11 -07:00
SDL_sysrender.h Fixed bug 3311 - Broken touch positions with SDL_RenderSetLogicalSize & HIGHDPI on iOS 2017-08-02 13:38:46 -07:00
SDL_yuv_mmx.c Fixed building on various versions of GCC - YUV MMX code is disabled for now 2017-08-07 10:28:59 -07:00
SDL_yuv_mmx_c.h Fixed building on various versions of GCC - YUV MMX code is disabled for now 2017-08-07 10:28:59 -07:00
SDL_yuv_sw.c Fixed building on various versions of GCC - YUV MMX code is disabled for now 2017-08-07 10:28:59 -07:00
SDL_yuv_sw_c.h Fixed building on various versions of GCC - YUV MMX code is disabled for now 2017-08-07 10:28:59 -07:00