SDL/premake/patches/premake.patches.txt
Ryan C. Gordon b72938c861 Windows: Always set the system timer resolution to 1ms by default.
An existing hint lets apps that don't need the timer resolution changed avoid
this, to save battery, etc, but this fixes several problems in timing, audio
callbacks not firing fast enough, etc.

Fixes Bugzilla #2944.
2015-04-20 12:22:44 -04:00

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The patches in this directory are targeted to the premake4 stable branch, based
on the date of these files and the repository.
1. 709.patch: this patch corrects the linking order for generated GNU makefiles.
More information on this patch can be found at:
https://sourceforge.net/p/premake/bugs/279/
2. iOS.patch: this patch adds a iOS as a platform option for premake, allowing
for potential iOS Xcode project generation.
3. 711.patch: this patch adds support for Xcode recognizing files added to
Xcode projects with the extensions of .bmp or .wav as resource files with
the respective file types of image and audio. This is needed to properly
bundle the Xcode-iOS resources with the app package. See the following for
more information:
https://sourceforge.net/p/premake/patches/165/
4. 712.patch: this patch fixes an issue in Xcode that prevents post-build
commands from working for multiple configurations. This is why I had to have
debug and release configurations disabled for so long. They are now reenabled
and should be working fine. For more information:
https://sourceforge.net/p/premake/bugs/280/
5. 713.patch: this patch allows custom source trees to be set in Xcode links
using variables similar to Visual Studio variables. This is necessary to
properly link to frameworks for iOS projects. For more information:
https://sourceforge.net/p/premake/patches/166/
The repository containing these changes can be found at:
https://bitbucket.org/gsocben/premake-stable-sdlgsoc2013